yuzu/src/yuzu_cmd/emu_window
bunnei 8b08cb925b gl_rasterizer: Use baseInstance instead of moving the buffer points.
This hopefully helps our cache not to redundant upload the vertex buffer.

# Conflicts:
#	src/video_core/renderer_opengl/gl_rasterizer.cpp
2018-09-08 04:05:56 -04:00
..
emu_window_sdl2.cpp gl_rasterizer: Use baseInstance instead of moving the buffer points. 2018-09-08 04:05:56 -04:00
emu_window_sdl2.h core: Namespace EmuWindow 2018-08-11 20:20:21 -04:00