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99ceb03a1c
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
412 lines
12 KiB
C++
412 lines
12 KiB
C++
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <array>
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#include <cstring>
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#include <memory>
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#include <type_traits>
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#include <utility>
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#include <vector>
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#include <boost/container/small_vector.hpp>
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#include <boost/intrusive/list.hpp>
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#include "common/assert.h"
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#include "common/bit_cast.h"
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#include "common/common_types.h"
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#include "shader_recompiler/exception.h"
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#include "shader_recompiler/frontend/ir/attribute.h"
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#include "shader_recompiler/frontend/ir/opcodes.h"
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#include "shader_recompiler/frontend/ir/patch.h"
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#include "shader_recompiler/frontend/ir/pred.h"
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#include "shader_recompiler/frontend/ir/reg.h"
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#include "shader_recompiler/frontend/ir/type.h"
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#include "shader_recompiler/frontend/ir/value.h"
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namespace Shader::IR {
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class Block;
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class Inst;
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struct AssociatedInsts;
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class Value {
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public:
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Value() noexcept = default;
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explicit Value(IR::Inst* value) noexcept;
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explicit Value(IR::Reg value) noexcept;
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explicit Value(IR::Pred value) noexcept;
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explicit Value(IR::Attribute value) noexcept;
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explicit Value(IR::Patch value) noexcept;
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explicit Value(bool value) noexcept;
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explicit Value(u8 value) noexcept;
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explicit Value(u16 value) noexcept;
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explicit Value(u32 value) noexcept;
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explicit Value(f32 value) noexcept;
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explicit Value(u64 value) noexcept;
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explicit Value(f64 value) noexcept;
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[[nodiscard]] bool IsIdentity() const noexcept;
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[[nodiscard]] bool IsPhi() const noexcept;
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[[nodiscard]] bool IsEmpty() const noexcept;
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[[nodiscard]] bool IsImmediate() const noexcept;
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[[nodiscard]] IR::Type Type() const noexcept;
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[[nodiscard]] IR::Inst* Inst() const;
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[[nodiscard]] IR::Inst* InstRecursive() const;
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[[nodiscard]] IR::Inst* TryInstRecursive() const;
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[[nodiscard]] IR::Value Resolve() const;
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[[nodiscard]] IR::Reg Reg() const;
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[[nodiscard]] IR::Pred Pred() const;
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[[nodiscard]] IR::Attribute Attribute() const;
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[[nodiscard]] IR::Patch Patch() const;
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[[nodiscard]] bool U1() const;
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[[nodiscard]] u8 U8() const;
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[[nodiscard]] u16 U16() const;
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[[nodiscard]] u32 U32() const;
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[[nodiscard]] f32 F32() const;
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[[nodiscard]] u64 U64() const;
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[[nodiscard]] f64 F64() const;
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[[nodiscard]] bool operator==(const Value& other) const;
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[[nodiscard]] bool operator!=(const Value& other) const;
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private:
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IR::Type type{};
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union {
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IR::Inst* inst{};
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IR::Reg reg;
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IR::Pred pred;
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IR::Attribute attribute;
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IR::Patch patch;
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bool imm_u1;
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u8 imm_u8;
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u16 imm_u16;
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u32 imm_u32;
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f32 imm_f32;
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u64 imm_u64;
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f64 imm_f64;
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};
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};
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static_assert(static_cast<u32>(IR::Type::Void) == 0, "memset relies on IR::Type being zero");
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static_assert(std::is_trivially_copyable_v<Value>);
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template <IR::Type type_>
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class TypedValue : public Value {
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public:
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TypedValue() = default;
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template <IR::Type other_type>
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requires((other_type & type_) != IR::Type::Void) explicit(false)
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TypedValue(const TypedValue<other_type>& value)
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: Value(value) {}
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explicit TypedValue(const Value& value) : Value(value) {
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if ((value.Type() & type_) == IR::Type::Void) {
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throw InvalidArgument("Incompatible types {} and {}", type_, value.Type());
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}
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}
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explicit TypedValue(IR::Inst* inst_) : TypedValue(Value(inst_)) {}
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};
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class Inst : public boost::intrusive::list_base_hook<> {
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public:
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explicit Inst(IR::Opcode op_, u32 flags_) noexcept;
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explicit Inst(const Inst& base);
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~Inst();
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Inst& operator=(const Inst&) = delete;
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Inst& operator=(Inst&&) = delete;
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Inst(Inst&&) = delete;
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/// Get the number of uses this instruction has.
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[[nodiscard]] int UseCount() const noexcept {
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return use_count;
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}
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/// Determines whether this instruction has uses or not.
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[[nodiscard]] bool HasUses() const noexcept {
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return use_count > 0;
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}
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/// Get the opcode this microinstruction represents.
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[[nodiscard]] IR::Opcode GetOpcode() const noexcept {
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return op;
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}
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/// Determines if there is a pseudo-operation associated with this instruction.
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[[nodiscard]] bool HasAssociatedPseudoOperation() const noexcept {
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return associated_insts != nullptr;
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}
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/// Determines whether or not this instruction may have side effects.
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[[nodiscard]] bool MayHaveSideEffects() const noexcept;
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/// Determines whether or not this instruction is a pseudo-instruction.
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/// Pseudo-instructions depend on their parent instructions for their semantics.
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[[nodiscard]] bool IsPseudoInstruction() const noexcept;
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/// Determines if all arguments of this instruction are immediates.
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[[nodiscard]] bool AreAllArgsImmediates() const;
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/// Gets a pseudo-operation associated with this instruction
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[[nodiscard]] Inst* GetAssociatedPseudoOperation(IR::Opcode opcode);
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/// Get the type this instruction returns.
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[[nodiscard]] IR::Type Type() const;
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/// Get the number of arguments this instruction has.
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[[nodiscard]] size_t NumArgs() const {
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return op == IR::Opcode::Phi ? phi_args.size() : NumArgsOf(op);
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}
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/// Get the value of a given argument index.
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[[nodiscard]] Value Arg(size_t index) const noexcept {
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if (op == IR::Opcode::Phi) {
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return phi_args[index].second;
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} else {
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return args[index];
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}
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}
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/// Set the value of a given argument index.
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void SetArg(size_t index, Value value);
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/// Get a pointer to the block of a phi argument.
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[[nodiscard]] Block* PhiBlock(size_t index) const;
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/// Add phi operand to a phi instruction.
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void AddPhiOperand(Block* predecessor, const Value& value);
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// Erase the phi operand at the given index.
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void ErasePhiOperand(size_t index);
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/// Orders the Phi arguments from farthest away to nearest.
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void OrderPhiArgs();
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void Invalidate();
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void ClearArgs();
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void ReplaceUsesWith(Value replacement);
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void ReplaceOpcode(IR::Opcode opcode);
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template <typename FlagsType>
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requires(sizeof(FlagsType) <= sizeof(u32) && std::is_trivially_copyable_v<FlagsType>)
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[[nodiscard]] FlagsType Flags() const noexcept {
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FlagsType ret;
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std::memcpy(reinterpret_cast<char*>(&ret), &flags, sizeof(ret));
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return ret;
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}
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template <typename FlagsType>
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requires(sizeof(FlagsType) <= sizeof(u32) &&
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std::is_trivially_copyable_v<FlagsType>) void SetFlags(FlagsType value) noexcept {
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std::memcpy(&flags, &value, sizeof(value));
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}
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/// Intrusively store the host definition of this instruction.
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template <typename DefinitionType>
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void SetDefinition(DefinitionType def) {
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definition = Common::BitCast<u32>(def);
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}
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/// Return the intrusively stored host definition of this instruction.
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template <typename DefinitionType>
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[[nodiscard]] DefinitionType Definition() const noexcept {
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return Common::BitCast<DefinitionType>(definition);
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}
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/// Destructively remove one reference count from the instruction
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/// Useful for register allocation
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void DestructiveRemoveUsage() {
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--use_count;
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}
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/// Destructively add usages to the instruction
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/// Useful for register allocation
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void DestructiveAddUsage(int count) {
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use_count += count;
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}
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private:
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struct NonTriviallyDummy {
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NonTriviallyDummy() noexcept {}
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};
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void Use(const Value& value);
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void UndoUse(const Value& value);
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IR::Opcode op{};
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int use_count{};
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u32 flags{};
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u32 definition{};
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union {
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NonTriviallyDummy dummy{};
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boost::container::small_vector<std::pair<Block*, Value>, 2> phi_args;
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std::array<Value, 5> args;
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};
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std::unique_ptr<AssociatedInsts> associated_insts;
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};
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static_assert(sizeof(Inst) <= 128, "Inst size unintentionally increased");
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struct AssociatedInsts {
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union {
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Inst* in_bounds_inst;
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Inst* sparse_inst;
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Inst* zero_inst{};
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};
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Inst* sign_inst{};
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Inst* carry_inst{};
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Inst* overflow_inst{};
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};
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using U1 = TypedValue<Type::U1>;
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using U8 = TypedValue<Type::U8>;
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using U16 = TypedValue<Type::U16>;
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using U32 = TypedValue<Type::U32>;
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using U64 = TypedValue<Type::U64>;
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using F16 = TypedValue<Type::F16>;
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using F32 = TypedValue<Type::F32>;
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using F64 = TypedValue<Type::F64>;
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using U32U64 = TypedValue<Type::U32 | Type::U64>;
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using F32F64 = TypedValue<Type::F32 | Type::F64>;
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using U16U32U64 = TypedValue<Type::U16 | Type::U32 | Type::U64>;
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using F16F32F64 = TypedValue<Type::F16 | Type::F32 | Type::F64>;
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using UAny = TypedValue<Type::U8 | Type::U16 | Type::U32 | Type::U64>;
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inline bool Value::IsIdentity() const noexcept {
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return type == Type::Opaque && inst->GetOpcode() == Opcode::Identity;
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}
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inline bool Value::IsPhi() const noexcept {
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return type == Type::Opaque && inst->GetOpcode() == Opcode::Phi;
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}
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inline bool Value::IsEmpty() const noexcept {
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return type == Type::Void;
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}
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inline bool Value::IsImmediate() const noexcept {
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IR::Type current_type{type};
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const IR::Inst* current_inst{inst};
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while (current_type == Type::Opaque && current_inst->GetOpcode() == Opcode::Identity) {
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const Value& arg{current_inst->Arg(0)};
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current_type = arg.type;
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current_inst = arg.inst;
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}
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return current_type != Type::Opaque;
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}
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inline IR::Inst* Value::Inst() const {
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DEBUG_ASSERT(type == Type::Opaque);
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return inst;
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}
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inline IR::Inst* Value::InstRecursive() const {
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DEBUG_ASSERT(type == Type::Opaque);
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if (IsIdentity()) {
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return inst->Arg(0).InstRecursive();
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}
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return inst;
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}
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inline IR::Inst* Value::TryInstRecursive() const {
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if (IsIdentity()) {
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return inst->Arg(0).TryInstRecursive();
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}
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return type == Type::Opaque ? inst : nullptr;
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}
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inline IR::Value Value::Resolve() const {
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if (IsIdentity()) {
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return inst->Arg(0).Resolve();
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}
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return *this;
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}
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inline IR::Reg Value::Reg() const {
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DEBUG_ASSERT(type == Type::Reg);
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return reg;
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}
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inline IR::Pred Value::Pred() const {
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DEBUG_ASSERT(type == Type::Pred);
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return pred;
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}
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inline IR::Attribute Value::Attribute() const {
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DEBUG_ASSERT(type == Type::Attribute);
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return attribute;
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}
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inline IR::Patch Value::Patch() const {
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DEBUG_ASSERT(type == Type::Patch);
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return patch;
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}
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inline bool Value::U1() const {
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if (IsIdentity()) {
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return inst->Arg(0).U1();
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}
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DEBUG_ASSERT(type == Type::U1);
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return imm_u1;
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}
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inline u8 Value::U8() const {
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if (IsIdentity()) {
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return inst->Arg(0).U8();
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}
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DEBUG_ASSERT(type == Type::U8);
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return imm_u8;
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}
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inline u16 Value::U16() const {
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if (IsIdentity()) {
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return inst->Arg(0).U16();
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}
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DEBUG_ASSERT(type == Type::U16);
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return imm_u16;
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}
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inline u32 Value::U32() const {
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if (IsIdentity()) {
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return inst->Arg(0).U32();
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}
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DEBUG_ASSERT(type == Type::U32);
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return imm_u32;
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}
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inline f32 Value::F32() const {
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if (IsIdentity()) {
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return inst->Arg(0).F32();
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}
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DEBUG_ASSERT(type == Type::F32);
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return imm_f32;
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}
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inline u64 Value::U64() const {
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if (IsIdentity()) {
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return inst->Arg(0).U64();
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}
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DEBUG_ASSERT(type == Type::U64);
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return imm_u64;
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}
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inline f64 Value::F64() const {
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if (IsIdentity()) {
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return inst->Arg(0).F64();
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}
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DEBUG_ASSERT(type == Type::F64);
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return imm_f64;
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}
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[[nodiscard]] inline bool IsPhi(const Inst& inst) {
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return inst.GetOpcode() == Opcode::Phi;
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}
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} // namespace Shader::IR
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