yuzu/src/core/hle/service/service.cpp

289 lines
13 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/format.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/hle/ipc.h"
#include "core/hle/kernel/k_process.h"
#include "core/hle/kernel/k_server_port.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/service/acc/acc.h"
#include "core/hle/service/am/am.h"
#include "core/hle/service/aoc/aoc_u.h"
#include "core/hle/service/apm/apm.h"
#include "core/hle/service/audio/audio.h"
#include "core/hle/service/bcat/bcat_module.h"
#include "core/hle/service/bpc/bpc.h"
#include "core/hle/service/btdrv/btdrv.h"
#include "core/hle/service/btm/btm.h"
#include "core/hle/service/caps/caps.h"
#include "core/hle/service/erpt/erpt.h"
#include "core/hle/service/es/es.h"
#include "core/hle/service/eupld/eupld.h"
#include "core/hle/service/fatal/fatal.h"
#include "core/hle/service/fgm/fgm.h"
#include "core/hle/service/filesystem/filesystem.h"
#include "core/hle/service/friend/friend.h"
#include "core/hle/service/glue/glue.h"
#include "core/hle/service/grc/grc.h"
#include "core/hle/service/hid/hid.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/jit/jit.h"
#include "core/hle/service/lbl/lbl.h"
#include "core/hle/service/ldn/ldn.h"
#include "core/hle/service/ldr/ldr.h"
#include "core/hle/service/lm/lm.h"
#include "core/hle/service/mig/mig.h"
#include "core/hle/service/mii/mii.h"
#include "core/hle/service/mm/mm_u.h"
#include "core/hle/service/mnpp/mnpp_app.h"
#include "core/hle/service/ncm/ncm.h"
#include "core/hle/service/nfc/nfc.h"
#include "core/hle/service/nfp/nfp.h"
#include "core/hle/service/ngc/ngc.h"
#include "core/hle/service/nifm/nifm.h"
#include "core/hle/service/nim/nim.h"
#include "core/hle/service/npns/npns.h"
#include "core/hle/service/ns/ns.h"
#include "core/hle/service/nvdrv/nvdrv.h"
#include "core/hle/service/nvnflinger/hos_binder_driver_server.h"
#include "core/hle/service/nvnflinger/nvnflinger.h"
#include "core/hle/service/olsc/olsc.h"
#include "core/hle/service/pcie/pcie.h"
#include "core/hle/service/pctl/pctl_module.h"
#include "core/hle/service/pcv/pcv.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/psc/psc.h"
#include "core/hle/service/ptm/ptm.h"
#include "core/hle/service/ro/ro.h"
#include "core/hle/service/service.h"
#include "core/hle/service/set/settings.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/sockets/sockets.h"
#include "core/hle/service/spl/spl_module.h"
#include "core/hle/service/ssl/ssl.h"
#include "core/hle/service/usb/usb.h"
#include "core/hle/service/vi/vi.h"
#include "core/reporter.h"
namespace Service {
/**
* Creates a function string for logging, complete with the name (or header code, depending
* on what's passed in) the port name, and all the cmd_buff arguments.
*/
[[maybe_unused]] static std::string MakeFunctionString(std::string_view name,
std::string_view port_name,
const u32* cmd_buff) {
// Number of params == bits 0-5 + bits 6-11
int num_params = (cmd_buff[0] & 0x3F) + ((cmd_buff[0] >> 6) & 0x3F);
std::string function_string = fmt::format("function '{}': port={}", name, port_name);
for (int i = 1; i <= num_params; ++i) {
function_string += fmt::format(", cmd_buff[{}]=0x{:X}", i, cmd_buff[i]);
}
return function_string;
}
ServiceFrameworkBase::ServiceFrameworkBase(Core::System& system_, const char* service_name_,
u32 max_sessions_, InvokerFn* handler_invoker_)
: SessionRequestHandler(system_.Kernel(), service_name_), system{system_},
service_name{service_name_}, max_sessions{max_sessions_}, handler_invoker{handler_invoker_} {}
ServiceFrameworkBase::~ServiceFrameworkBase() {
// Wait for other threads to release access before destroying
const auto guard = LockService();
}
void ServiceFrameworkBase::RegisterHandlersBase(const FunctionInfoBase* functions, std::size_t n) {
handlers.reserve(handlers.size() + n);
for (std::size_t i = 0; i < n; ++i) {
// Usually this array is sorted by id already, so hint to insert at the end
handlers.emplace_hint(handlers.cend(), functions[i].expected_header, functions[i]);
}
}
void ServiceFrameworkBase::RegisterHandlersBaseTipc(const FunctionInfoBase* functions,
std::size_t n) {
handlers_tipc.reserve(handlers_tipc.size() + n);
for (std::size_t i = 0; i < n; ++i) {
// Usually this array is sorted by id already, so hint to insert at the end
handlers_tipc.emplace_hint(handlers_tipc.cend(), functions[i].expected_header,
functions[i]);
}
}
void ServiceFrameworkBase::ReportUnimplementedFunction(HLERequestContext& ctx,
const FunctionInfoBase* info) {
auto cmd_buf = ctx.CommandBuffer();
std::string function_name = info == nullptr ? fmt::format("{}", ctx.GetCommand()) : info->name;
fmt::memory_buffer buf;
fmt::format_to(std::back_inserter(buf), "function '{}': port='{}' cmd_buf={{[0]=0x{:X}",
function_name, service_name, cmd_buf[0]);
for (int i = 1; i <= 8; ++i) {
fmt::format_to(std::back_inserter(buf), ", [{}]=0x{:X}", i, cmd_buf[i]);
}
buf.push_back('}');
system.GetReporter().SaveUnimplementedFunctionReport(ctx, ctx.GetCommand(), function_name,
service_name);
UNIMPLEMENTED_MSG("Unknown / unimplemented {}", fmt::to_string(buf));
if (Settings::values.use_auto_stub) {
LOG_WARNING(Service, "Using auto stub fallback!");
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
}
}
void ServiceFrameworkBase::InvokeRequest(HLERequestContext& ctx) {
auto itr = handlers.find(ctx.GetCommand());
const FunctionInfoBase* info = itr == handlers.end() ? nullptr : &itr->second;
if (info == nullptr || info->handler_callback == nullptr) {
return ReportUnimplementedFunction(ctx, info);
}
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
handler_invoker(this, info->handler_callback, ctx);
}
void ServiceFrameworkBase::InvokeRequestTipc(HLERequestContext& ctx) {
boost::container::flat_map<u32, FunctionInfoBase>::iterator itr;
itr = handlers_tipc.find(ctx.GetCommand());
const FunctionInfoBase* info = itr == handlers_tipc.end() ? nullptr : &itr->second;
if (info == nullptr || info->handler_callback == nullptr) {
return ReportUnimplementedFunction(ctx, info);
}
LOG_TRACE(Service, "{}", MakeFunctionString(info->name, GetServiceName(), ctx.CommandBuffer()));
handler_invoker(this, info->handler_callback, ctx);
}
Result ServiceFrameworkBase::HandleSyncRequest(Kernel::KServerSession& session,
HLERequestContext& ctx) {
const auto guard = LockService();
Result result = ResultSuccess;
switch (ctx.GetCommandType()) {
case IPC::CommandType::Close:
case IPC::CommandType::TIPC_Close: {
IPC::ResponseBuilder rb{ctx, 2};
rb.Push(ResultSuccess);
result = IPC::ResultSessionClosed;
break;
}
case IPC::CommandType::ControlWithContext:
case IPC::CommandType::Control: {
system.ServiceManager().InvokeControlRequest(ctx);
break;
}
case IPC::CommandType::RequestWithContext:
case IPC::CommandType::Request: {
InvokeRequest(ctx);
break;
}
default:
if (ctx.IsTipc()) {
InvokeRequestTipc(ctx);
break;
}
UNIMPLEMENTED_MSG("command_type={}", ctx.GetCommandType());
break;
}
// If emulation was shutdown, we are closing service threads, do not write the response back to
// memory that may be shutting down as well.
if (system.IsPoweredOn()) {
ctx.WriteToOutgoingCommandBuffer();
}
return result;
}
/// Initialize Services
Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system)
: hos_binder_driver_server{std::make_unique<Nvnflinger::HosBinderDriverServer>(system)},
nv_flinger{std::make_unique<Nvnflinger::Nvnflinger>(system, *hos_binder_driver_server)} {
auto& kernel = system.Kernel();
// Nvnflinger needs to be accessed by several services like Vi and AppletOE so we instantiate it
// here and pass it into the respective InstallInterfaces functions.
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
// clang-format off
kernel.RunOnHostCoreProcess("audio", [&] { Audio::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("FS", [&] { FileSystem::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("jit", [&] { JIT::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("ldn", [&] { LDN::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("Loader", [&] { LDR::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("nvservices", [&] { Nvidia::LoopProcess(*nv_flinger, system); }).detach();
kernel.RunOnHostCoreProcess("bsdsocket", [&] { Sockets::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("vi", [&] { VI::LoopProcess(system, *nv_flinger, *hos_binder_driver_server); }).detach();
kernel.RunOnGuestCoreProcess("sm", [&] { SM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("account", [&] { Account::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("am", [&] { AM::LoopProcess(*nv_flinger, system); });
kernel.RunOnGuestCoreProcess("aoc", [&] { AOC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("apm", [&] { APM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("bcat", [&] { BCAT::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("bpc", [&] { BPC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("btdrv", [&] { BtDrv::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("btm", [&] { BTM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("capsrv", [&] { Capture::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("erpt", [&] { ERPT::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("es", [&] { ES::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("eupld", [&] { EUPLD::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("fatal", [&] { Fatal::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("fgm", [&] { FGM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("friends", [&] { Friend::LoopProcess(system); });
// glue depends on settings and psc, so they must come first
kernel.RunOnGuestCoreProcess("settings", [&] { Set::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("psc", [&] { PSC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("glue", [&] { Glue::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("grc", [&] { GRC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("hid", [&] { HID::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("lbl", [&] { LBL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("LogManager.Prod", [&] { LM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("mig", [&] { Migration::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("mii", [&] { Mii::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("mm", [&] { MM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("mnpp", [&] { MNPP::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("NCM", [&] { NCM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nfc", [&] { NFC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nfp", [&] { NFP::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ngc", [&] { NGC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nifm", [&] { NIFM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nim", [&] { NIM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("npns", [&] { NPNS::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ns", [&] { NS::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("olsc", [&] { OLSC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("pcie", [&] { PCIe::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("pctl", [&] { PCTL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("pcv", [&] { PCV::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("prepo", [&] { PlayReport::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ProcessManager", [&] { PM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ptm", [&] { PTM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ro", [&] { RO::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("spl", [&] { SPL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ssl", [&] { SSL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("usb", [&] { USB::LoopProcess(system); });
// clang-format on
}
Services::~Services() = default;
void Services::KillNVNFlinger() {
nv_flinger->ShutdownLayers();
}
} // namespace Service