yuzu/src/input_common
Lioncash b46e615551 input_common/sdl/sdl_impl: Simplify SDL_Joystick deleter handling
The deleter can just be set in the constructor and maintained throughout
the lifetime of the object.

If a contained pointer is null, then the deleter won't execute, so this
is safe to do. We don't need to swap it out with a version of a deleter
that does nothing.
2019-06-03 16:56:46 -04:00
..
sdl input_common/sdl/sdl_impl: Simplify SDL_Joystick deleter handling 2019-06-03 16:56:46 -04:00
analog_from_button.cpp InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
analog_from_button.h InputCommon: add AnalogFromButton 2017-03-01 23:30:57 +02:00
CMakeLists.txt Input: Remove global variables from SDL Input 2019-03-02 19:09:34 +01:00
keyboard.cpp general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
keyboard.h citra-qt: release all buttons when render window focus is lost 2017-03-17 21:41:25 +02:00
main.cpp Input: Remove global variables from SDL Input 2019-03-02 19:09:34 +01:00
main.h Input: Remove global variables from SDL Input 2019-03-02 19:09:34 +01:00
motion_emu.cpp general: Use deducation guides for std::lock_guard and std::unique_lock 2019-04-01 12:53:47 -04:00
motion_emu.h motion_emu: no need to include thread in header 2017-08-19 07:21:02 +03:00