yuzu/src/video_core/host_shaders
Andrea Pappacoda cdb240f3d4
chore: make yuzu REUSE compliant
[REUSE] is a specification that aims at making file copyright
information consistent, so that it can be both human and machine
readable. It basically requires that all files have a header containing
copyright and licensing information. When this isn't possible, like
when dealing with binary assets, generated files or embedded third-party
dependencies, it is permitted to insert copyright information in the
`.reuse/dep5` file.

Oh, and it also requires that all the licenses used in the project are
present in the `LICENSES` folder, that's why the diff is so huge.
This can be done automatically with `reuse download --all`.

The `reuse` tool also contains a handy subcommand that analyzes the
project and tells whether or not the project is (still) compliant,
`reuse lint`.

Following REUSE has a few advantages over the current approach:

- Copyright information is easy to access for users / downstream
- Files like `dist/license.md` do not need to exist anymore, as
  `.reuse/dep5` is used instead
- `reuse lint` makes it easy to ensure that copyright information of
  files like binary assets / images is always accurate and up to date

To add copyright information of files that didn't have it I looked up
who committed what and when, for each file. As yuzu contributors do not
have to sign a CLA or similar I couldn't assume that copyright ownership
was of the "yuzu Emulator Project", so I used the name and/or email of
the commit author instead.

[REUSE]: https://reuse.software

Follow-up to 01cf05bc75
2022-07-27 12:53:49 +02:00
..
astc_decoder.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
block_linear_unswizzle_2d.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
block_linear_unswizzle_3d.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
CMakeLists.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
convert_abgr8_to_d24s8.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
convert_d24s8_to_abgr8.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
convert_depth_to_float.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
convert_float_to_depth.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
convert_s8d24_to_abgr8.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
fidelityfx_fsr.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
full_screen_triangle.vert general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
fxaa.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
fxaa.vert general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opengl_convert_s8d24.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opengl_copy_bc4.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opengl_present.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opengl_present.vert general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
opengl_present_scaleforce.frag chore: add missing SPDX tags 2022-04-28 18:24:11 +02:00
pitch_unswizzle.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
present_bicubic.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
present_gaussian.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
source_shader.h.in chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
StringShaderHeader.cmake chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
vulkan_blit_color_float.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_blit_depth_stencil.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_fidelityfx_fsr_easu_fp16.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_fidelityfx_fsr_easu_fp32.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_fidelityfx_fsr_rcas_fp16.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_fidelityfx_fsr_rcas_fp32.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_present.frag general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_present.vert general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_present_scaleforce_fp16.frag chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
vulkan_present_scaleforce_fp32.frag chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
vulkan_quad_indexed.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00
vulkan_uint8.comp general: Convert source file copyright comments over to SPDX 2022-04-23 05:55:32 -04:00