..
buffer_cache
buffer_cache: Add extra bytes to guest SSBOs
2021-02-13 02:18:38 -03:00
command_classes
rebase, fix name shadowing, more const
2021-02-13 13:07:56 -05:00
engines
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
host_shaders
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
macro
video_core: Remove unnecessary enum class casting in logging messages
2020-12-07 00:41:50 -05:00
renderer_opengl
gl_disk_shader_cache: Log total shader entries count on game load
2021-02-20 11:08:19 -05:00
renderer_vulkan
Merge pull request #5936 from Kelebek1/Offsets
2021-02-21 21:23:45 -07:00
shader
Review 1
2021-02-15 05:26:28 +00:00
texture_cache
vk_staging_buffer_pool: Add stream buffer for small uploads
2021-02-13 02:17:24 -03:00
textures
common/alignment: Rename AlignBits to AlignUpLog2
2021-01-15 04:13:33 -03:00
vulkan_common
vulkan_device: Require VK_EXT_robustness2
2021-02-13 03:31:50 -03:00
cdma_pusher.cpp
rebase, fix name shadowing, more const
2021-02-13 13:07:56 -05:00
cdma_pusher.h
Address PR feedback
2021-02-13 13:07:56 -05:00
CMakeLists.txt
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
compatible_formats.cpp
gl_texture_cache: Avoid format views on Intel and AMD
2021-01-04 02:06:40 -03:00
compatible_formats.h
gl_texture_cache: Avoid format views on Intel and AMD
2021-01-04 02:06:40 -03:00
delayed_destruction_ring.h
video_core: Add a delayed destruction ring abstraction
2020-12-30 02:10:19 -03:00
dirty_flags.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
dirty_flags.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
dma_pusher.cpp
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
dma_pusher.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
fence_manager.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
framebuffer_config.h
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
2020-12-28 16:33:48 -08:00
gpu.cpp
rebase, fix name shadowing, more const
2021-02-13 13:07:56 -05:00
gpu.h
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
gpu_thread.cpp
rebase, fix name shadowing, more const
2021-02-13 13:07:56 -05:00
gpu_thread.h
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
guest_driver.cpp
gl_shader_cache: Rework shader cache and remove post-specializations
2020-03-09 18:40:06 -03:00
guest_driver.h
video_core: Resolve more variable shadowing scenarios
2020-12-04 16:19:09 -05:00
memory_manager.cpp
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
memory_manager.h
Merge branch 'bytes-to-map-end' into new-bufcache-wip
2021-02-13 02:18:35 -03:00
query_cache.h
video_core: Resolve more variable shadowing scenarios pt.3
2020-12-05 16:02:23 -05:00
rasterizer_accelerated.cpp
core: memory: Move to Core::Memory namespace.
2020-04-17 00:59:28 -04:00
rasterizer_accelerated.h
core: memory: Move to Core::Memory namespace.
2020-04-17 00:59:28 -04:00
rasterizer_interface.h
video_core: Reimplement the buffer cache
2021-02-13 02:17:22 -03:00
renderer_base.cpp
video_core: Initialize renderer with a GPU
2020-08-22 01:51:45 -03:00
renderer_base.h
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
shader_cache.h
shader_cache: Make use of std::erase_if
2020-07-14 15:49:15 -04:00
shader_notify.cpp
video_core: add missing header after 468bd9c1b0
2021-02-23 00:04:36 +00:00
shader_notify.h
async shaders
2020-07-17 14:24:57 +10:00
surface.cpp
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
surface.h
video_core: Rewrite the texture cache
2020-12-30 03:38:50 -03:00
video_core.cpp
gpu: Report renderer errors with exceptions
2021-02-13 02:16:19 -03:00
video_core.h
Frontend/GPU: Refactor context management
2020-03-24 21:03:42 -06:00