archshift
1a2604902f
break_points.cpp: return directly from conditionals
2014-08-12 04:04:54 -07:00
archshift
e3efc613fd
break_points: cleaned up, added find_if
s
2014-08-12 03:48:11 -07:00
archshift
5a7c3ad194
Changed iterators to use auto, some of which using range-based loops
2014-08-11 17:53:23 -07:00
Anthony J. Bentley
dad3655a6d
Use pthread_set_name_np() on OpenBSD.
2014-08-07 22:56:58 -06:00
bunnei
0805ecbaca
GPU: Updated g_last_ticks variable to be more descriptive (represents CPU tick count of last vertical line).
2014-08-06 18:20:02 -04:00
bunnei
7ada2625fe
GPU: Updated horizontal sync line counter to use framebuffer height.
2014-08-06 18:20:01 -04:00
bunnei
d4bd2f2e5d
Thread: Added more descriptive comment to WaitCurrentThread.
2014-08-06 18:19:59 -04:00
bunnei
cad2f21985
GSP: Cleaned up command buffer decoding.
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GSP: Cleaned up code and added additional comments.
GSP: Removed unnecessary TODO comment.
GSP: Changed u32 iterators in TriggerCmdReqQueue to unsigned.
2014-08-06 18:19:56 -04:00
bunnei
36fd1c169e
GSP: Added reinitialization of other state objects.
2014-08-05 23:58:00 -04:00
bunnei
4e9f305ed2
GSP: Removed dumb GX prefixes to functions/structs in GSP namespace.
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- Various other cleanups.
2014-08-05 23:58:00 -04:00
bunnei
99e404e221
GSP: Removed unnecessary GX_FinishCommand function.
2014-08-05 23:57:59 -04:00
bunnei
ec14ffe1cd
GSP: Implements preliminary command synchronization via GPU interrupts.
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Core: Added a comment to explain the logic for the RunLoop iterations.
2014-08-05 23:57:53 -04:00
bunnei
c48ab0bd9e
MemMap: Fixed typo with GetPointer to VRAM address.
2014-08-05 23:54:28 -04:00
bunnei
2542350b85
AddressArbiter: Removed unnecessary HLE::Reschedule.
2014-08-05 23:54:28 -04:00
bunnei
60078baab1
AddressArbiter: Fixed bug with break statements missing from case statements.
2014-08-05 23:54:27 -04:00
bunnei
1b247b8031
SRV: Updated GetProcSemaphore to create an event instead of a mutex.
2014-08-05 23:54:27 -04:00
bunnei
4d4607041b
SVC: Removed ArbitrateAddress log message that spams to much.
2014-08-05 23:53:58 -04:00
bunnei
7a1f813be1
Kernel: Updated Event and Mutex to specify handle that they are blocking for.
2014-08-05 20:14:51 -04:00
bunnei
2003ccf09d
Qt: Removed unnecessary HW::Update.
2014-08-05 20:14:49 -04:00
bunnei
90aaab1df0
Merge pull request #36 from bunnei/fix-memory-unaligned-reads
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Fix memory unaligned reads
2014-08-05 20:09:04 -04:00
bunnei
967e5629de
MemMap: Added an error for unaligned 16-bit memory reads.
2014-08-05 20:05:06 -04:00
bunnei
da81742439
MemMap: Removed Read64 function.
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- Unused code
- Was not correct for unaligned memory reads
2014-08-05 20:01:55 -04:00
bunnei
81fa804b3c
FS: Fix port name (old port name was based on an unaligned memory read).
2014-08-05 19:58:33 -04:00
bunnei
2b52ec4829
MemMap: Fix Read32 for unaligned memory reads.
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MemMap: Cleaned up Read32 unaligned memory access.
2014-08-05 19:58:28 -04:00
bunnei
77fc029a00
ARM: Synchronize Citra's SkyEye core with 3dmoo's.
2014-07-23 19:16:40 -04:00
bunnei
866d2a62e9
Merge pull request #27 from neobrain/disassembly_view_rewrite
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citra-qt: Rewrite disassembly view.
2014-07-23 10:43:46 -04:00
Tony Wasserka
c131fb2c27
citra-qt: Show function names in disassembler based on bunnei's suggestion.
2014-07-23 00:58:52 +02:00
Tony Wasserka
456b9feb25
Disassembler: Chose slightly lower value for chunk size.
2014-07-23 00:50:28 +02:00
Tony Wasserka
9fd2537e93
Use uniform formatting when printing hexadecimal numbers.
2014-07-23 00:44:31 +02:00
Tony Wasserka
afcb250b31
Fix a few warnings.
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Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23 00:44:31 +02:00
Tony Wasserka
2eb61dafc0
GPU: Clarify display transfer code.
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Also makes the illogical component order more obvious.
2014-07-23 00:44:31 +02:00
Tony Wasserka
61e2ffd448
GPU: Add documentation.
2014-07-23 00:44:31 +02:00
Tony Wasserka
4b141791ed
GSP: Add a few comments.
2014-07-23 00:44:31 +02:00
Tony Wasserka
9b0d0c81a0
GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.
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Anonymous structs are not standard C++, hence don't use them.
2014-07-23 00:44:31 +02:00
Tony Wasserka
246cb75584
RegisterSet: Simplify code by using structs for register definition instead of unions.
2014-07-23 00:33:08 +02:00
Tony Wasserka
75775e9ef4
GPU: Make use of RegisterSet.
2014-07-23 00:33:08 +02:00
Tony Wasserka
357d893b26
GPU: Make framebuffer code format-aware.
2014-07-23 00:33:08 +02:00
Tony Wasserka
c6fdeb7b23
Renderer: Fix component order in bottom framebuffer.
2014-07-23 00:33:08 +02:00
Tony Wasserka
cb6f97b2eb
Renderer: Respect the active_fb GPU register.
2014-07-23 00:33:08 +02:00
Tony Wasserka
9b96407e8e
Renderer: Add a few TODOs.
2014-07-23 00:33:08 +02:00
Tony Wasserka
9d618d0b70
GPU: Interface cleanup.
2014-07-23 00:33:08 +02:00
Tony Wasserka
46950ee4de
GPU: Initialize GPU registers to some sensible default state.
2014-07-23 00:33:08 +02:00
Tony Wasserka
baf0aa04f5
GPU: Emulate memory fills.
2014-07-23 00:33:08 +02:00
Tony Wasserka
0b4055c152
GPU: Add proper framebuffer register handling.
2014-07-23 00:33:08 +02:00
Tony Wasserka
bbc6f314eb
GPU: Properly implement display transfers.
2014-07-23 00:33:08 +02:00
Tony Wasserka
16bbc4f81b
GPU: Add display transfer configuration.
2014-07-23 00:33:08 +02:00
Tony Wasserka
ec9511e1db
GSP: HLE GXCommandId::SET_DISPLAY_TRANSFER and GXCommandId::SET_TEXTURE_COPY.
2014-07-23 00:33:08 +02:00
Tony Wasserka
cb8f49b7ea
GSP: Implement ReadHWRegs and WriteHWRegs properly.
2014-07-23 00:33:05 +02:00
Tony Wasserka
994d29f416
Use a more compatible choice of initial framebuffer addresses.
2014-07-22 22:27:27 +02:00
Tony Wasserka
a4d89edd9b
GPU debugger: Don't keep track of debugging data if no debugger views are active.
2014-07-22 22:27:27 +02:00