yuzu/src/core/hle/service/nvdrv/devices/nvhost_ctrl.cpp
FearlessTobi 310c1f50be scope_exit: Make constexpr
Allows the use of the macro in constexpr-contexts.
Also avoids some potential problems when nesting braces inside it.
2024-02-19 16:00:46 +01:00

384 lines
12 KiB
C++

// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
// SPDX-FileCopyrightText: 2021 Skyline Team and Contributors
// SPDX-License-Identifier: GPL-3.0-or-later
#include <bit>
#include <cstdlib>
#include <cstring>
#include <fmt/format.h>
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/scope_exit.h"
#include "core/core.h"
#include "core/hle/kernel/k_event.h"
#include "core/hle/service/nvdrv/core/container.h"
#include "core/hle/service/nvdrv/core/syncpoint_manager.h"
#include "core/hle/service/nvdrv/devices/ioctl_serialization.h"
#include "core/hle/service/nvdrv/devices/nvhost_ctrl.h"
#include "video_core/gpu.h"
#include "video_core/host1x/host1x.h"
namespace Service::Nvidia::Devices {
nvhost_ctrl::nvhost_ctrl(Core::System& system_, EventInterface& events_interface_,
NvCore::Container& core_)
: nvdevice{system_}, events_interface{events_interface_}, core{core_},
syncpoint_manager{core_.GetSyncpointManager()} {}
nvhost_ctrl::~nvhost_ctrl() {
for (auto& event : events) {
if (!event.registered) {
continue;
}
events_interface.FreeEvent(event.kevent);
}
}
NvResult nvhost_ctrl::Ioctl1(DeviceFD fd, Ioctl command, std::span<const u8> input,
std::span<u8> output) {
switch (command.group) {
case 0x0:
switch (command.cmd) {
case 0x1b:
return WrapFixed(this, &nvhost_ctrl::NvOsGetConfigU32, input, output);
case 0x1c:
return WrapFixed(this, &nvhost_ctrl::IocCtrlClearEventWait, input, output);
case 0x1d:
return WrapFixed(this, &nvhost_ctrl::IocCtrlEventWait, input, output, true);
case 0x1e:
return WrapFixed(this, &nvhost_ctrl::IocCtrlEventWait, input, output, false);
case 0x1f:
return WrapFixed(this, &nvhost_ctrl::IocCtrlEventRegister, input, output);
case 0x20:
return WrapFixed(this, &nvhost_ctrl::IocCtrlEventUnregister, input, output);
case 0x21:
return WrapFixed(this, &nvhost_ctrl::IocCtrlEventUnregisterBatch, input, output);
}
break;
default:
break;
}
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_ctrl::Ioctl2(DeviceFD fd, Ioctl command, std::span<const u8> input,
std::span<const u8> inline_input, std::span<u8> output) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
NvResult nvhost_ctrl::Ioctl3(DeviceFD fd, Ioctl command, std::span<const u8> input,
std::span<u8> output, std::span<u8> inline_outpu) {
UNIMPLEMENTED_MSG("Unimplemented ioctl={:08X}", command.raw);
return NvResult::NotImplemented;
}
void nvhost_ctrl::OnOpen(NvCore::SessionId session_id, DeviceFD fd) {}
void nvhost_ctrl::OnClose(DeviceFD fd) {}
NvResult nvhost_ctrl::NvOsGetConfigU32(IocGetConfigParams& params) {
LOG_TRACE(Service_NVDRV, "called, setting={}!{}", params.domain_str.data(),
params.param_str.data());
return NvResult::ConfigVarNotFound; // Returns error on production mode
}
NvResult nvhost_ctrl::IocCtrlEventWait(IocCtrlEventWaitParams& params, bool is_allocation) {
LOG_DEBUG(Service_NVDRV, "syncpt_id={}, threshold={}, timeout={}, is_allocation={}",
params.fence.id, params.fence.value, params.timeout, is_allocation);
bool must_unmark_fail = !is_allocation;
const u32 event_id = params.value.raw;
SCOPE_EXIT {
if (must_unmark_fail) {
events[event_id].fails = 0;
}
};
const u32 fence_id = static_cast<u32>(params.fence.id);
if (fence_id >= MaxSyncPoints) {
return NvResult::BadParameter;
}
if (params.fence.value == 0) {
if (!syncpoint_manager.IsSyncpointAllocated(params.fence.id)) {
LOG_WARNING(Service_NVDRV,
"Unallocated syncpt_id={}, threshold={}, timeout={}, is_allocation={}",
params.fence.id, params.fence.value, params.timeout, is_allocation);
} else {
params.value.raw = syncpoint_manager.ReadSyncpointMinValue(fence_id);
}
return NvResult::Success;
}
if (syncpoint_manager.IsFenceSignalled(params.fence)) {
params.value.raw = syncpoint_manager.ReadSyncpointMinValue(fence_id);
return NvResult::Success;
}
if (const auto new_value = syncpoint_manager.UpdateMin(fence_id);
syncpoint_manager.IsFenceSignalled(params.fence)) {
params.value.raw = new_value;
return NvResult::Success;
}
auto& host1x_syncpoint_manager = system.Host1x().GetSyncpointManager();
const u32 target_value = params.fence.value;
auto lock = NvEventsLock();
u32 slot = [&]() {
if (is_allocation) {
params.value.raw = 0;
return FindFreeNvEvent(fence_id);
} else {
return params.value.raw;
}
}();
must_unmark_fail = false;
const auto check_failing = [&]() {
if (events[slot].fails > 2) {
{
auto lk = system.StallApplication();
host1x_syncpoint_manager.WaitHost(fence_id, target_value);
system.UnstallApplication();
}
params.value.raw = target_value;
return true;
}
return false;
};
if (slot >= MaxNvEvents) {
return NvResult::BadParameter;
}
if (params.timeout == 0) {
if (check_failing()) {
events[slot].fails = 0;
return NvResult::Success;
}
return NvResult::Timeout;
}
auto& event = events[slot];
if (!event.registered) {
return NvResult::BadParameter;
}
if (event.IsBeingUsed()) {
return NvResult::BadParameter;
}
if (check_failing()) {
event.fails = 0;
return NvResult::Success;
}
params.value.raw = 0;
event.status.store(EventState::Waiting, std::memory_order_release);
event.assigned_syncpt = fence_id;
event.assigned_value = target_value;
if (is_allocation) {
params.value.syncpoint_id_for_allocation.Assign(static_cast<u16>(fence_id));
params.value.event_allocated.Assign(1);
} else {
params.value.syncpoint_id.Assign(fence_id);
}
params.value.raw |= slot;
event.wait_handle =
host1x_syncpoint_manager.RegisterHostAction(fence_id, target_value, [this, slot]() {
auto& event_ = events[slot];
if (event_.status.exchange(EventState::Signalling, std::memory_order_acq_rel) ==
EventState::Waiting) {
event_.kevent->Signal();
}
event_.status.store(EventState::Signalled, std::memory_order_release);
});
return NvResult::Timeout;
}
NvResult nvhost_ctrl::FreeEvent(u32 slot) {
if (slot >= MaxNvEvents) {
return NvResult::BadParameter;
}
auto& event = events[slot];
if (!event.registered) {
return NvResult::Success;
}
if (event.IsBeingUsed()) {
return NvResult::Busy;
}
FreeNvEvent(slot);
return NvResult::Success;
}
NvResult nvhost_ctrl::IocCtrlEventRegister(IocCtrlEventRegisterParams& params) {
const u32 event_id = params.user_event_id;
LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id);
if (event_id >= MaxNvEvents) {
return NvResult::BadParameter;
}
auto lock = NvEventsLock();
if (events[event_id].registered) {
const auto result = FreeEvent(event_id);
if (result != NvResult::Success) {
return result;
}
}
CreateNvEvent(event_id);
return NvResult::Success;
}
NvResult nvhost_ctrl::IocCtrlEventUnregister(IocCtrlEventUnregisterParams& params) {
const u32 event_id = params.user_event_id & 0x00FF;
LOG_DEBUG(Service_NVDRV, " called, user_event_id: {:X}", event_id);
auto lock = NvEventsLock();
return FreeEvent(event_id);
}
NvResult nvhost_ctrl::IocCtrlEventUnregisterBatch(IocCtrlEventUnregisterBatchParams& params) {
u64 event_mask = params.user_events;
LOG_DEBUG(Service_NVDRV, " called, event_mask: {:X}", event_mask);
auto lock = NvEventsLock();
while (event_mask != 0) {
const u64 event_id = std::countr_zero(event_mask);
event_mask &= ~(1ULL << event_id);
const auto result = FreeEvent(static_cast<u32>(event_id));
if (result != NvResult::Success) {
return result;
}
}
return NvResult::Success;
}
NvResult nvhost_ctrl::IocCtrlClearEventWait(IocCtrlEventClearParams& params) {
u32 event_id = params.event_id.slot;
LOG_DEBUG(Service_NVDRV, "called, event_id: {:X}", event_id);
if (event_id >= MaxNvEvents) {
return NvResult::BadParameter;
}
auto lock = NvEventsLock();
auto& event = events[event_id];
if (event.status.exchange(EventState::Cancelling, std::memory_order_acq_rel) ==
EventState::Waiting) {
auto& host1x_syncpoint_manager = system.Host1x().GetSyncpointManager();
host1x_syncpoint_manager.DeregisterHostAction(event.assigned_syncpt, event.wait_handle);
syncpoint_manager.UpdateMin(event.assigned_syncpt);
event.wait_handle = {};
}
event.fails++;
event.status.store(EventState::Cancelled, std::memory_order_release);
event.kevent->Clear();
return NvResult::Success;
}
Kernel::KEvent* nvhost_ctrl::QueryEvent(u32 event_id) {
const auto desired_event = SyncpointEventValue{.raw = event_id};
const bool allocated = desired_event.event_allocated.Value() != 0;
const u32 slot{allocated ? desired_event.partial_slot.Value()
: static_cast<u32>(desired_event.slot)};
if (slot >= MaxNvEvents) {
ASSERT(false);
return nullptr;
}
const u32 syncpoint_id{allocated ? desired_event.syncpoint_id_for_allocation.Value()
: desired_event.syncpoint_id.Value()};
auto lock = NvEventsLock();
auto& event = events[slot];
if (event.registered && event.assigned_syncpt == syncpoint_id) {
ASSERT(event.kevent);
return event.kevent;
}
// Is this possible in hardware?
ASSERT_MSG(false, "Slot:{}, SyncpointID:{}, requested", slot, syncpoint_id);
return nullptr;
}
std::unique_lock<std::mutex> nvhost_ctrl::NvEventsLock() {
return std::unique_lock<std::mutex>(events_mutex);
}
void nvhost_ctrl::CreateNvEvent(u32 event_id) {
auto& event = events[event_id];
ASSERT(!event.kevent);
ASSERT(!event.registered);
ASSERT(!event.IsBeingUsed());
event.kevent = events_interface.CreateEvent(fmt::format("NVCTRL::NvEvent_{}", event_id));
event.status = EventState::Available;
event.registered = true;
const u64 mask = 1ULL << event_id;
event.fails = 0;
events_mask |= mask;
event.assigned_syncpt = 0;
}
void nvhost_ctrl::FreeNvEvent(u32 event_id) {
auto& event = events[event_id];
ASSERT(event.kevent);
ASSERT(event.registered);
ASSERT(!event.IsBeingUsed());
events_interface.FreeEvent(event.kevent);
event.kevent = nullptr;
event.status = EventState::Available;
event.registered = false;
const u64 mask = ~(1ULL << event_id);
events_mask &= mask;
}
u32 nvhost_ctrl::FindFreeNvEvent(u32 syncpoint_id) {
u32 slot{MaxNvEvents};
u32 free_slot{MaxNvEvents};
for (u32 i = 0; i < MaxNvEvents; i++) {
auto& event = events[i];
if (event.registered) {
if (!event.IsBeingUsed()) {
slot = i;
if (event.assigned_syncpt == syncpoint_id) {
return slot;
}
}
} else if (free_slot == MaxNvEvents) {
free_slot = i;
}
}
if (free_slot < MaxNvEvents) {
CreateNvEvent(free_slot);
return free_slot;
}
if (slot < MaxNvEvents) {
return slot;
}
LOG_CRITICAL(Service_NVDRV, "Failed to allocate an event");
return 0;
}
} // namespace Service::Nvidia::Devices