22 lines
858 B
Text
22 lines
858 B
Text
# Template file for 'physfs'
|
|
pkgname=physfs
|
|
version=2.0.1
|
|
distfiles="http://icculus.org/physfs/downloads/physfs-$version.tar.gz"
|
|
build_style=configure
|
|
CFLAGS="-fno-strict-aliasing"
|
|
configure_script="cmake"
|
|
configure_args=". -DCMAKE_INSTALL_PREFIX=/usr"
|
|
short_desc="Library to provide abstract access to various archives"
|
|
maintainer="Juan RP <xtraeme@gmail.com>"
|
|
checksum=1ee9891d9d34db4bcf78ae31f321fdb948c12e233ca04c690cae032968dbf45d
|
|
long_desc="
|
|
It is intended for use in video games, and the design was somewhat inspired
|
|
by Quake 3's file subsystem. The programmer defines a write directory on
|
|
the physical filesystem. No file writing done through the PhysicsFS API can
|
|
leave that write directory, for security."
|
|
|
|
subpackages="$pkgname-devel"
|
|
Add_dependency run glibc
|
|
Add_dependency run zlib
|
|
Add_dependency build cmake
|
|
Add_dependency build zlib-devel
|