wwylele
ea51a3af26
SwRasterizer: implement custom clip plane
2017-08-24 15:34:27 +03:00
wwylele
2617de1fe6
EmuWindow: refactor touch input into a TouchDevice
2017-08-24 15:00:56 +03:00
wwylele
c84e60b470
HID: use TouchDevice for touch pad
2017-08-24 13:56:43 +03:00
James Rowe
61442d6afb
Merge pull request #2839 from Subv/global_kernel_lock
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Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
2017-08-23 18:17:44 -06:00
bunnei
2bbff9fa96
Merge pull request #2893 from Subv/not_schedule_main_thread
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Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
2017-08-22 17:45:47 -04:00
Subv
f484927ed0
Kernel/Memory: Acquire the global HLE lock when a memory read/write operation falls outside of the fast path, for it might perform an MMIO operation.
2017-08-22 09:30:58 -05:00
Subv
bca8916cea
Kernel/HLE: Use a mutex to synchronize access to the HLE kernel state between the cpu thread and any other possible threads that might touch the kernel (network thread, etc).
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This mutex is acquired in SVC::CallSVC, ie, as soon as the guest application enters the HLE kernel, and should be acquired by the aforementioned threads before modifying kernel structures.
2017-08-22 09:30:55 -05:00
James Rowe
a8675f4287
Merge pull request #2888 from Subv/warnings
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Fixed some warnings in the core project.
2017-08-22 08:09:09 -06:00
wwylele
4d058cfb76
motion_emu: fix initialization order
2017-08-22 11:43:44 +03:00
wwylele
17c6104d2a
gl_rasterizer/lighting: more accurate CP formula
2017-08-22 09:34:44 +03:00
wwylele
b5aa570354
SwRasterizer/Lighting: implement LUT input CP
2017-08-22 09:34:44 +03:00
wwylele
3e478ca131
SwRasterizer/Lighting: implement bump mapping
2017-08-22 09:34:44 +03:00
Subv
fa228ca637
Kernel/Threads: Don't immediately switch to the new main thread when loading a new process.
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This is necessary for loading multiple processes at the same time.
The main thread will be automatically scheduled when necessary once the scheduler runs.
2017-08-21 20:54:29 -05:00
Subv
8a9a4e2c42
GPU/Warnings: Explicitly cast the screen refresh ticks to u64.
2017-08-21 08:34:30 -05:00
Subv
65f19b51c4
Warnings: Add UNREACHABLE macros to switches that contemplate all possible values.
2017-08-21 08:34:28 -05:00
Subv
145a7293a3
HLE/Applets: Fixed some conversion warnings when creating the framebuffer shared memory objects.
2017-08-21 08:34:27 -05:00
Subv
d237a89048
CPU/Dynarmic: Fixed a warning when incrementing the number of ticks in ExecuteInstructions.
2017-08-21 08:34:25 -05:00
Subv
9d0841b48b
Dyncom: Use size_t instead of int to store the instruction offsets in the instruction cache.
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Fixes a few warnings.
2017-08-21 08:34:23 -05:00
Subv
d3fb1d6c38
Dyncom: Fixed a conversion warning when decoding thumb instructions.
2017-08-21 08:20:36 -05:00
wwylele
63b6e802cd
swrasterizer: remove invalid TODO
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This function is called in clipping, before the pespective divide, and is not used in later rasterization. Thus it doesn't need perspective correction.
2017-08-21 08:03:07 +03:00
wwylele
72b26ac32f
swrasterizer/clipper: remove tested TODO
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hwtested. Current implementation is the correct behavior
2017-08-21 08:03:07 +03:00
wwylele
5a4af616c6
gl_shader_gen: simplify and clarify the depth transformation between vertex shader and fragment shader
2017-08-21 08:03:07 +03:00
wwylele
1eca380886
gl_rasterizer: add clipping plane z<=0 defined in PICA
2017-08-21 08:03:07 +03:00
Yuri Kunde Schlesner
46d1ca768d
Merge pull request #2872 from wwylele/sw-geo-factor
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SwRasterizer/Lighting: implement geometric factor
2017-08-20 17:49:42 -07:00
James Rowe
bbfa9d0635
Merge pull request #2861 from wwylele/motion-refactor
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Refactor MotionEmu into a InputDevice
2017-08-19 23:43:01 -06:00
wwylele
54c0c8adee
HID: fix a comment and a warning
2017-08-20 08:37:48 +03:00
James Rowe
8afa81ac1b
Merge pull request #2871 from wwylele/sw-spotlight
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SwRasterizer/Lighting: implement spot light
2017-08-19 20:10:24 -06:00
B3n30
5d0a1e7efd
Added missing parts in libnetwork ( #2838 )
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* Network: Set and send the game information over enet
Added Callbacks for RoomMember and GetMemberList to Room in preparation for web_services.
2017-08-19 11:14:33 -06:00
wwylele
0f35755572
pica/command_processor: build geometry pipeline and run geometry shader
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The geometry pipeline manages data transfer between VS, GS and primitive assembler. It has known four modes:
- no GS mode: sends VS output directly to the primitive assembler (what citra currently does)
- GS mode 0: sends VS output to GS input registers, and sends GS output to primitive assembler
- GS mode 1: sends VS output to GS uniform registers, and sends GS output to primitive assembler. It also takes an index from the index buffer at the beginning of each primitive for determine the primitive size.
- GS mode 2: similar to mode 1, but doesn't take the index and uses a fixed primitive size.
hwtest shows that immediate mode also supports GS (at least for mode 0), so the geometry pipeline gets refactored into its own class for supporting both drawing mode.
In the immediate mode, some games don't set the pipeline registers to a valid value until the first attribute input, so a geometry pipeline reset flag is set in `pipeline.vs_default_attributes_setup.index` trigger, and the actual pipeline reconfigure is triggered in the first attribute input.
In the normal drawing mode with index buffer, the vertex cache is a little bit modified to support the geometry pipeline. Instead of OutputVertex, it now holds AttributeBuffer, which is the input to the geometry pipeline. The AttributeBuffer->OutputVertex conversion is done inside the pipeline vertex handler. The actual hardware vertex cache is believed to be implemented in a similar way (because this is the only way that makes sense).
Both geometry pipeline and GS unit rely on states preservation across drawing call, so they are put into the global state. In the future, the other three vertex shader units should be also placed in the global state, and a scheduler should be implemented on top of the four units. Note that the current gs_unit already allows running VS on it in the future.
2017-08-19 10:13:20 +03:00
wwylele
8285ca4ad8
pica/shader/jit: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
36981a5aa6
pica/primitive_assembly: Handle winding for GS primitive
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hwtest shows that, although GS always emit a group of three vertices as one primitive, it still respects to the topology type, as if the three vertices are input into the primitive assembler independently and sequentially. It is also shown that the winding flag in SETEMIT only takes effect for Shader topology type, which is believed to be the actual difference between List and Shader (hence removed the TODO). However, only Shader topology type is observed in official games when GS is in use, so the other mode seems to be just unintended usage.
2017-08-19 10:13:20 +03:00
wwylele
bb63ae3052
correct constness
2017-08-19 10:13:20 +03:00
wwylele
28128348f2
pica/shader/interpreter: implement SETEMIT and EMIT
2017-08-19 10:13:20 +03:00
wwylele
46c6973d2b
pica/shader: extend UnitState for GS
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Among four shader units in pica, a special unit can be configured to run both VS and GS program. GSUnitState represents this unit, which extends UnitState (which represents the other three normal units) with extra state for primitive emitting. It uses lots of raw pointers to represent internal structure in order to keep it standard layout type for JIT to access.
This unit doesn't handle triangle winding (inverting) itself; instead, it calls a WindingSetter handler. This will be explained in the following commits
2017-08-19 10:13:20 +03:00
wwylele
223bd35450
motion_emu: no need to include thread in header
2017-08-19 07:21:02 +03:00
Yuri Kunde Schlesner
21204ba488
Merge pull request #2881 from MerryMage/dsp-firm-check
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dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 20:14:41 -07:00
MerryMage
b67c2dc82c
dsp_dsp: Remove size assertion in LoadComponent
2017-08-15 10:16:50 +01:00
Dave Leaver
bf71fc0342
Fix Spelling/English mistakes
2017-08-14 09:15:39 +12:00
Sebastian Valle
d59f503729
Merge pull request #2843 from Subv/applet_slots
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Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System)
2017-08-12 10:27:57 -05:00
wwylele
686fb3e78c
gl_shader_gen: don't call SampleTexture when bump map is not used
2017-08-11 18:35:00 +03:00
wwylele
188194908c
move MotionEmu from core/frontend to input_common as a InputDevice
2017-08-11 11:05:08 +03:00
wwylele
867eabd6b7
HID: use MotionDevice for Accelerometer and Gyroscope
2017-08-11 11:03:18 +03:00
Weiyi Wang
53ef90d1bd
Merge pull request #2874 from danzel/spelling-1
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Fix some spelling mistakes
2017-08-11 11:02:14 +03:00
danzel
8d3f48d0a3
Fix some spelling mistakes
2017-08-11 19:51:16 +12:00
wwylele
945f9a1b04
SwRasterizer/Lighting: implement spot light
2017-08-11 01:19:10 +03:00
wwylele
14ee32c46a
SwRasterizer/Lighting: implement geometric factor
2017-08-11 01:18:43 +03:00
Weiyi Wang
aaf5161344
Merge pull request #2863 from wwylele/pad-state-zero
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HID: zero unused PadState bits
2017-08-10 17:50:18 +03:00
wwylele
599de29ea3
HID: zero unused PadState bits
2017-08-10 17:01:03 +03:00
wwylele
5d9d42f0d0
SwRasterizer/Lighting: use make_tuple instead of constructor
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implicit tuple constructor is a c++17 thing, which is not supported by some not-so-old libraries. Play safe for now
2017-08-10 12:19:58 +03:00
wwylele
db309b2423
pica/regs: layout geometry shader configuration regs
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All the register meanings are derived from ctrulib (3dbrew is outdated for most of them)
2017-08-10 01:53:08 +03:00
bunnei
c2466a2f19
Merge pull request #2862 from j-selby/update-cryptopp
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Update CryptoPP (byte ambiguity)
2017-08-09 16:18:43 -04:00
Weiyi Wang
792dee47a7
Merge pull request #2822 from wwylele/sw_lighting-2
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Implement fragment lighting in the sw renderer (take 2)
2017-08-09 18:54:29 +03:00
Weiyi Wang
93ab46e500
Merge pull request #2856 from wwylele/shader-share
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pica: upload shared shader code & swizzle to both unit
2017-08-09 18:52:30 +03:00
mailwl
a6273dd56a
Service/dlp: Update function tables according 3dbrew
2017-08-09 16:14:07 +03:00
James
1a44949ef7
Update cryptopp
2017-08-08 17:50:09 +10:00
Subv
177e8ce655
Services/APT: Use the AppletAttributes union directly when dealing with applet attrs.
2017-08-07 16:09:55 -05:00
Subv
73fba0de46
Services/APT: Use an array to hold data about the 4 possible concurrent applet types (Application, Library, HomeMenu, System).
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This gives each applet type its own set of events as per the real NS module.
2017-08-07 14:53:58 -05:00
wwylele
baa24f4ea9
pica: upload shared shader code to both unit
2017-08-07 10:30:05 +03:00
Andrea Pascal
f55b7aefd9
Quickfix typo in OpenGL 3.3 error message
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User pointed out on the Discord server that "nothave" is erroneously concatenated. Added a space to prevent it.
2017-08-04 23:11:27 -04:00
bunnei
fb8de89859
telemetry: Add field for OsPlatform.
2017-08-03 20:10:38 -04:00
bunnei
9390d54bb3
telemetry: Add field for BuildName.
2017-08-03 20:10:37 -04:00
bunnei
5c631ec9c5
telemetry: Add field for RequiresSharedFont.
2017-08-03 20:10:37 -04:00
bunnei
a621ab6853
telemetry_session: Log BuildDate and ProgramName fields.
2017-08-03 20:10:37 -04:00
bunnei
f44a1e0291
common: Add build timestamp to scm_rev.
2017-08-03 20:10:37 -04:00
bunnei
9b8e5bea66
core: Expose AppLoader as a public interface.
2017-08-03 20:10:37 -04:00
bunnei
f5cf9960d9
loader: Expose program title.
2017-08-03 20:10:37 -04:00
wwylele
2252a63f80
SwRasterizer/Lighting: shorten file name
2017-08-03 13:51:22 +03:00
wwylele
eda28266fb
SwRasterizer/Lighting: move to its own file
2017-08-02 22:20:40 +03:00
wwylele
48b4105871
SwRasterizer/Lighting: reduce confusion
2017-08-02 22:07:15 +03:00
wwylele
c59ed47608
SwRasterizer/Lighting: move quaternion normalization to the caller
2017-08-02 22:05:53 +03:00
James
941a722ff1
Handle invalid filenames when renaming files/directories
2017-07-31 17:11:53 +10:00
Weiyi Wang
60024ad7c2
Merge pull request #2848 from wwylele/shader-loop-fix
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pica/shader_interpreter: fix off-by-one in LOOP
2017-07-29 12:34:28 +03:00
bunnei
05a38e307c
Merge pull request #2679 from MerryMage/interp-tests
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DynCom VFP tests
2017-07-27 11:21:36 -04:00
bunnei
f15e5522dc
Merge pull request #2840 from Subv/apt_parameter
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Services/APT: Corrected the behavior of the Receive/Send/Glance/CancelParameter functions
2017-07-27 11:14:27 -04:00
wwylele
c89f804a01
pica/shader_interpreter: fix off-by-one in LOOP
2017-07-27 13:48:27 +03:00
bunnei
a724fb3657
Merge pull request #2837 from wwylele/shader-debugger-fix
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Misc shader debugger fixes
2017-07-26 16:00:10 -04:00
B3n30
718423e506
Network: Moved NintendoOUI initalization to RoomMember constructor
2017-07-26 21:06:40 +02:00
MerryMage
a08edd67eb
tests: Add tests for vadd
2017-07-23 12:29:51 +01:00
MerryMage
567c3a2ee7
tests: Arm testing framework
2017-07-23 12:08:43 +01:00
Sebastian Valle
c6a2e519ef
Merge pull request #2816 from wwylele/proctex-lutlutlut
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gl_rasterizer: use texture buffer for proctex LUT
2017-07-22 23:03:48 -05:00
Sebastian Valle
e646bd902d
Merge pull request #2834 from wwylele/depth-enable-fix
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gl_rasterizer_cache: fix using_depth_fb
2017-07-22 23:02:59 -05:00
Weiyi Wang
045d0b5bbd
Merge pull request #2799 from yuriks/virtual-cached-range-flush
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Add address conversion functions returning optional, Add function to flush virtual region from rasterizer cache
2017-07-22 10:15:52 +03:00
Subv
e59ab7c1d6
Service/APT: Log Send/Cancel/Receive/GlanceParameter calls even if they return an error.
2017-07-21 15:03:06 -05:00
Subv
68596a7068
Services/APT: Return the proper error code when calling SendParameter with an outstanding parameter already in memory.
2017-07-21 14:59:26 -05:00
Subv
a9bc417f59
Services/APT: Reset the APT parameter inside CancelParameter if the conditions are met.
2017-07-21 14:59:25 -05:00
Subv
e403638d9b
Services/APT: Properly clear the apt parameter after a successful ReceiveParameter call.
2017-07-21 14:59:22 -05:00
Subv
2dc720c355
Services/APT: Use the right error codes in ReceiveParameter and GlanceParameter when the parameter doesn't exist.
2017-07-21 14:59:21 -05:00
Subv
5682608df7
Services/APT: Use boost::optional for the APT parameter structure.
2017-07-21 14:59:20 -05:00
wwylele
49602139c8
debugger/shader: display LOOP
2017-07-20 23:30:34 +03:00
wwylele
b5609e1578
debugger/shader: print the invert flag for JMPU
2017-07-20 23:18:07 +03:00
wwylele
8375fd2aba
debugger/shader: fix address register for reverted arithmetic op
2017-07-20 23:12:08 +03:00
wwylele
98cd5164c5
debugger/shader: fix inverted uniform flow control
2017-07-20 22:47:53 +03:00
bunnei
df8b9863f9
telemetry: Log performance, configuration, and system data.
2017-07-17 21:32:28 -04:00
bunnei
822e8d21ea
Merge pull request #2804 from Kloen/theming
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citra-qt: UI Themes
2017-07-17 21:30:01 -04:00
Weiyi Wang
924215a41f
Merge pull request #2818 from B3n30/network
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Enable data transfer over ENet
2017-07-17 17:08:02 +03:00
B3n30
7dbbd8a02e
stubbed frd::UnscrambleLocalFriendCode ( #2827 )
2017-07-16 21:32:08 -05:00
B3n30
77df82f5d6
Network: Changed timeout for receiving packets to 100ms
2017-07-16 21:30:17 +02:00
B3n30
253d3dd3d8
Network: Propagate Room closing to connected members
2017-07-16 21:30:10 +02:00
B3n30
a0626221a5
Network: Made send async in RoomMember
2017-07-16 21:30:04 +02:00
B3n30
859be35d54
Network: Send the game title
2017-07-16 21:29:57 +02:00
B3n30
42e57c1218
Network: Enable sending and receiving chat messages
2017-07-16 21:29:49 +02:00
B3n30
35a0b32553
Network: Handle the disconnect of a client
2017-07-16 21:29:41 +02:00
B3n30
641346c15c
Network: Enable to send WifiPackets
2017-07-16 21:29:34 +02:00
B3n30
ebff5ba514
Network: Init Network in SDL and QT
2017-07-16 21:29:19 +02:00
B3n30
77677e205e
Network: Send JoinRequest and handle the answer in RoomMember
2017-07-16 21:29:11 +02:00
B3n30
2af9a7146d
Network: Handle join request in Room
2017-07-16 21:29:02 +02:00
B3n30
7d9b7394dd
Network: Added Packet class for serialization
2017-07-16 21:28:55 +02:00
B3n30
589dc083a5
Network: Threads for Room and RoomMember
2017-07-16 21:28:47 +02:00
Weiyi Wang
e634b75754
Merge pull request #2784 from wwylele/font-archive
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load shared font from system archive
2017-07-16 20:12:55 +03:00
bunnei
28c3575679
web_backend: Specify api-version on JSON post.
2017-07-11 18:34:30 -04:00
bunnei
33b012e86b
web_service: Add CMake flag to enable.
2017-07-11 18:33:41 -04:00
bunnei
8af3ebb149
telemetry_session: Use TelemetryJson to submit real telemetry.
2017-07-11 18:33:40 -04:00
bunnei
fd3b4451ec
web_service: Implement JSON serialization of telemetry data.
2017-07-11 18:33:38 -04:00
bunnei
a634efa40e
web_backend: Add initial interface to POST data to Citra Web Services.
2017-07-11 18:33:25 -04:00
wwylele
4feff63ffa
SwRasterizer/Lighting: dist atten lut input need to be clamp
2017-07-11 22:19:00 +03:00
wwylele
56e5425e59
SwRasterizer/Lighting: unify float suffix
2017-07-11 22:15:35 +03:00
wwylele
e415558a4f
SwRasterizer/Lighting: get rid of nested return
2017-07-11 22:15:35 +03:00
wwylele
c6d1472513
SwRasterizer/Lighting: refactor GetLutValue into a function.
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merging similar pattern. Also makes the code more similar to the gl one
2017-07-11 22:15:35 +03:00
wwylele
f13cf506e0
SwRasterizer: only interpolate quat and view when lighting is enabled
2017-07-11 21:35:57 +03:00
wwylele
fe44e843fe
vector_math: remove dead template parameter
2017-07-11 20:08:56 +03:00
wwylele
efc655aec0
SwRasterizer/Lighting: pass lighting state as parameter
2017-07-11 20:06:26 +03:00
wwylele
f3660ba9dd
vector_math: remove broken SFINAE stuff
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this was originally added to eliminate warnings on MSVC, but it doesn't work for custom types.
2017-07-11 19:51:29 +03:00
Subv
9906feefbd
SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.
2017-07-11 19:39:15 +03:00
Subv
7526af5e52
SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
2017-07-11 19:39:15 +03:00
Subv
b8229a7684
SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
2017-07-11 19:39:15 +03:00
Subv
7bc467e872
SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
2017-07-11 19:39:15 +03:00
Subv
37ac2b6657
SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
2017-07-11 19:39:15 +03:00
Subv
6250f52e93
SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
2017-07-11 19:39:15 +03:00
Subv
2d69a9b8bf
SwRasterizer: Run clang-format
2017-07-11 19:39:15 +03:00
Subv
73566ff7a9
SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
2017-07-11 19:39:15 +03:00
Subv
2a75837bc3
SwRasterizer: Corrected the light LUT lookups.
2017-07-11 19:39:15 +03:00
Subv
f2d4d5c219
SwRasterizer: Corrected the light LUT lookups.
2017-07-11 19:39:15 +03:00
Subv
80b6fc592e
SwRasterizer: Fixed the lighting lut lookup function.
2017-07-11 19:39:15 +03:00
Subv
10b0bea060
SwRasterizer: Calculate fresnel for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
46b8c8e1da
SwRasterizer: Calculate specular_1 for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
be25e78b07
SwRasterizer: Calculate specular_0 for fragment lighting.
2017-07-11 19:39:15 +03:00
Subv
b2f472a2b1
SwRasterizer: Implement primary fragment color.
2017-07-11 19:39:15 +03:00
bunnei
52fbe1e10c
web_service: Add skeleton project.
2017-07-10 00:15:40 -04:00
bunnei
8abf808854
settings: Add telemetry endpoint URL.
2017-07-10 00:15:39 -04:00
bunnei
f7a9d42592
logging: Add WebService as a log cateogry.
2017-07-10 00:15:30 -04:00
Sebastian Valle
669757a97b
Merge pull request #2815 from mailwl/bossp
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Service/boss:P: Add some functions to FunctionTable
2017-07-08 13:58:40 -05:00
bunnei
6d4bac8522
Merge pull request #2797 from yuriks/cached-vma-free-crash
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Memory: Fix crash when unmapping a VMA covering cached surfaces
2017-07-08 14:07:47 -04:00
B3n30
2e37ce01c9
Implement basic virtual Room support based on enet ( #2803 )
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* Added support for network with ENet lib,
connecting is possible, but data can't be sent, yet.
* fixup! Added support for network with ENet lib,
* fixup! CLang
* fixup! Added support for network with ENet lib,
* fixup! Added support for network with ENet lib,
* fixup! Clang format
* More fixups!
* Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Clang again
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
* fixup! Moved ENetHost* and ENetPeer* into pimpl classes
2017-07-07 15:34:15 -04:00
mailwl
8582194a4c
Service/boss:P: Add some functions to FunctionTable
2017-07-01 12:21:38 +03:00
wwylele
8482933db8
gl_rasterizer: use texture buffer for proctex LUT
2017-07-01 11:02:48 +03:00
Kloen
0e428823f0
Remove unnecessary WIN32_LEAN_AND_MEAN macro definition
2017-06-30 01:59:55 +02:00
Sebastian Valle
56d718b2a1
Merge pull request #2793 from Subv/replyandreceive
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Kernel/SVC: Partially implemented svcReplyAndReceive
2017-06-29 17:05:22 -05:00
Subv
b53fa9514f
Kernel/SVC: Pass the current thread as a parameter to ClientSession::SendSyncRequest.
2017-06-29 12:30:34 -05:00
Yuri Kunde Schlesner
686fde7e52
Merge pull request #2809 from wwylele/texture-copy-fix
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gpu: fix edge cases for TextureCopy
2017-06-29 09:29:40 -07:00
wwylele
85a448d405
gpu: add comments for TextureCopy
2017-06-29 13:09:23 +03:00