yuzu/src/yuzu/CMakeLists.txt
t895 da14c7b8e4 config: Unify config handling under frontend_common
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.

As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
2023-11-21 01:58:13 -05:00

442 lines
15 KiB
CMake

# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
# Set the RPATH for Qt Libraries
# This must be done before the `yuzu` target is created
if (YUZU_USE_BUNDLED_QT AND (${CMAKE_SYSTEM_NAME} STREQUAL "Linux"))
set(CMAKE_BUILD_RPATH "${CMAKE_BINARY_DIR}/bin/lib/")
endif()
add_executable(yuzu
Info.plist
about_dialog.cpp
about_dialog.h
aboutdialog.ui
applets/qt_amiibo_settings.cpp
applets/qt_amiibo_settings.h
applets/qt_amiibo_settings.ui
applets/qt_controller.cpp
applets/qt_controller.h
applets/qt_controller.ui
applets/qt_error.cpp
applets/qt_error.h
applets/qt_profile_select.cpp
applets/qt_profile_select.h
applets/qt_software_keyboard.cpp
applets/qt_software_keyboard.h
applets/qt_software_keyboard.ui
applets/qt_web_browser.cpp
applets/qt_web_browser.h
applets/qt_web_browser_scripts.h
bootmanager.cpp
bootmanager.h
compatdb.ui
compatibility_list.cpp
compatibility_list.h
configuration/configuration_shared.cpp
configuration/configuration_shared.h
configuration/configure.ui
configuration/configure_audio.cpp
configuration/configure_audio.h
configuration/configure_audio.ui
configuration/configure_camera.cpp
configuration/configure_camera.h
configuration/configure_camera.ui
configuration/configure_cpu.cpp
configuration/configure_cpu.h
configuration/configure_cpu.ui
configuration/configure_cpu_debug.cpp
configuration/configure_cpu_debug.h
configuration/configure_cpu_debug.ui
configuration/configure_debug.cpp
configuration/configure_debug.h
configuration/configure_debug.ui
configuration/configure_debug_controller.cpp
configuration/configure_debug_controller.h
configuration/configure_debug_controller.ui
configuration/configure_debug_tab.cpp
configuration/configure_debug_tab.h
configuration/configure_debug_tab.ui
configuration/configure_dialog.cpp
configuration/configure_dialog.h
configuration/configure_filesystem.cpp
configuration/configure_filesystem.h
configuration/configure_filesystem.ui
configuration/configure_general.cpp
configuration/configure_general.h
configuration/configure_general.ui
configuration/configure_graphics.cpp
configuration/configure_graphics.h
configuration/configure_graphics.ui
configuration/configure_graphics_advanced.cpp
configuration/configure_graphics_advanced.h
configuration/configure_graphics_advanced.ui
configuration/configure_hotkeys.cpp
configuration/configure_hotkeys.h
configuration/configure_hotkeys.ui
configuration/configure_input.cpp
configuration/configure_input.h
configuration/configure_input.ui
configuration/configure_input_advanced.cpp
configuration/configure_input_advanced.h
configuration/configure_input_advanced.ui
configuration/configure_input_per_game.cpp
configuration/configure_input_per_game.h
configuration/configure_input_per_game.ui
configuration/configure_input_player.cpp
configuration/configure_input_player.h
configuration/configure_input_player.ui
configuration/configure_input_player_widget.cpp
configuration/configure_input_player_widget.h
configuration/configure_input_profile_dialog.cpp
configuration/configure_input_profile_dialog.h
configuration/configure_input_profile_dialog.ui
configuration/configure_mouse_panning.cpp
configuration/configure_mouse_panning.h
configuration/configure_mouse_panning.ui
configuration/configure_motion_touch.cpp
configuration/configure_motion_touch.h
configuration/configure_motion_touch.ui
configuration/configure_per_game.cpp
configuration/configure_per_game.h
configuration/configure_per_game.ui
configuration/configure_per_game_addons.cpp
configuration/configure_per_game_addons.h
configuration/configure_per_game_addons.ui
configuration/configure_profile_manager.cpp
configuration/configure_profile_manager.h
configuration/configure_profile_manager.ui
configuration/configure_ringcon.cpp
configuration/configure_ringcon.h
configuration/configure_ringcon.ui
configuration/configure_network.cpp
configuration/configure_network.h
configuration/configure_network.ui
configuration/configure_system.cpp
configuration/configure_system.h
configuration/configure_system.ui
configuration/configure_tas.cpp
configuration/configure_tas.h
configuration/configure_tas.ui
configuration/configure_touch_from_button.cpp
configuration/configure_touch_from_button.h
configuration/configure_touch_from_button.ui
configuration/configure_touchscreen_advanced.cpp
configuration/configure_touchscreen_advanced.h
configuration/configure_touchscreen_advanced.ui
configuration/configure_touch_widget.h
configuration/configure_ui.cpp
configuration/configure_ui.h
configuration/configure_ui.ui
configuration/configure_vibration.cpp
configuration/configure_vibration.h
configuration/configure_vibration.ui
configuration/configure_web.cpp
configuration/configure_web.h
configuration/configure_web.ui
configuration/input_profiles.cpp
configuration/input_profiles.h
configuration/shared_translation.cpp
configuration/shared_translation.h
configuration/shared_widget.cpp
configuration/shared_widget.h
configuration/qt_config.cpp
configuration/qt_config.h
debugger/console.cpp
debugger/console.h
debugger/controller.cpp
debugger/controller.h
debugger/profiler.cpp
debugger/profiler.h
debugger/wait_tree.cpp
debugger/wait_tree.h
discord.h
game_list.cpp
game_list.h
game_list_p.h
game_list_worker.cpp
game_list_worker.h
hotkeys.cpp
hotkeys.h
install_dialog.cpp
install_dialog.h
loading_screen.cpp
loading_screen.h
loading_screen.ui
main.cpp
main.h
main.ui
multiplayer/chat_room.cpp
multiplayer/chat_room.h
multiplayer/chat_room.ui
multiplayer/client_room.h
multiplayer/client_room.cpp
multiplayer/client_room.ui
multiplayer/direct_connect.cpp
multiplayer/direct_connect.h
multiplayer/direct_connect.ui
multiplayer/host_room.cpp
multiplayer/host_room.h
multiplayer/host_room.ui
multiplayer/lobby.cpp
multiplayer/lobby.h
multiplayer/lobby.ui
multiplayer/lobby_p.h
multiplayer/message.cpp
multiplayer/message.h
multiplayer/moderation_dialog.cpp
multiplayer/moderation_dialog.h
multiplayer/moderation_dialog.ui
multiplayer/state.cpp
multiplayer/state.h
multiplayer/validation.h
play_time_manager.cpp
play_time_manager.h
precompiled_headers.h
qt_common.cpp
qt_common.h
startup_checks.cpp
startup_checks.h
uisettings.cpp
uisettings.h
util/clickable_label.cpp
util/clickable_label.h
util/controller_navigation.cpp
util/controller_navigation.h
util/limitable_input_dialog.cpp
util/limitable_input_dialog.h
util/overlay_dialog.cpp
util/overlay_dialog.h
util/overlay_dialog.ui
util/sequence_dialog/sequence_dialog.cpp
util/sequence_dialog/sequence_dialog.h
util/url_request_interceptor.cpp
util/url_request_interceptor.h
util/util.cpp
util/util.h
vk_device_info.cpp
vk_device_info.h
compatdb.cpp
compatdb.h
yuzu.qrc
yuzu.rc
)
if (YUZU_CRASH_DUMPS)
target_sources(yuzu PRIVATE
breakpad.cpp
breakpad.h
)
target_link_libraries(yuzu PRIVATE libbreakpad_client)
target_compile_definitions(yuzu PRIVATE YUZU_CRASH_DUMPS)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
target_compile_definitions(yuzu PRIVATE
$<$<VERSION_LESS:$<CXX_COMPILER_VERSION>,15>:CANNOT_EXPLICITLY_INSTANTIATE>
)
endif()
file(GLOB COMPAT_LIST
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.qrc
${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json)
file(GLOB_RECURSE ICONS ${PROJECT_SOURCE_DIR}/dist/icons/*)
file(GLOB_RECURSE THEMES ${PROJECT_SOURCE_DIR}/dist/qt_themes/*)
if (ENABLE_QT_TRANSLATION)
set(YUZU_QT_LANGUAGES "${PROJECT_SOURCE_DIR}/dist/languages" CACHE PATH "Path to the translation bundle for the Qt frontend")
option(GENERATE_QT_TRANSLATION "Generate en.ts as the translation source file" OFF)
# Update source TS file if enabled
if (GENERATE_QT_TRANSLATION)
get_target_property(SRCS yuzu SOURCES)
# these calls to qt_create_translation also creates a rule to generate en.qm which conflicts with providing english plurals
# so we have to set a OUTPUT_LOCATION so that we don't have multiple rules to generate en.qm
set_source_files_properties(${YUZU_QT_LANGUAGES}/en.ts PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/translations")
qt_create_translation(QM_FILES
${SRCS}
${UIS}
${YUZU_QT_LANGUAGES}/en.ts
OPTIONS
-source-language en_US
-target-language en_US
)
# Generate plurals into dist/english_plurals/generated_en.ts so it can be used to revise dist/english_plurals/en.ts
set(GENERATED_PLURALS_FILE ${PROJECT_SOURCE_DIR}/dist/english_plurals/generated_en.ts)
set_source_files_properties(${GENERATED_PLURALS_FILE} PROPERTIES OUTPUT_LOCATION "${CMAKE_CURRENT_BINARY_DIR}/plurals")
qt_create_translation(QM_FILES ${SRCS} ${UIS} ${GENERATED_PLURALS_FILE} OPTIONS -pluralonly -source-language en_US -target-language en_US)
add_custom_target(translation ALL DEPENDS ${YUZU_QT_LANGUAGES}/en.ts ${GENERATED_PLURALS_FILE})
endif()
# Find all TS files except en.ts
file(GLOB_RECURSE LANGUAGES_TS ${YUZU_QT_LANGUAGES}/*.ts)
list(REMOVE_ITEM LANGUAGES_TS ${YUZU_QT_LANGUAGES}/en.ts)
# Compile TS files to QM files
qt_add_translation(LANGUAGES_QM ${LANGUAGES_TS})
# Compile english plurals TS file to en.qm
qt_add_translation(LANGUAGES_QM ${PROJECT_SOURCE_DIR}/dist/english_plurals/en.ts)
# Build a QRC file from the QM file list
set(LANGUAGES_QRC ${CMAKE_CURRENT_BINARY_DIR}/languages.qrc)
file(WRITE ${LANGUAGES_QRC} "<RCC><qresource prefix=\"languages\">\n")
foreach (QM ${LANGUAGES_QM})
get_filename_component(QM_FILE ${QM} NAME)
file(APPEND ${LANGUAGES_QRC} "<file>${QM_FILE}</file>\n")
endforeach (QM)
file(APPEND ${LANGUAGES_QRC} "</qresource></RCC>")
# Add the QRC file to package in all QM files
qt_add_resources(LANGUAGES ${LANGUAGES_QRC})
else()
set(LANGUAGES)
endif()
target_sources(yuzu
PRIVATE
${COMPAT_LIST}
${ICONS}
${LANGUAGES}
${THEMES}
)
if (APPLE)
set(MACOSX_ICON "../../dist/yuzu.icns")
set_source_files_properties(${MACOSX_ICON} PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
target_sources(yuzu PRIVATE ${MACOSX_ICON})
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE TRUE)
set_target_properties(yuzu PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${CMAKE_CURRENT_SOURCE_DIR}/Info.plist)
if (NOT USE_SYSTEM_MOLTENVK)
set(MOLTENVK_PLATFORM "macOS")
set(MOLTENVK_VERSION "v1.2.5")
download_moltenvk_external(${MOLTENVK_PLATFORM} ${MOLTENVK_VERSION})
endif()
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.")
set_source_files_properties(${MOLTENVK_LIBRARY} PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks
XCODE_FILE_ATTRIBUTES "CodeSignOnCopy")
target_sources(yuzu PRIVATE ${MOLTENVK_LIBRARY})
elseif(WIN32)
# compile as a win32 gui application instead of a console application
if (QT_VERSION VERSION_GREATER_EQUAL 6)
target_link_libraries(yuzu PRIVATE Qt6::EntryPointPrivate)
else()
target_link_libraries(yuzu PRIVATE Qt5::WinMain)
endif()
if(MSVC)
target_link_libraries(yuzu PRIVATE version.lib)
set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS")
elseif(MINGW)
set_target_properties(yuzu PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
endif()
endif()
create_target_directory_groups(yuzu)
target_link_libraries(yuzu PRIVATE common core input_common frontend_common network video_core)
target_link_libraries(yuzu PRIVATE Boost::headers glad Qt${QT_MAJOR_VERSION}::Widgets)
target_link_libraries(yuzu PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
target_link_libraries(yuzu PRIVATE Vulkan::Headers)
if (NOT WIN32)
target_include_directories(yuzu PRIVATE ${Qt${QT_MAJOR_VERSION}Gui_PRIVATE_INCLUDE_DIRS})
endif()
if (UNIX AND NOT APPLE)
target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::DBus)
endif()
target_compile_definitions(yuzu PRIVATE
# Use QStringBuilder for string concatenation to reduce
# the overall number of temporary strings created.
-DQT_USE_QSTRINGBUILDER
# Disable implicit conversions from/to C strings
-DQT_NO_CAST_FROM_ASCII
-DQT_NO_CAST_TO_ASCII
# Disable implicit type narrowing in signal/slot connect() calls.
-DQT_NO_NARROWING_CONVERSIONS_IN_CONNECT
# Disable unsafe overloads of QProcess' start() function.
-DQT_NO_PROCESS_COMBINED_ARGUMENT_START
# Disable implicit QString->QUrl conversions to enforce use of proper resolving functions.
-DQT_NO_URL_CAST_FROM_STRING
)
if (YUZU_ENABLE_COMPATIBILITY_REPORTING)
target_compile_definitions(yuzu PRIVATE -DYUZU_ENABLE_COMPATIBILITY_REPORTING)
endif()
if (USE_DISCORD_PRESENCE)
target_sources(yuzu PUBLIC
discord_impl.cpp
discord_impl.h
)
target_link_libraries(yuzu PRIVATE DiscordRPC::discord-rpc httplib::httplib Qt${QT_MAJOR_VERSION}::Network)
target_compile_definitions(yuzu PRIVATE -DUSE_DISCORD_PRESENCE)
endif()
if (ENABLE_WEB_SERVICE)
target_compile_definitions(yuzu PRIVATE -DENABLE_WEB_SERVICE)
endif()
if (YUZU_USE_QT_MULTIMEDIA)
target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::Multimedia)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_MULTIMEDIA)
endif ()
if (YUZU_USE_QT_WEB_ENGINE)
target_link_libraries(yuzu PRIVATE Qt${QT_MAJOR_VERSION}::WebEngineCore Qt${QT_MAJOR_VERSION}::WebEngineWidgets)
target_compile_definitions(yuzu PRIVATE -DYUZU_USE_QT_WEB_ENGINE)
endif ()
if(UNIX AND NOT APPLE)
install(TARGETS yuzu)
endif()
if (WIN32 AND QT_VERSION VERSION_GREATER_EQUAL 6)
set(YUZU_EXE_DIR "$<TARGET_FILE_DIR:yuzu>")
add_custom_command(TARGET yuzu POST_BUILD COMMAND ${WINDEPLOYQT_EXECUTABLE} "${YUZU_EXE_DIR}/yuzu.exe" --dir "${YUZU_EXE_DIR}" --libdir "${YUZU_EXE_DIR}" --plugindir "${YUZU_EXE_DIR}/plugins" --no-compiler-runtime --no-opengl-sw --no-system-d3d-compiler --no-translations --verbose 0)
endif()
if (YUZU_USE_BUNDLED_QT AND QT_VERSION VERSION_LESS 6)
include(CopyYuzuQt5Deps)
copy_yuzu_Qt5_deps(yuzu)
endif()
if (ENABLE_SDL2)
target_link_libraries(yuzu PRIVATE SDL2::SDL2)
target_compile_definitions(yuzu PRIVATE HAVE_SDL2)
endif()
if (MSVC)
include(CopyYuzuSDLDeps)
include(CopyYuzuFFmpegDeps)
copy_yuzu_SDL_deps(yuzu)
copy_yuzu_FFmpeg_deps(yuzu)
endif()
if (NOT APPLE AND ENABLE_OPENGL)
target_compile_definitions(yuzu PRIVATE HAS_OPENGL)
endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_link_libraries(yuzu PRIVATE dynarmic::dynarmic)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(yuzu PRIVATE precompiled_headers.h)
endif()