yuzu/src/yuzu/configuration/configure_system.cpp
t895 da14c7b8e4 config: Unify config handling under frontend_common
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.

As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
2023-11-21 01:58:13 -05:00

158 lines
4.9 KiB
C++

// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <chrono>
#include <optional>
#include <vector>
#include <QCheckBox>
#include <QComboBox>
#include <QDateTimeEdit>
#include <QFileDialog>
#include <QGraphicsItem>
#include <QLineEdit>
#include <QMessageBox>
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/service/time/time_manager.h"
#include "ui_configure_system.h"
#include "yuzu/configuration/configuration_shared.h"
#include "yuzu/configuration/configure_system.h"
#include "yuzu/configuration/shared_widget.h"
constexpr std::array<u32, 7> LOCALE_BLOCKLIST{
// pzzefezrpnkzeidfej
// thhsrnhutlohsternp
// BHH4CG U
// Raa1AB S
// nn9
// ts
0b0100011100001100000, // Japan
0b0000001101001100100, // Americas
0b0100110100001000010, // Europe
0b0100110100001000010, // Australia
0b0000000000000000000, // China
0b0100111100001000000, // Korea
0b0100111100001000000, // Taiwan
};
static bool IsValidLocale(u32 region_index, u32 language_index) {
if (region_index >= LOCALE_BLOCKLIST.size()) {
return false;
}
return ((LOCALE_BLOCKLIST.at(region_index) >> language_index) & 1) == 0;
}
ConfigureSystem::ConfigureSystem(Core::System& system_,
std::shared_ptr<std::vector<ConfigurationShared::Tab*>> group_,
const ConfigurationShared::Builder& builder, QWidget* parent)
: Tab(group_, parent), ui{std::make_unique<Ui::ConfigureSystem>()}, system{system_} {
ui->setupUi(this);
Setup(builder);
const auto locale_check = [this]() {
const auto region_index = combo_region->currentIndex();
const auto language_index = combo_language->currentIndex();
const bool valid_locale = IsValidLocale(region_index, language_index);
ui->label_warn_invalid_locale->setVisible(!valid_locale);
if (!valid_locale) {
ui->label_warn_invalid_locale->setText(
tr("Warning: \"%1\" is not a valid language for region \"%2\"")
.arg(combo_language->currentText())
.arg(combo_region->currentText()));
}
};
connect(combo_language, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
connect(combo_region, qOverload<int>(&QComboBox::currentIndexChanged), this, locale_check);
ui->label_warn_invalid_locale->setVisible(false);
locale_check();
SetConfiguration();
}
ConfigureSystem::~ConfigureSystem() = default;
void ConfigureSystem::changeEvent(QEvent* event) {
if (event->type() == QEvent::LanguageChange) {
RetranslateUI();
}
QWidget::changeEvent(event);
}
void ConfigureSystem::RetranslateUI() {
ui->retranslateUi(this);
}
void ConfigureSystem::Setup(const ConfigurationShared::Builder& builder) {
auto& core_layout = *ui->core_widget->layout();
auto& system_layout = *ui->system_widget->layout();
std::map<u32, QWidget*> core_hold{};
std::map<u32, QWidget*> system_hold{};
std::vector<Settings::BasicSetting*> settings;
auto push = [&settings](auto& list) {
for (auto setting : list) {
settings.push_back(setting);
}
};
push(Settings::values.linkage.by_category[Settings::Category::Core]);
push(Settings::values.linkage.by_category[Settings::Category::System]);
for (auto setting : settings) {
if (setting->Id() == Settings::values.use_docked_mode.Id() &&
Settings::IsConfiguringGlobal()) {
continue;
}
ConfigurationShared::Widget* widget = builder.BuildWidget(setting, apply_funcs);
if (widget == nullptr) {
continue;
}
if (!widget->Valid()) {
widget->deleteLater();
continue;
}
if (setting->Id() == Settings::values.region_index.Id()) {
// Keep track of the region_index (and langauge_index) combobox to validate the selected
// settings
combo_region = widget->combobox;
} else if (setting->Id() == Settings::values.language_index.Id()) {
combo_language = widget->combobox;
}
switch (setting->GetCategory()) {
case Settings::Category::Core:
core_hold.emplace(setting->Id(), widget);
break;
case Settings::Category::System:
system_hold.emplace(setting->Id(), widget);
break;
default:
widget->deleteLater();
}
}
for (const auto& [label, widget] : core_hold) {
core_layout.addWidget(widget);
}
for (const auto& [id, widget] : system_hold) {
system_layout.addWidget(widget);
}
}
void ConfigureSystem::SetConfiguration() {}
void ConfigureSystem::ApplyConfiguration() {
const bool powered_on = system.IsPoweredOn();
for (const auto& func : apply_funcs) {
func(powered_on);
}
}