.. |
astc_decoder.comp
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astc_decoder: Reduce workgroup size
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2021-08-01 01:22:27 -04:00 |
block_linear_unswizzle_2d.comp
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host_shaders: Add block linear upload compute shaders
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2020-12-30 01:39:35 -03:00 |
block_linear_unswizzle_3d.comp
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host_shaders: Add block linear upload compute shaders
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2020-12-30 01:39:35 -03:00 |
CMakeLists.txt
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Renderer: Implement Bicubic and ScaleForce filters.
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2021-11-16 22:11:29 +01:00 |
convert_depth_to_float.frag
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host_shaders: Add shaders to convert between depth and color images
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2020-12-30 01:48:44 -03:00 |
convert_float_to_depth.frag
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host_shaders: Add shaders to convert between depth and color images
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2020-12-30 01:48:44 -03:00 |
full_screen_triangle.vert
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host_shaders: Add shader to render a full screen triangle
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2020-12-30 01:44:09 -03:00 |
opengl_copy_bc4.comp
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host_shaders: Add compute shader to copy BC4 as RG32UI to RGBA8
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2020-12-30 01:47:08 -03:00 |
opengl_present.frag
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host_shaders: Add copyright headers to OpenGL present shaders
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2020-12-30 01:35:56 -03:00 |
opengl_present.vert
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host_shaders: Add copyright headers to OpenGL present shaders
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2020-12-30 01:35:56 -03:00 |
opengl_present_bicubic.frag
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Renderer: Implement Bicubic and ScaleForce filters.
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2021-11-16 22:11:29 +01:00 |
opengl_present_scaleforce.frag
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Renderer: Implement Bicubic and ScaleForce filters.
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2021-11-16 22:11:29 +01:00 |
pitch_unswizzle.comp
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host_shaders: Add pitch linear upload compute shader
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2020-12-30 01:41:42 -03:00 |
source_shader.h.in
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host_shaders: Modify shader cmake integration to allow for larger shaders
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2021-03-13 12:16:03 -05:00 |
StringShaderHeader.cmake
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host_shaders: Modify shader cmake integration to allow for larger shaders
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2021-03-13 12:16:03 -05:00 |
vulkan_blit_color_float.frag
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host_shaders: Add texture color blit fragment shader
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2020-12-30 02:00:48 -03:00 |
vulkan_blit_depth_stencil.frag
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host_shaders: Add helper to blit depth stencil fragment shader
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2020-12-30 02:02:07 -03:00 |
vulkan_present.frag
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host_shaders: Add shaders to present to the swapchain
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2020-12-30 01:59:12 -03:00 |
vulkan_present.vert
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host_shaders: Add shaders to present to the swapchain
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2020-12-30 01:59:12 -03:00 |
vulkan_present_bicubic.frag
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Renderer: Implement Bicubic and ScaleForce filters.
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2021-11-16 22:11:29 +01:00 |
vulkan_present_scaleforce.frag
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Renderer: Implement Bicubic and ScaleForce filters.
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2021-11-16 22:11:29 +01:00 |
vulkan_quad_indexed.comp
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host_shaders: Add Vulkan assembler compute shaders
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2020-12-30 02:03:50 -03:00 |
vulkan_uint8.comp
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video_core: Reimplement the buffer cache
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2021-02-13 02:17:22 -03:00 |