yuzu/src/yuzu/mini_dump.cpp
lat9nq 12f7d42d32 mini_dump: Address review feedback
Uses fmt::print as opposed to std::fprintf. Adds a missing return.
static's a single-use function. Initializes structs as opposed to
std::memset where possible. Fixes CMake linkage.

Co-authored-by: Lioncash <mathew1800@gmail.com>

mini_dump: Use a namespace

Co-authored-by: Lioncash <mathew1800@gmail.com>
2022-09-04 21:36:35 -04:00

203 lines
7.1 KiB
C++

// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdio>
#include <cstring>
#include <ctime>
#include <filesystem>
#include <fmt/format.h>
#include <windows.h>
#include "yuzu/mini_dump.h"
#include "yuzu/startup_checks.h"
// dbghelp.h must be included after windows.h
#include <dbghelp.h>
namespace MiniDump {
void CreateMiniDump(HANDLE process_handle, DWORD process_id, MINIDUMP_EXCEPTION_INFORMATION* info,
EXCEPTION_POINTERS* pep) {
char file_name[255];
const std::time_t the_time = std::time(nullptr);
std::strftime(file_name, 255, "yuzu-crash-%Y%m%d%H%M%S.dmp", std::localtime(&the_time));
// Open the file
HANDLE file_handle = CreateFileA(file_name, GENERIC_READ | GENERIC_WRITE, 0, nullptr,
CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
if (file_handle == nullptr || file_handle == INVALID_HANDLE_VALUE) {
fmt::print(stderr, "CreateFileA failed. Error: {}", GetLastError());
return;
}
// Create the minidump
const MINIDUMP_TYPE dump_type = MiniDumpNormal;
const bool write_dump_status = MiniDumpWriteDump(process_handle, process_id, file_handle,
dump_type, (pep != 0) ? info : 0, 0, 0);
if (write_dump_status) {
fmt::print(stderr, "MiniDump created: {}", file_name);
} else {
fmt::print(stderr, "MiniDumpWriteDump failed. Error: {}", GetLastError());
}
// Close the file
CloseHandle(file_handle);
}
void DumpFromDebugEvent(DEBUG_EVENT& deb_ev, PROCESS_INFORMATION& pi) {
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
HANDLE thread_handle = OpenThread(THREAD_GET_CONTEXT, false, deb_ev.dwThreadId);
if (thread_handle == nullptr) {
fmt::print(stderr, "OpenThread failed ({})", GetLastError());
return;
}
// Get child process context
CONTEXT context = {};
context.ContextFlags = CONTEXT_ALL;
if (!GetThreadContext(thread_handle, &context)) {
fmt::print(stderr, "GetThreadContext failed ({})", GetLastError());
return;
}
// Create exception pointers for minidump
EXCEPTION_POINTERS ep;
ep.ExceptionRecord = &record;
ep.ContextRecord = &context;
MINIDUMP_EXCEPTION_INFORMATION info;
info.ThreadId = deb_ev.dwThreadId;
info.ExceptionPointers = &ep;
info.ClientPointers = false;
CreateMiniDump(pi.hProcess, pi.dwProcessId, &info, &ep);
if (CloseHandle(thread_handle) == 0) {
fmt::print(stderr, "error: CloseHandle(thread_handle) failed ({})", GetLastError());
}
}
bool SpawnDebuggee(const char* arg0, PROCESS_INFORMATION& pi) {
std::memset(&pi, 0, sizeof(pi));
// Don't debug if we are already being debugged
if (IsDebuggerPresent()) {
return false;
}
if (!SpawnChild(arg0, &pi, 0)) {
fmt::print(stderr, "warning: continuing without crash dumps");
return false;
}
const bool can_debug = DebugActiveProcess(pi.dwProcessId);
if (!can_debug) {
fmt::print(stderr,
"warning: DebugActiveProcess failed ({}), continuing without crash dumps",
GetLastError());
return false;
}
return true;
}
static const char* ExceptionName(DWORD exception) {
switch (exception) {
case EXCEPTION_ACCESS_VIOLATION:
return "EXCEPTION_ACCESS_VIOLATION";
case EXCEPTION_DATATYPE_MISALIGNMENT:
return "EXCEPTION_DATATYPE_MISALIGNMENT";
case EXCEPTION_BREAKPOINT:
return "EXCEPTION_BREAKPOINT";
case EXCEPTION_SINGLE_STEP:
return "EXCEPTION_SINGLE_STEP";
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED:
return "EXCEPTION_ARRAY_BOUNDS_EXCEEDED";
case EXCEPTION_FLT_DENORMAL_OPERAND:
return "EXCEPTION_FLT_DENORMAL_OPERAND";
case EXCEPTION_FLT_DIVIDE_BY_ZERO:
return "EXCEPTION_FLT_DIVIDE_BY_ZERO";
case EXCEPTION_FLT_INEXACT_RESULT:
return "EXCEPTION_FLT_INEXACT_RESULT";
case EXCEPTION_FLT_INVALID_OPERATION:
return "EXCEPTION_FLT_INVALID_OPERATION";
case EXCEPTION_FLT_OVERFLOW:
return "EXCEPTION_FLT_OVERFLOW";
case EXCEPTION_FLT_STACK_CHECK:
return "EXCEPTION_FLT_STACK_CHECK";
case EXCEPTION_FLT_UNDERFLOW:
return "EXCEPTION_FLT_UNDERFLOW";
case EXCEPTION_INT_DIVIDE_BY_ZERO:
return "EXCEPTION_INT_DIVIDE_BY_ZERO";
case EXCEPTION_INT_OVERFLOW:
return "EXCEPTION_INT_OVERFLOW";
case EXCEPTION_PRIV_INSTRUCTION:
return "EXCEPTION_PRIV_INSTRUCTION";
case EXCEPTION_IN_PAGE_ERROR:
return "EXCEPTION_IN_PAGE_ERROR";
case EXCEPTION_ILLEGAL_INSTRUCTION:
return "EXCEPTION_ILLEGAL_INSTRUCTION";
case EXCEPTION_NONCONTINUABLE_EXCEPTION:
return "EXCEPTION_NONCONTINUABLE_EXCEPTION";
case EXCEPTION_STACK_OVERFLOW:
return "EXCEPTION_STACK_OVERFLOW";
case EXCEPTION_INVALID_DISPOSITION:
return "EXCEPTION_INVALID_DISPOSITION";
case EXCEPTION_GUARD_PAGE:
return "EXCEPTION_GUARD_PAGE";
case EXCEPTION_INVALID_HANDLE:
return "EXCEPTION_INVALID_HANDLE";
default:
return "unknown exception type";
}
}
void DebugDebuggee(PROCESS_INFORMATION& pi) {
DEBUG_EVENT deb_ev = {};
while (deb_ev.dwDebugEventCode != EXIT_PROCESS_DEBUG_EVENT) {
const bool wait_success = WaitForDebugEvent(&deb_ev, INFINITE);
if (!wait_success) {
fmt::print(stderr, "error: WaitForDebugEvent failed ({})", GetLastError());
return;
}
switch (deb_ev.dwDebugEventCode) {
case OUTPUT_DEBUG_STRING_EVENT:
case CREATE_PROCESS_DEBUG_EVENT:
case CREATE_THREAD_DEBUG_EVENT:
case EXIT_PROCESS_DEBUG_EVENT:
case EXIT_THREAD_DEBUG_EVENT:
case LOAD_DLL_DEBUG_EVENT:
case RIP_EVENT:
case UNLOAD_DLL_DEBUG_EVENT:
// Continue on all other debug events
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_CONTINUE);
break;
case EXCEPTION_DEBUG_EVENT:
EXCEPTION_RECORD& record = deb_ev.u.Exception.ExceptionRecord;
// We want to generate a crash dump if we are seeing the same exception again.
if (!deb_ev.u.Exception.dwFirstChance) {
fmt::print(stderr, "Creating MiniDump on ExceptionCode: 0x{:08x} {}\n",
record.ExceptionCode, ExceptionName(record.ExceptionCode));
DumpFromDebugEvent(deb_ev, pi);
}
// Continue without handling the exception.
// Lets the debuggee use its own exception handler.
// - If one does not exist, we will see the exception once more where we make a minidump
// for. Then when it reaches here again, yuzu will probably crash.
// - DBG_CONTINUE on an exception that the debuggee does not handle can set us up for an
// infinite loop of exceptions.
ContinueDebugEvent(deb_ev.dwProcessId, deb_ev.dwThreadId, DBG_EXCEPTION_NOT_HANDLED);
break;
}
}
}
} // namespace MiniDump