A rust library for the german Pen&Paper RPG "Das Schwarze Auge"
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
Jan Christian Grünhage d596ae082b Add a readme and some terrible experimental code 1 year ago
src Add a readme and some terrible experimental code 1 year ago
.gitignore Add a readme and some terrible experimental code 1 year ago
Cargo.toml Add a readme and some terrible experimental code 1 year ago
LICENSE initial commit 1 year ago
README.md Add a readme and some terrible experimental code 1 year ago

README.md

dsa-rs

This is a work-in-progress library for “Das Schwarze Auge”, a german pen and paper RPG. It targets the fifth edition and intentionally does not come with any content, to avoid infringement of the copyright of Ulisses Medien & Spiel Distribution GmbH. Instead, it does come with a schema of how the content needs to be formatted. For usage, please create the content files yourself, using their rule books as sources.

Current features:

  • Characteristics
  • Skills
  • Trials for each of the above.

The architecture of the code above isn’t very good though, so for now I’d just wait (or participate in planning a better architecture).

Planned features:

  • Heroes
    • Create and change heroes, based on the rules
    • Skills
      • trials
      • and probabilities
    • Characteristics
      • trials
    • Derived Values
      • management of current values for things like LE/AE/KE
    • Conditions
    • Wounds
    • Special abilities
    • Advantages/Disadvantages
    • Species
    • Culture
    • Profession
    • Inventory, including money
    • Equipment
    • Notes about adventures
    • Relationships
    • AP/SE
    • Combat
    • Rolling back changes (each change should be saved as a transaction)
    • Insert your proposal here!

Out of scope (for this library):

  • Any kind of UI/CLI for the things above
  • Content: This library should only implement concepts, like skills, but not contain actual instances of those concepts. The content is something the user needs to obtain themselves.