mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-14 11:54:58 +00:00
327 lines
11 KiB
C++
327 lines
11 KiB
C++
// Copyright 2017 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include <memory>
|
|
#include <thread>
|
|
#include "common/param_package.h"
|
|
#include "input_common/analog_from_button.h"
|
|
#include "input_common/gcadapter/gc_adapter.h"
|
|
#include "input_common/gcadapter/gc_poller.h"
|
|
#include "input_common/keyboard.h"
|
|
#include "input_common/main.h"
|
|
#include "input_common/motion_from_button.h"
|
|
#include "input_common/mouse/mouse_input.h"
|
|
#include "input_common/mouse/mouse_poller.h"
|
|
#include "input_common/touch_from_button.h"
|
|
#include "input_common/udp/client.h"
|
|
#include "input_common/udp/udp.h"
|
|
#ifdef HAVE_SDL2
|
|
#include "input_common/sdl/sdl.h"
|
|
#endif
|
|
|
|
namespace InputCommon {
|
|
|
|
struct InputSubsystem::Impl {
|
|
void Initialize() {
|
|
gcadapter = std::make_shared<GCAdapter::Adapter>();
|
|
gcbuttons = std::make_shared<GCButtonFactory>(gcadapter);
|
|
Input::RegisterFactory<Input::ButtonDevice>("gcpad", gcbuttons);
|
|
gcanalog = std::make_shared<GCAnalogFactory>(gcadapter);
|
|
Input::RegisterFactory<Input::AnalogDevice>("gcpad", gcanalog);
|
|
gcvibration = std::make_shared<GCVibrationFactory>(gcadapter);
|
|
Input::RegisterFactory<Input::VibrationDevice>("gcpad", gcvibration);
|
|
|
|
keyboard = std::make_shared<Keyboard>();
|
|
Input::RegisterFactory<Input::ButtonDevice>("keyboard", keyboard);
|
|
Input::RegisterFactory<Input::AnalogDevice>("analog_from_button",
|
|
std::make_shared<AnalogFromButton>());
|
|
Input::RegisterFactory<Input::MotionDevice>("keyboard",
|
|
std::make_shared<MotionFromButton>());
|
|
Input::RegisterFactory<Input::TouchDevice>("touch_from_button",
|
|
std::make_shared<TouchFromButtonFactory>());
|
|
|
|
#ifdef HAVE_SDL2
|
|
sdl = SDL::Init();
|
|
#endif
|
|
|
|
udp = std::make_shared<InputCommon::CemuhookUDP::Client>();
|
|
udpmotion = std::make_shared<UDPMotionFactory>(udp);
|
|
Input::RegisterFactory<Input::MotionDevice>("cemuhookudp", udpmotion);
|
|
udptouch = std::make_shared<UDPTouchFactory>(udp);
|
|
Input::RegisterFactory<Input::TouchDevice>("cemuhookudp", udptouch);
|
|
|
|
mouse = std::make_shared<MouseInput::Mouse>();
|
|
mousebuttons = std::make_shared<MouseButtonFactory>(mouse);
|
|
Input::RegisterFactory<Input::ButtonDevice>("mouse", mousebuttons);
|
|
mouseanalog = std::make_shared<MouseAnalogFactory>(mouse);
|
|
Input::RegisterFactory<Input::AnalogDevice>("mouse", mouseanalog);
|
|
mousemotion = std::make_shared<MouseMotionFactory>(mouse);
|
|
Input::RegisterFactory<Input::MotionDevice>("mouse", mousemotion);
|
|
mousetouch = std::make_shared<MouseTouchFactory>(mouse);
|
|
Input::RegisterFactory<Input::TouchDevice>("mouse", mousetouch);
|
|
}
|
|
|
|
void Shutdown() {
|
|
Input::UnregisterFactory<Input::ButtonDevice>("keyboard");
|
|
Input::UnregisterFactory<Input::MotionDevice>("keyboard");
|
|
keyboard.reset();
|
|
Input::UnregisterFactory<Input::AnalogDevice>("analog_from_button");
|
|
Input::UnregisterFactory<Input::TouchDevice>("touch_from_button");
|
|
#ifdef HAVE_SDL2
|
|
sdl.reset();
|
|
#endif
|
|
Input::UnregisterFactory<Input::ButtonDevice>("gcpad");
|
|
Input::UnregisterFactory<Input::AnalogDevice>("gcpad");
|
|
Input::UnregisterFactory<Input::VibrationDevice>("gcpad");
|
|
|
|
gcbuttons.reset();
|
|
gcanalog.reset();
|
|
gcvibration.reset();
|
|
|
|
Input::UnregisterFactory<Input::MotionDevice>("cemuhookudp");
|
|
Input::UnregisterFactory<Input::TouchDevice>("cemuhookudp");
|
|
|
|
udpmotion.reset();
|
|
udptouch.reset();
|
|
|
|
Input::UnregisterFactory<Input::ButtonDevice>("mouse");
|
|
Input::UnregisterFactory<Input::AnalogDevice>("mouse");
|
|
Input::UnregisterFactory<Input::MotionDevice>("mouse");
|
|
Input::UnregisterFactory<Input::TouchDevice>("mouse");
|
|
|
|
mousebuttons.reset();
|
|
mouseanalog.reset();
|
|
mousemotion.reset();
|
|
mousetouch.reset();
|
|
}
|
|
|
|
[[nodiscard]] std::vector<Common::ParamPackage> GetInputDevices() const {
|
|
std::vector<Common::ParamPackage> devices = {
|
|
Common::ParamPackage{{"display", "Any"}, {"class", "any"}},
|
|
Common::ParamPackage{{"display", "Keyboard/Mouse"}, {"class", "keyboard"}},
|
|
};
|
|
#ifdef HAVE_SDL2
|
|
auto sdl_devices = sdl->GetInputDevices();
|
|
devices.insert(devices.end(), sdl_devices.begin(), sdl_devices.end());
|
|
#endif
|
|
auto udp_devices = udp->GetInputDevices();
|
|
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
|
|
auto gcpad_devices = gcadapter->GetInputDevices();
|
|
devices.insert(devices.end(), gcpad_devices.begin(), gcpad_devices.end());
|
|
return devices;
|
|
}
|
|
|
|
[[nodiscard]] AnalogMapping GetAnalogMappingForDevice(
|
|
const Common::ParamPackage& params) const {
|
|
if (!params.Has("class") || params.Get("class", "") == "any") {
|
|
return {};
|
|
}
|
|
if (params.Get("class", "") == "gcpad") {
|
|
return gcadapter->GetAnalogMappingForDevice(params);
|
|
}
|
|
#ifdef HAVE_SDL2
|
|
if (params.Get("class", "") == "sdl") {
|
|
return sdl->GetAnalogMappingForDevice(params);
|
|
}
|
|
#endif
|
|
return {};
|
|
}
|
|
|
|
[[nodiscard]] ButtonMapping GetButtonMappingForDevice(
|
|
const Common::ParamPackage& params) const {
|
|
if (!params.Has("class") || params.Get("class", "") == "any") {
|
|
return {};
|
|
}
|
|
if (params.Get("class", "") == "gcpad") {
|
|
return gcadapter->GetButtonMappingForDevice(params);
|
|
}
|
|
#ifdef HAVE_SDL2
|
|
if (params.Get("class", "") == "sdl") {
|
|
return sdl->GetButtonMappingForDevice(params);
|
|
}
|
|
#endif
|
|
return {};
|
|
}
|
|
|
|
[[nodiscard]] MotionMapping GetMotionMappingForDevice(
|
|
const Common::ParamPackage& params) const {
|
|
if (!params.Has("class") || params.Get("class", "") == "any") {
|
|
return {};
|
|
}
|
|
if (params.Get("class", "") == "cemuhookudp") {
|
|
// TODO return the correct motion device
|
|
return {};
|
|
}
|
|
#ifdef HAVE_SDL2
|
|
if (params.Get("class", "") == "sdl") {
|
|
return sdl->GetMotionMappingForDevice(params);
|
|
}
|
|
#endif
|
|
return {};
|
|
}
|
|
|
|
std::shared_ptr<Keyboard> keyboard;
|
|
#ifdef HAVE_SDL2
|
|
std::unique_ptr<SDL::State> sdl;
|
|
#endif
|
|
std::shared_ptr<GCButtonFactory> gcbuttons;
|
|
std::shared_ptr<GCAnalogFactory> gcanalog;
|
|
std::shared_ptr<GCVibrationFactory> gcvibration;
|
|
std::shared_ptr<UDPMotionFactory> udpmotion;
|
|
std::shared_ptr<UDPTouchFactory> udptouch;
|
|
std::shared_ptr<MouseButtonFactory> mousebuttons;
|
|
std::shared_ptr<MouseAnalogFactory> mouseanalog;
|
|
std::shared_ptr<MouseMotionFactory> mousemotion;
|
|
std::shared_ptr<MouseTouchFactory> mousetouch;
|
|
std::shared_ptr<CemuhookUDP::Client> udp;
|
|
std::shared_ptr<GCAdapter::Adapter> gcadapter;
|
|
std::shared_ptr<MouseInput::Mouse> mouse;
|
|
};
|
|
|
|
InputSubsystem::InputSubsystem() : impl{std::make_unique<Impl>()} {}
|
|
|
|
InputSubsystem::~InputSubsystem() = default;
|
|
|
|
void InputSubsystem::Initialize() {
|
|
impl->Initialize();
|
|
}
|
|
|
|
void InputSubsystem::Shutdown() {
|
|
impl->Shutdown();
|
|
}
|
|
|
|
Keyboard* InputSubsystem::GetKeyboard() {
|
|
return impl->keyboard.get();
|
|
}
|
|
|
|
const Keyboard* InputSubsystem::GetKeyboard() const {
|
|
return impl->keyboard.get();
|
|
}
|
|
|
|
MouseInput::Mouse* InputSubsystem::GetMouse() {
|
|
return impl->mouse.get();
|
|
}
|
|
|
|
const MouseInput::Mouse* InputSubsystem::GetMouse() const {
|
|
return impl->mouse.get();
|
|
}
|
|
|
|
std::vector<Common::ParamPackage> InputSubsystem::GetInputDevices() const {
|
|
return impl->GetInputDevices();
|
|
}
|
|
|
|
AnalogMapping InputSubsystem::GetAnalogMappingForDevice(const Common::ParamPackage& device) const {
|
|
return impl->GetAnalogMappingForDevice(device);
|
|
}
|
|
|
|
ButtonMapping InputSubsystem::GetButtonMappingForDevice(const Common::ParamPackage& device) const {
|
|
return impl->GetButtonMappingForDevice(device);
|
|
}
|
|
|
|
MotionMapping InputSubsystem::GetMotionMappingForDevice(const Common::ParamPackage& device) const {
|
|
return impl->GetMotionMappingForDevice(device);
|
|
}
|
|
|
|
GCAnalogFactory* InputSubsystem::GetGCAnalogs() {
|
|
return impl->gcanalog.get();
|
|
}
|
|
|
|
const GCAnalogFactory* InputSubsystem::GetGCAnalogs() const {
|
|
return impl->gcanalog.get();
|
|
}
|
|
|
|
GCButtonFactory* InputSubsystem::GetGCButtons() {
|
|
return impl->gcbuttons.get();
|
|
}
|
|
|
|
const GCButtonFactory* InputSubsystem::GetGCButtons() const {
|
|
return impl->gcbuttons.get();
|
|
}
|
|
|
|
UDPMotionFactory* InputSubsystem::GetUDPMotions() {
|
|
return impl->udpmotion.get();
|
|
}
|
|
|
|
const UDPMotionFactory* InputSubsystem::GetUDPMotions() const {
|
|
return impl->udpmotion.get();
|
|
}
|
|
|
|
UDPTouchFactory* InputSubsystem::GetUDPTouch() {
|
|
return impl->udptouch.get();
|
|
}
|
|
|
|
const UDPTouchFactory* InputSubsystem::GetUDPTouch() const {
|
|
return impl->udptouch.get();
|
|
}
|
|
|
|
MouseButtonFactory* InputSubsystem::GetMouseButtons() {
|
|
return impl->mousebuttons.get();
|
|
}
|
|
|
|
const MouseButtonFactory* InputSubsystem::GetMouseButtons() const {
|
|
return impl->mousebuttons.get();
|
|
}
|
|
|
|
MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() {
|
|
return impl->mouseanalog.get();
|
|
}
|
|
|
|
const MouseAnalogFactory* InputSubsystem::GetMouseAnalogs() const {
|
|
return impl->mouseanalog.get();
|
|
}
|
|
|
|
MouseMotionFactory* InputSubsystem::GetMouseMotions() {
|
|
return impl->mousemotion.get();
|
|
}
|
|
|
|
const MouseMotionFactory* InputSubsystem::GetMouseMotions() const {
|
|
return impl->mousemotion.get();
|
|
}
|
|
|
|
MouseTouchFactory* InputSubsystem::GetMouseTouch() {
|
|
return impl->mousetouch.get();
|
|
}
|
|
|
|
const MouseTouchFactory* InputSubsystem::GetMouseTouch() const {
|
|
return impl->mousetouch.get();
|
|
}
|
|
|
|
void InputSubsystem::ReloadInputDevices() {
|
|
if (!impl->udp) {
|
|
return;
|
|
}
|
|
impl->udp->ReloadSockets();
|
|
}
|
|
|
|
std::vector<std::unique_ptr<Polling::DevicePoller>> InputSubsystem::GetPollers([
|
|
[maybe_unused]] Polling::DeviceType type) const {
|
|
#ifdef HAVE_SDL2
|
|
return impl->sdl->GetPollers(type);
|
|
#else
|
|
return {};
|
|
#endif
|
|
}
|
|
|
|
std::string GenerateKeyboardParam(int key_code) {
|
|
Common::ParamPackage param;
|
|
param.Set("engine", "keyboard");
|
|
param.Set("code", key_code);
|
|
param.Set("toggle", false);
|
|
return param.Serialize();
|
|
}
|
|
|
|
std::string GenerateAnalogParamFromKeys(int key_up, int key_down, int key_left, int key_right,
|
|
int key_modifier, float modifier_scale) {
|
|
Common::ParamPackage circle_pad_param{
|
|
{"engine", "analog_from_button"},
|
|
{"up", GenerateKeyboardParam(key_up)},
|
|
{"down", GenerateKeyboardParam(key_down)},
|
|
{"left", GenerateKeyboardParam(key_left)},
|
|
{"right", GenerateKeyboardParam(key_right)},
|
|
{"modifier", GenerateKeyboardParam(key_modifier)},
|
|
{"modifier_scale", std::to_string(modifier_scale)},
|
|
};
|
|
return circle_pad_param.Serialize();
|
|
}
|
|
} // namespace InputCommon
|