yuzu/src/android/app/src/main/jni/native.cpp
t895 da14c7b8e4 config: Unify config handling under frontend_common
Replaces every way of handling config for each frontend with SimpleIni. frontend_common's Config class is at the center where it saves and loads all of the cross-platform settings and provides a set of pure virtual functions for platform specific settings.

As a result of making config handling platform specific, several parts had to be moved to each platform's own config class or to other parts. Default keys were put in platform specific config classes and translatable strings for Qt were moved to shared_translation. Default hotkeys, default_theme, window geometry, and qt metatypes were moved to uisettings. Additionally, to reduce dependence on Qt, QStrings were converted to std::strings where applicable.
2023-11-21 01:58:13 -05:00

794 lines
30 KiB
C++

// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <codecvt>
#include <locale>
#include <string>
#include <string_view>
#include <dlfcn.h>
#ifdef ARCHITECTURE_arm64
#include <adrenotools/driver.h>
#endif
#include <android/api-level.h>
#include <android/native_window_jni.h>
#include <common/fs/fs.h>
#include <core/file_sys/savedata_factory.h>
#include <core/loader/nro.h>
#include <jni.h>
#include "common/detached_tasks.h"
#include "common/dynamic_library.h"
#include "common/fs/path_util.h"
#include "common/logging/backend.h"
#include "common/logging/log.h"
#include "common/microprofile.h"
#include "common/scm_rev.h"
#include "common/scope_exit.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/core.h"
#include "core/cpu_manager.h"
#include "core/crypto/key_manager.h"
#include "core/file_sys/card_image.h"
#include "core/file_sys/content_archive.h"
#include "core/file_sys/submission_package.h"
#include "core/file_sys/vfs.h"
#include "core/file_sys/vfs_real.h"
#include "core/frontend/applets/cabinet.h"
#include "core/frontend/applets/controller.h"
#include "core/frontend/applets/error.h"
#include "core/frontend/applets/general_frontend.h"
#include "core/frontend/applets/mii_edit.h"
#include "core/frontend/applets/profile_select.h"
#include "core/frontend/applets/software_keyboard.h"
#include "core/frontend/applets/web_browser.h"
#include "core/hid/emulated_controller.h"
#include "core/hid/hid_core.h"
#include "core/hid/hid_types.h"
#include "core/hle/service/am/applet_ae.h"
#include "core/hle/service/am/applet_oe.h"
#include "core/hle/service/am/applets/applets.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/loader/loader.h"
#include "frontend_common/config.h"
#include "jni/android_common/android_common.h"
#include "jni/id_cache.h"
#include "jni/native.h"
#include "video_core/renderer_base.h"
#define jconst [[maybe_unused]] const auto
#define jauto [[maybe_unused]] auto
static EmulationSession s_instance;
EmulationSession::EmulationSession() {
m_vfs = std::make_shared<FileSys::RealVfsFilesystem>();
}
EmulationSession& EmulationSession::GetInstance() {
return s_instance;
}
const Core::System& EmulationSession::System() const {
return m_system;
}
Core::System& EmulationSession::System() {
return m_system;
}
const EmuWindow_Android& EmulationSession::Window() const {
return *m_window;
}
EmuWindow_Android& EmulationSession::Window() {
return *m_window;
}
ANativeWindow* EmulationSession::NativeWindow() const {
return m_native_window;
}
void EmulationSession::SetNativeWindow(ANativeWindow* native_window) {
m_native_window = native_window;
}
int EmulationSession::InstallFileToNand(std::string filename, std::string file_extension) {
jconst copy_func = [](const FileSys::VirtualFile& src, const FileSys::VirtualFile& dest,
std::size_t block_size) {
if (src == nullptr || dest == nullptr) {
return false;
}
if (!dest->Resize(src->GetSize())) {
return false;
}
using namespace Common::Literals;
[[maybe_unused]] std::vector<u8> buffer(1_MiB);
for (std::size_t i = 0; i < src->GetSize(); i += buffer.size()) {
jconst read = src->Read(buffer.data(), buffer.size(), i);
dest->Write(buffer.data(), read, i);
}
return true;
};
enum InstallResult {
Success = 0,
SuccessFileOverwritten = 1,
InstallError = 2,
ErrorBaseGame = 3,
ErrorFilenameExtension = 4,
};
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
[[maybe_unused]] std::shared_ptr<FileSys::NSP> nsp;
if (file_extension == "nsp") {
nsp = std::make_shared<FileSys::NSP>(m_vfs->OpenFile(filename, FileSys::Mode::Read));
if (nsp->IsExtractedType()) {
return InstallError;
}
} else {
return ErrorFilenameExtension;
}
if (!nsp) {
return InstallError;
}
if (nsp->GetStatus() != Loader::ResultStatus::Success) {
return InstallError;
}
jconst res = m_system.GetFileSystemController().GetUserNANDContents()->InstallEntry(*nsp, true,
copy_func);
switch (res) {
case FileSys::InstallResult::Success:
return Success;
case FileSys::InstallResult::OverwriteExisting:
return SuccessFileOverwritten;
case FileSys::InstallResult::ErrorBaseInstall:
return ErrorBaseGame;
default:
return InstallError;
}
}
void EmulationSession::InitializeGpuDriver(const std::string& hook_lib_dir,
const std::string& custom_driver_dir,
const std::string& custom_driver_name,
const std::string& file_redirect_dir) {
#ifdef ARCHITECTURE_arm64
void* handle{};
const char* file_redirect_dir_{};
int featureFlags{};
// Enable driver file redirection when renderer debugging is enabled.
if (Settings::values.renderer_debug && file_redirect_dir.size()) {
featureFlags |= ADRENOTOOLS_DRIVER_FILE_REDIRECT;
file_redirect_dir_ = file_redirect_dir.c_str();
}
// Try to load a custom driver.
if (custom_driver_name.size()) {
handle = adrenotools_open_libvulkan(
RTLD_NOW, featureFlags | ADRENOTOOLS_DRIVER_CUSTOM, nullptr, hook_lib_dir.c_str(),
custom_driver_dir.c_str(), custom_driver_name.c_str(), file_redirect_dir_, nullptr);
}
// Try to load the system driver.
if (!handle) {
handle = adrenotools_open_libvulkan(RTLD_NOW, featureFlags, nullptr, hook_lib_dir.c_str(),
nullptr, nullptr, file_redirect_dir_, nullptr);
}
m_vulkan_library = std::make_shared<Common::DynamicLibrary>(handle);
#endif
}
bool EmulationSession::IsRunning() const {
return m_is_running;
}
bool EmulationSession::IsPaused() const {
return m_is_running && m_is_paused;
}
const Core::PerfStatsResults& EmulationSession::PerfStats() {
m_perf_stats = m_system.GetAndResetPerfStats();
return m_perf_stats;
}
void EmulationSession::SurfaceChanged() {
if (!IsRunning()) {
return;
}
m_window->OnSurfaceChanged(m_native_window);
}
void EmulationSession::ConfigureFilesystemProvider(const std::string& filepath) {
const auto file = m_system.GetFilesystem()->OpenFile(filepath, FileSys::Mode::Read);
if (!file) {
return;
}
auto loader = Loader::GetLoader(m_system, file);
if (!loader) {
return;
}
const auto file_type = loader->GetFileType();
if (file_type == Loader::FileType::Unknown || file_type == Loader::FileType::Error) {
return;
}
u64 program_id = 0;
const auto res2 = loader->ReadProgramId(program_id);
if (res2 == Loader::ResultStatus::Success && file_type == Loader::FileType::NCA) {
m_manual_provider->AddEntry(FileSys::TitleType::Application,
FileSys::GetCRTypeFromNCAType(FileSys::NCA{file}.GetType()),
program_id, file);
} else if (res2 == Loader::ResultStatus::Success &&
(file_type == Loader::FileType::XCI || file_type == Loader::FileType::NSP)) {
const auto nsp = file_type == Loader::FileType::NSP
? std::make_shared<FileSys::NSP>(file)
: FileSys::XCI{file}.GetSecurePartitionNSP();
for (const auto& title : nsp->GetNCAs()) {
for (const auto& entry : title.second) {
m_manual_provider->AddEntry(entry.first.first, entry.first.second, title.first,
entry.second->GetBaseFile());
}
}
}
}
void EmulationSession::InitializeSystem(bool reload) {
if (!reload) {
// Initialize logging system
Common::Log::Initialize();
Common::Log::SetColorConsoleBackendEnabled(true);
Common::Log::Start();
}
// Initialize filesystem.
m_system.SetFilesystem(m_vfs);
m_system.GetUserChannel().clear();
m_manual_provider = std::make_unique<FileSys::ManualContentProvider>();
m_system.SetContentProvider(std::make_unique<FileSys::ContentProviderUnion>());
m_system.RegisterContentProvider(FileSys::ContentProviderUnionSlot::FrontendManual,
m_manual_provider.get());
m_system.GetFileSystemController().CreateFactories(*m_vfs);
}
Core::SystemResultStatus EmulationSession::InitializeEmulation(const std::string& filepath) {
std::scoped_lock lock(m_mutex);
// Create the render window.
m_window =
std::make_unique<EmuWindow_Android>(&m_input_subsystem, m_native_window, m_vulkan_library);
// Initialize system.
jauto android_keyboard = std::make_unique<SoftwareKeyboard::AndroidKeyboard>();
m_software_keyboard = android_keyboard.get();
m_system.SetShuttingDown(false);
m_system.ApplySettings();
Settings::LogSettings();
m_system.HIDCore().ReloadInputDevices();
m_system.SetAppletFrontendSet({
nullptr, // Amiibo Settings
nullptr, // Controller Selector
nullptr, // Error Display
nullptr, // Mii Editor
nullptr, // Parental Controls
nullptr, // Photo Viewer
nullptr, // Profile Selector
std::move(android_keyboard), // Software Keyboard
nullptr, // Web Browser
});
// Initialize filesystem.
ConfigureFilesystemProvider(filepath);
// Initialize account manager
m_profile_manager = std::make_unique<Service::Account::ProfileManager>();
// Load the ROM.
m_load_result = m_system.Load(EmulationSession::GetInstance().Window(), filepath);
if (m_load_result != Core::SystemResultStatus::Success) {
return m_load_result;
}
// Complete initialization.
m_system.GPU().Start();
m_system.GetCpuManager().OnGpuReady();
m_system.RegisterExitCallback([&] { HaltEmulation(); });
return Core::SystemResultStatus::Success;
}
void EmulationSession::ShutdownEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
// Unload user input.
m_system.HIDCore().UnloadInputDevices();
// Shutdown the main emulated process
if (m_load_result == Core::SystemResultStatus::Success) {
m_system.DetachDebugger();
m_system.ShutdownMainProcess();
m_detached_tasks.WaitForAllTasks();
m_load_result = Core::SystemResultStatus::ErrorNotInitialized;
m_window.reset();
OnEmulationStopped(Core::SystemResultStatus::Success);
return;
}
// Tear down the render window.
m_window.reset();
}
void EmulationSession::PauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Pause();
m_is_paused = true;
}
void EmulationSession::UnPauseEmulation() {
std::scoped_lock lock(m_mutex);
m_system.Run();
m_is_paused = false;
}
void EmulationSession::HaltEmulation() {
std::scoped_lock lock(m_mutex);
m_is_running = false;
m_cv.notify_one();
}
void EmulationSession::RunEmulation() {
{
std::scoped_lock lock(m_mutex);
m_is_running = true;
}
// Load the disk shader cache.
if (Settings::values.use_disk_shader_cache.GetValue()) {
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Prepare, 0, 0);
m_system.Renderer().ReadRasterizer()->LoadDiskResources(
m_system.GetApplicationProcessProgramID(), std::stop_token{}, LoadDiskCacheProgress);
LoadDiskCacheProgress(VideoCore::LoadCallbackStage::Complete, 0, 0);
}
void(m_system.Run());
if (m_system.DebuggerEnabled()) {
m_system.InitializeDebugger();
}
while (true) {
{
[[maybe_unused]] std::unique_lock lock(m_mutex);
if (m_cv.wait_for(lock, std::chrono::milliseconds(800),
[&]() { return !m_is_running; })) {
// Emulation halted.
break;
}
}
}
}
bool EmulationSession::IsHandheldOnly() {
jconst npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
if (npad_style_set.fullkey == 1) {
return false;
}
if (npad_style_set.handheld == 0) {
return false;
}
return !Settings::IsDockedMode();
}
void EmulationSession::SetDeviceType([[maybe_unused]] int index, int type) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
}
void EmulationSession::OnGamepadConnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
// Ensure that player1 is configured correctly and handheld disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
jauto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
handheld->Disconnect();
}
}
// Ensure that handheld is configured correctly and player 1 disconnected
if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
jauto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
player1->Disconnect();
}
}
if (!controller->IsConnected()) {
controller->Connect();
}
}
void EmulationSession::OnGamepadDisconnectEvent([[maybe_unused]] int index) {
jauto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
controller->Disconnect();
}
SoftwareKeyboard::AndroidKeyboard* EmulationSession::SoftwareKeyboard() {
return m_software_keyboard;
}
void EmulationSession::LoadDiskCacheProgress(VideoCore::LoadCallbackStage stage, int progress,
int max) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetDiskCacheProgressClass(),
IDCache::GetDiskCacheLoadProgress(), static_cast<jint>(stage),
static_cast<jint>(progress), static_cast<jint>(max));
}
void EmulationSession::OnEmulationStarted() {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStarted());
}
void EmulationSession::OnEmulationStopped(Core::SystemResultStatus result) {
JNIEnv* env = IDCache::GetEnvForThread();
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(), IDCache::GetOnEmulationStopped(),
static_cast<jint>(result));
}
static Core::SystemResultStatus RunEmulation(const std::string& filepath) {
MicroProfileOnThreadCreate("EmuThread");
SCOPE_EXIT({ MicroProfileShutdown(); });
LOG_INFO(Frontend, "starting");
if (filepath.empty()) {
LOG_CRITICAL(Frontend, "failed to load: filepath empty!");
return Core::SystemResultStatus::ErrorLoader;
}
SCOPE_EXIT({ EmulationSession::GetInstance().ShutdownEmulation(); });
jconst result = EmulationSession::GetInstance().InitializeEmulation(filepath);
if (result != Core::SystemResultStatus::Success) {
return result;
}
EmulationSession::GetInstance().RunEmulation();
return Core::SystemResultStatus::Success;
}
extern "C" {
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceChanged(JNIEnv* env, jobject instance,
[[maybe_unused]] jobject surf) {
EmulationSession::GetInstance().SetNativeWindow(ANativeWindow_fromSurface(env, surf));
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_surfaceDestroyed(JNIEnv* env, jobject instance) {
ANativeWindow_release(EmulationSession::GetInstance().NativeWindow());
EmulationSession::GetInstance().SetNativeWindow(nullptr);
EmulationSession::GetInstance().SurfaceChanged();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setAppDirectory(JNIEnv* env, jobject instance,
[[maybe_unused]] jstring j_directory) {
Common::FS::SetAppDirectory(GetJString(env, j_directory));
}
int Java_org_yuzu_yuzu_1emu_NativeLibrary_installFileToNand(JNIEnv* env, jobject instance,
jstring j_file,
jstring j_file_extension) {
return EmulationSession::GetInstance().InstallFileToNand(GetJString(env, j_file),
GetJString(env, j_file_extension));
}
void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeGpuDriver(JNIEnv* env, jclass clazz,
jstring hook_lib_dir,
jstring custom_driver_dir,
jstring custom_driver_name,
jstring file_redirect_dir) {
EmulationSession::GetInstance().InitializeGpuDriver(
GetJString(env, hook_lib_dir), GetJString(env, custom_driver_dir),
GetJString(env, custom_driver_name), GetJString(env, file_redirect_dir));
}
[[maybe_unused]] static bool CheckKgslPresent() {
constexpr auto KgslPath{"/dev/kgsl-3d0"};
return access(KgslPath, F_OK) == 0;
}
[[maybe_unused]] bool SupportsCustomDriver() {
return android_get_device_api_level() >= 28 && CheckKgslPresent();
}
jboolean JNICALL Java_org_yuzu_yuzu_1emu_utils_GpuDriverHelper_supportsCustomDriverLoading(
JNIEnv* env, jobject instance) {
#ifdef ARCHITECTURE_arm64
// If the KGSL device exists custom drivers can be loaded using adrenotools
return SupportsCustomDriver();
#else
return false;
#endif
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_reloadKeys(JNIEnv* env, jclass clazz) {
Core::Crypto::KeyManager::Instance().ReloadKeys();
return static_cast<jboolean>(Core::Crypto::KeyManager::Instance().AreKeysLoaded());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_unpauseEmulation(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().UnPauseEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_pauseEmulation(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().PauseEmulation();
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_stopEmulation(JNIEnv* env, jclass clazz) {
EmulationSession::GetInstance().HaltEmulation();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsRunning());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isPaused(JNIEnv* env, jclass clazz) {
return static_cast<jboolean>(EmulationSession::GetInstance().IsPaused());
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env, jclass clazz) {
return EmulationSession::GetInstance().IsHandheldOnly();
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType(JNIEnv* env, jclass clazz,
jint j_device, jint j_type) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().SetDeviceType(j_device, j_type);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent(JNIEnv* env, jclass clazz,
jint j_device) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(JNIEnv* env, jclass clazz,
jint j_device) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().OnGamepadDisconnectEvent(j_device);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadButtonEvent(JNIEnv* env, jclass clazz,
jint j_device, jint j_button,
jint action) {
if (EmulationSession::GetInstance().IsRunning()) {
// Ensure gamepad is connected
EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
EmulationSession::GetInstance().Window().OnGamepadButtonEvent(j_device, j_button,
action != 0);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadJoystickEvent(JNIEnv* env, jclass clazz,
jint j_device, jint stick_id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadJoystickEvent(j_device, stick_id, x, y);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
JNIEnv* env, jclass clazz, jint j_device, jlong delta_timestamp, jfloat gyro_x, jfloat gyro_y,
jfloat gyro_z, jfloat accel_x, jfloat accel_y, jfloat accel_z) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnGamepadMotionEvent(
j_device, delta_timestamp, gyro_x, gyro_y, gyro_z, accel_x, accel_y, accel_z);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(JNIEnv* env, jclass clazz,
jbyteArray j_data) {
jboolean isCopy{false};
std::span<u8> data(reinterpret_cast<u8*>(env->GetByteArrayElements(j_data, &isCopy)),
static_cast<size_t>(env->GetArrayLength(j_data)));
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnReadNfcTag(data);
}
return static_cast<jboolean>(true);
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag(JNIEnv* env, jclass clazz) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnRemoveNfcTag();
}
return static_cast<jboolean>(true);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchPressed(JNIEnv* env, jclass clazz, jint id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchPressed(id, x, y);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchMoved(JNIEnv* env, jclass clazz, jint id,
jfloat x, jfloat y) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchMoved(id, x, y);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchReleased(JNIEnv* env, jclass clazz, jint id) {
if (EmulationSession::GetInstance().IsRunning()) {
EmulationSession::GetInstance().Window().OnTouchReleased(id);
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeSystem(JNIEnv* env, jclass clazz,
jboolean reload) {
// Initialize the emulated system.
if (!reload) {
EmulationSession::GetInstance().System().Initialize();
}
EmulationSession::GetInstance().InitializeSystem(reload);
}
jint Java_org_yuzu_yuzu_1emu_NativeLibrary_defaultCPUCore(JNIEnv* env, jclass clazz) {
return {};
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2Ljava_lang_String_2Z(
JNIEnv* env, jclass clazz, jstring j_file, jstring j_savestate, jboolean j_delete_savestate) {}
jdoubleArray Java_org_yuzu_yuzu_1emu_NativeLibrary_getPerfStats(JNIEnv* env, jclass clazz) {
jdoubleArray j_stats = env->NewDoubleArray(4);
if (EmulationSession::GetInstance().IsRunning()) {
jconst results = EmulationSession::GetInstance().PerfStats();
// Converting the structure into an array makes it easier to pass it to the frontend
double stats[4] = {results.system_fps, results.average_game_fps, results.frametime,
results.emulation_speed};
env->SetDoubleArrayRegion(j_stats, 0, 4, stats);
}
return j_stats;
}
void Java_org_yuzu_yuzu_1emu_utils_DirectoryInitialization_setSysDirectory(JNIEnv* env,
jclass clazz,
jstring j_path) {}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_run__Ljava_lang_String_2(JNIEnv* env, jclass clazz,
jstring j_path) {
const std::string path = GetJString(env, j_path);
const Core::SystemResultStatus result{RunEmulation(path)};
if (result != Core::SystemResultStatus::Success) {
env->CallStaticVoidMethod(IDCache::GetNativeLibraryClass(),
IDCache::GetExitEmulationActivity(), static_cast<int>(result));
}
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_logDeviceInfo(JNIEnv* env, jclass clazz) {
LOG_INFO(Frontend, "yuzu Version: {}-{}", Common::g_scm_branch, Common::g_scm_desc);
LOG_INFO(Frontend, "Host OS: Android API level {}", android_get_device_api_level());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardText(JNIEnv* env, jclass clazz,
jstring j_text) {
const std::u16string input = Common::UTF8ToUTF16(GetJString(env, j_text));
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardText(input);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_submitInlineKeyboardInput(JNIEnv* env, jclass clazz,
jint j_key_code) {
EmulationSession::GetInstance().SoftwareKeyboard()->SubmitInlineKeyboardInput(j_key_code);
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_initializeEmptyUserDirectory(JNIEnv* env,
jobject instance) {
const auto nand_dir = Common::FS::GetYuzuPath(Common::FS::YuzuPath::NANDDir);
auto vfs_nand_dir = EmulationSession::GetInstance().System().GetFilesystem()->OpenDirectory(
Common::FS::PathToUTF8String(nand_dir), FileSys::Mode::Read);
Service::Account::ProfileManager manager;
const auto user_id = manager.GetUser(static_cast<std::size_t>(0));
ASSERT(user_id);
const auto user_save_data_path = FileSys::SaveDataFactory::GetFullPath(
EmulationSession::GetInstance().System(), vfs_nand_dir, FileSys::SaveDataSpaceId::NandUser,
FileSys::SaveDataType::SaveData, 1, user_id->AsU128(), 0);
const auto full_path = Common::FS::ConcatPathSafe(nand_dir, user_save_data_path);
if (!Common::FS::CreateParentDirs(full_path)) {
LOG_WARNING(Frontend, "Failed to create full path of the default user's save directory");
}
}
jstring Java_org_yuzu_yuzu_1emu_NativeLibrary_getAppletLaunchPath(JNIEnv* env, jclass clazz,
jlong jid) {
auto bis_system =
EmulationSession::GetInstance().System().GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
return ToJString(env, "");
}
auto applet_nca =
bis_system->GetEntry(static_cast<u64>(jid), FileSys::ContentRecordType::Program);
if (!applet_nca) {
return ToJString(env, "");
}
return ToJString(env, applet_nca->GetFullPath());
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setCurrentAppletId(JNIEnv* env, jclass clazz,
jint jappletId) {
EmulationSession::GetInstance().System().GetAppletManager().SetCurrentAppletId(
static_cast<Service::AM::Applets::AppletId>(jappletId));
}
void Java_org_yuzu_yuzu_1emu_NativeLibrary_setCabinetMode(JNIEnv* env, jclass clazz,
jint jcabinetMode) {
EmulationSession::GetInstance().System().GetAppletManager().SetCabinetMode(
static_cast<Service::NFP::CabinetMode>(jcabinetMode));
}
jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isFirmwareAvailable(JNIEnv* env, jclass clazz) {
auto bis_system =
EmulationSession::GetInstance().System().GetFileSystemController().GetSystemNANDContents();
if (!bis_system) {
return false;
}
// Query an applet to see if it's available
auto applet_nca =
bis_system->GetEntry(0x010000000000100Dull, FileSys::ContentRecordType::Program);
if (!applet_nca) {
return false;
}
return true;
}
} // extern "C"