yuzu/src/video_core/renderer_vulkan
ReinUsesLisp a02b4e1df6 buffer_cache: Skip cache on small uploads on Vulkan
Ports from OpenGL the optimization to skip small 3D uniform buffer
uploads. This will take advantage of the previously introduced stream
buffer.

Fixes instances where the staging buffer offset was being ignored.
2021-02-13 02:17:24 -03:00
..
blit_image.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
blit_image.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
fixed_pipeline_state.cpp Merge pull request #5231 from ReinUsesLisp/dyn-bindings 2021-01-08 12:24:46 -08:00
fixed_pipeline_state.h Merge pull request #5231 from ReinUsesLisp/dyn-bindings 2021-01-08 12:24:46 -08:00
maxwell_to_vk.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
maxwell_to_vk.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
renderer_vulkan.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
renderer_vulkan.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_blit_screen.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_blit_screen.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
vk_buffer_cache.cpp vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
vk_buffer_cache.h buffer_cache: Skip cache on small uploads on Vulkan 2021-02-13 02:17:24 -03:00
vk_command_pool.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_command_pool.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_compute_pass.cpp vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
vk_compute_pass.h vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
vk_compute_pipeline.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_compute_pipeline.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_descriptor_pool.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_descriptor_pool.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_fence_manager.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_fence_manager.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_graphics_pipeline.cpp vk_graphics_pipeline: Fix narrowing conversion on MSVC 2021-01-24 21:41:29 -03:00
vk_graphics_pipeline.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_master_semaphore.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_master_semaphore.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_pipeline_cache.cpp vk_pipeline_cache: Properly bypass VertexA shaders 2021-01-23 03:59:59 -03:00
vk_pipeline_cache.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_query_cache.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_query_cache.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_rasterizer.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_rasterizer.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_resource_pool.cpp renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_resource_pool.h renderer_vulkan: Make unconditional use of VK_KHR_timeline_semaphore 2020-09-19 01:46:37 -03:00
vk_scheduler.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_scheduler.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_shader_decompiler.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_shader_decompiler.h video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_shader_util.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_shader_util.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_staging_buffer_pool.cpp buffer_cache: Skip cache on small uploads on Vulkan 2021-02-13 02:17:24 -03:00
vk_staging_buffer_pool.h vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
vk_state_tracker.cpp video_core: Reimplement the buffer cache 2021-02-13 02:17:22 -03:00
vk_state_tracker.h video_core: Rewrite the texture cache 2020-12-30 03:38:50 -03:00
vk_stream_buffer.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_stream_buffer.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00
vk_swapchain.cpp gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
vk_swapchain.h gpu: Report renderer errors with exceptions 2021-02-13 02:16:19 -03:00
vk_texture_cache.cpp vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
vk_texture_cache.h vk_staging_buffer_pool: Add stream buffer for small uploads 2021-02-13 02:17:24 -03:00
vk_update_descriptor.cpp renderer_vulkan: Move device abstraction to vulkan_common 2021-01-04 02:22:22 -03:00
vk_update_descriptor.h renderer_vulkan: Rename VKDevice to Device 2021-01-03 17:51:48 -03:00