mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-14 12:24:58 +00:00
76 lines
2.8 KiB
C++
76 lines
2.8 KiB
C++
// Copyright 2019 yuzu Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <array>
|
|
#include <cstddef>
|
|
|
|
#include "common/common_types.h"
|
|
#include "video_core/dirty_flags.h"
|
|
|
|
#define OFF(field_name) MAXWELL3D_REG_INDEX(field_name)
|
|
#define NUM(field_name) (sizeof(::Tegra::Engines::Maxwell3D::Regs::field_name) / (sizeof(u32)))
|
|
|
|
namespace VideoCommon::Dirty {
|
|
namespace {
|
|
using Tegra::Engines::Maxwell3D;
|
|
|
|
void SetupDirtyVertexBuffers(Maxwell3D::DirtyState::Tables& tables) {
|
|
static constexpr std::size_t num_array = 3;
|
|
for (std::size_t i = 0; i < Maxwell3D::Regs::NumVertexArrays; ++i) {
|
|
const std::size_t array_offset = OFF(vertex_array) + i * NUM(vertex_array[0]);
|
|
const std::size_t limit_offset = OFF(vertex_array_limit) + i * NUM(vertex_array_limit[0]);
|
|
|
|
FillBlock(tables, array_offset, num_array, VertexBuffer0 + i, VertexBuffers);
|
|
FillBlock(tables, limit_offset, NUM(vertex_array_limit), VertexBuffer0 + i, VertexBuffers);
|
|
}
|
|
}
|
|
|
|
void SetupIndexBuffer(Maxwell3D::DirtyState::Tables& tables) {
|
|
FillBlock(tables[0], OFF(index_array), NUM(index_array), IndexBuffer);
|
|
}
|
|
|
|
void SetupDirtyDescriptors(Maxwell3D::DirtyState::Tables& tables) {
|
|
FillBlock(tables[0], OFF(tic), NUM(tic), Descriptors);
|
|
FillBlock(tables[0], OFF(tsc), NUM(tsc), Descriptors);
|
|
}
|
|
|
|
void SetupDirtyRenderTargets(Maxwell3D::DirtyState::Tables& tables) {
|
|
static constexpr std::size_t num_per_rt = NUM(rt[0]);
|
|
static constexpr std::size_t begin = OFF(rt);
|
|
static constexpr std::size_t num = num_per_rt * Maxwell3D::Regs::NumRenderTargets;
|
|
for (std::size_t rt = 0; rt < Maxwell3D::Regs::NumRenderTargets; ++rt) {
|
|
FillBlock(tables[0], begin + rt * num_per_rt, num_per_rt, ColorBuffer0 + rt);
|
|
}
|
|
FillBlock(tables[1], begin, num, RenderTargets);
|
|
FillBlock(tables[0], OFF(render_area), NUM(render_area), RenderTargets);
|
|
|
|
tables[0][OFF(rt_control)] = RenderTargets;
|
|
tables[1][OFF(rt_control)] = RenderTargetControl;
|
|
|
|
static constexpr std::array zeta_flags{ZetaBuffer, RenderTargets};
|
|
for (std::size_t i = 0; i < std::size(zeta_flags); ++i) {
|
|
const u8 flag = zeta_flags[i];
|
|
auto& table = tables[i];
|
|
table[OFF(zeta_enable)] = flag;
|
|
table[OFF(zeta_width)] = flag;
|
|
table[OFF(zeta_height)] = flag;
|
|
FillBlock(table, OFF(zeta), NUM(zeta), flag);
|
|
}
|
|
}
|
|
|
|
void SetupDirtyShaders(Maxwell3D::DirtyState::Tables& tables) {
|
|
FillBlock(tables[0], OFF(shader_config[0]),
|
|
NUM(shader_config[0]) * Maxwell3D::Regs::MaxShaderProgram, Shaders);
|
|
}
|
|
} // Anonymous namespace
|
|
|
|
void SetupDirtyFlags(Maxwell3D::DirtyState::Tables& tables) {
|
|
SetupDirtyVertexBuffers(tables);
|
|
SetupIndexBuffer(tables);
|
|
SetupDirtyDescriptors(tables);
|
|
SetupDirtyRenderTargets(tables);
|
|
SetupDirtyShaders(tables);
|
|
}
|
|
|
|
} // namespace VideoCommon::Dirty
|