mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-05-20 09:16:42 +00:00
162 lines
5.8 KiB
Kotlin
162 lines
5.8 KiB
Kotlin
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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package org.yuzu.yuzu_emu.features.settings.model
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import android.text.TextUtils
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import org.yuzu.yuzu_emu.R
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import org.yuzu.yuzu_emu.YuzuApplication
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import org.yuzu.yuzu_emu.features.settings.ui.SettingsActivityView
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import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
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import java.util.*
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class Settings {
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private var gameId: String? = null
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var isLoaded = false
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/**
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* A HashMap<String></String>, SettingSection> that constructs a new SettingSection instead of returning null
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* when getting a key not already in the map
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*/
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class SettingsSectionMap : HashMap<String, SettingSection?>() {
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override operator fun get(key: String): SettingSection? {
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if (!super.containsKey(key)) {
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val section = SettingSection(key)
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super.put(key, section)
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return section
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}
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return super.get(key)
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}
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}
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var sections: HashMap<String, SettingSection?> = SettingsSectionMap()
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fun getSection(sectionName: String): SettingSection? {
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return sections[sectionName]
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}
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val isEmpty: Boolean
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get() = sections.isEmpty()
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fun loadSettings(view: SettingsActivityView? = null) {
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sections = SettingsSectionMap()
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loadYuzuSettings(view)
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if (!TextUtils.isEmpty(gameId)) {
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loadCustomGameSettings(gameId!!, view)
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}
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isLoaded = true
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}
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private fun loadYuzuSettings(view: SettingsActivityView?) {
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for ((fileName) in configFileSectionsMap) {
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sections.putAll(SettingsFile.readFile(fileName, view))
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}
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}
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private fun loadCustomGameSettings(gameId: String, view: SettingsActivityView?) {
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// Custom game settings
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mergeSections(SettingsFile.readCustomGameSettings(gameId, view))
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}
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private fun mergeSections(updatedSections: HashMap<String, SettingSection?>) {
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for ((key, updatedSection) in updatedSections) {
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if (sections.containsKey(key)) {
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val originalSection = sections[key]
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originalSection!!.mergeSection(updatedSection!!)
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} else {
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sections[key] = updatedSection
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}
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}
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}
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fun loadSettings(gameId: String, view: SettingsActivityView) {
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this.gameId = gameId
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loadSettings(view)
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}
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fun saveSettings(view: SettingsActivityView) {
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if (TextUtils.isEmpty(gameId)) {
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view.showToastMessage(
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YuzuApplication.appContext.getString(R.string.ini_saved),
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false
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)
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for ((fileName, sectionNames) in configFileSectionsMap) {
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val iniSections = TreeMap<String, SettingSection>()
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for (section in sectionNames) {
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iniSections[section] = sections[section]!!
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}
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SettingsFile.saveFile(fileName, iniSections, view)
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}
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} else {
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// Custom game settings
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view.showToastMessage(
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YuzuApplication.appContext.getString(R.string.gameid_saved, gameId),
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false
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)
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SettingsFile.saveCustomGameSettings(gameId, sections)
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}
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}
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companion object {
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const val SECTION_GENERAL = "General"
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const val SECTION_SYSTEM = "System"
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const val SECTION_RENDERER = "Renderer"
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const val SECTION_AUDIO = "Audio"
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const val SECTION_CPU = "Cpu"
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const val SECTION_THEME = "Theme"
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const val SECTION_DEBUG = "Debug"
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const val PREF_OVERLAY_INIT = "OverlayInit"
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const val PREF_CONTROL_SCALE = "controlScale"
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const val PREF_CONTROL_OPACITY = "controlOpacity"
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const val PREF_TOUCH_ENABLED = "isTouchEnabled"
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const val PREF_BUTTON_TOGGLE_0 = "buttonToggle0"
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const val PREF_BUTTON_TOGGLE_1 = "buttonToggle1"
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const val PREF_BUTTON_TOGGLE_2 = "buttonToggle2"
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const val PREF_BUTTON_TOGGLE_3 = "buttonToggle3"
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const val PREF_BUTTON_TOGGLE_4 = "buttonToggle4"
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const val PREF_BUTTON_TOGGLE_5 = "buttonToggle5"
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const val PREF_BUTTON_TOGGLE_6 = "buttonToggle6"
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const val PREF_BUTTON_TOGGLE_7 = "buttonToggle7"
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const val PREF_BUTTON_TOGGLE_8 = "buttonToggle8"
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const val PREF_BUTTON_TOGGLE_9 = "buttonToggle9"
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const val PREF_BUTTON_TOGGLE_10 = "buttonToggle10"
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const val PREF_BUTTON_TOGGLE_11 = "buttonToggle11"
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const val PREF_BUTTON_TOGGLE_12 = "buttonToggle12"
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const val PREF_BUTTON_TOGGLE_13 = "buttonToggle13"
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const val PREF_BUTTON_TOGGLE_14 = "buttonToggle14"
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const val PREF_MENU_SETTINGS_JOYSTICK_REL_CENTER = "EmulationMenuSettings_JoystickRelCenter"
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const val PREF_MENU_SETTINGS_DPAD_SLIDE = "EmulationMenuSettings_DpadSlideEnable"
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const val PREF_MENU_SETTINGS_HAPTICS = "EmulationMenuSettings_Haptics"
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const val PREF_MENU_SETTINGS_SHOW_FPS = "EmulationMenuSettings_ShowFps"
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const val PREF_MENU_SETTINGS_SHOW_OVERLAY = "EmulationMenuSettings_ShowOverlay"
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const val PREF_FIRST_APP_LAUNCH = "FirstApplicationLaunch"
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const val PREF_THEME = "Theme"
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const val PREF_THEME_MODE = "ThemeMode"
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const val PREF_BLACK_BACKGROUNDS = "BlackBackgrounds"
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private val configFileSectionsMap: MutableMap<String, List<String>> = HashMap()
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const val LayoutOption_Unspecified = 0
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const val LayoutOption_MobilePortrait = 4
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const val LayoutOption_MobileLandscape = 5
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init {
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configFileSectionsMap[SettingsFile.FILE_NAME_CONFIG] =
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listOf(
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SECTION_GENERAL,
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SECTION_SYSTEM,
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SECTION_RENDERER,
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SECTION_AUDIO,
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SECTION_CPU
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)
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}
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}
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}
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