yuzu/src/video_core/host1x/codecs/vp8.h

104 lines
3.2 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <span>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/scratch_buffer.h"
#include "video_core/host1x/codecs/decoder.h"
#include "video_core/host1x/nvdec_common.h"
namespace Tegra {
namespace Host1x {
class Host1x;
} // namespace Host1x
namespace Decoders {
enum class Vp8SurfaceIndex : u32 {
Last = 0,
Golden = 1,
AltRef = 2,
Current = 3,
};
class VP8 final : public Decoder {
public:
explicit VP8(Host1x::Host1x& host1x, const Host1x::NvdecCommon::NvdecRegisters& regs, s32 id,
Host1x::FrameQueue& frame_queue);
~VP8() override;
VP8(const VP8&) = delete;
VP8& operator=(const VP8&) = delete;
VP8(VP8&&) = delete;
VP8& operator=(VP8&&) = delete;
[[nodiscard]] std::span<const u8> ComposeFrame() override;
std::tuple<u64, u64> GetProgressiveOffsets() override;
std::tuple<u64, u64, u64, u64> GetInterlacedOffsets() override;
bool IsInterlaced() override {
return false;
}
std::string_view GetCurrentCodecName() const override {
return "VP8";
}
private:
Common::ScratchBuffer<u8> frame_scratch;
struct VP8PictureInfo {
INSERT_PADDING_WORDS_NOINIT(14);
u16 frame_width; // actual frame width
u16 frame_height; // actual frame height
u8 key_frame;
u8 version;
union {
u8 raw;
BitField<0, 2, u8> tile_format;
BitField<2, 3, u8> gob_height;
BitField<5, 3, u8> reserved_surface_format;
};
u8 error_conceal_on; // 1: error conceal on; 0: off
u32 first_part_size; // the size of first partition(frame header and mb header partition)
u32 hist_buffer_size; // in units of 256
u32 vld_buffer_size; // in units of 1
// Current frame buffers
std::array<u32, 2> frame_stride; // [y_c]
u32 luma_top_offset; // offset of luma top field in units of 256
u32 luma_bot_offset; // offset of luma bottom field in units of 256
u32 luma_frame_offset; // offset of luma frame in units of 256
u32 chroma_top_offset; // offset of chroma top field in units of 256
u32 chroma_bot_offset; // offset of chroma bottom field in units of 256
u32 chroma_frame_offset; // offset of chroma frame in units of 256
INSERT_PADDING_BYTES_NOINIT(0x1c); // NvdecDisplayParams
// Decode picture buffer related
s8 current_output_memory_layout;
// output NV12/NV24 setting. index 0: golden; 1: altref; 2: last
std::array<s8, 3> output_memory_layout;
u8 segmentation_feature_data_update;
INSERT_PADDING_BYTES_NOINIT(3);
// ucode return result
u32 result_value;
std::array<u32, 8> partition_offset;
INSERT_PADDING_WORDS_NOINIT(3);
};
static_assert(sizeof(VP8PictureInfo) == 0xc0, "PictureInfo is an invalid size");
VP8PictureInfo current_context{};
};
} // namespace Decoders
} // namespace Tegra