mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-14 19:04:58 +00:00
Merge pull request #779 from lioncash/shared
hle: Remove unused config_mem and shared_page source files
This commit is contained in:
commit
e0b6771e25
8 changed files with 0 additions and 263 deletions
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@ -40,8 +40,6 @@ add_library(core STATIC
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frontend/input.h
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frontend/input.h
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gdbstub/gdbstub.cpp
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gdbstub/gdbstub.cpp
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gdbstub/gdbstub.h
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gdbstub/gdbstub.h
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hle/config_mem.cpp
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hle/config_mem.h
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hle/ipc.h
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hle/ipc.h
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hle/ipc_helpers.h
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hle/ipc_helpers.h
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hle/kernel/address_arbiter.cpp
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hle/kernel/address_arbiter.cpp
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@ -251,8 +249,6 @@ add_library(core STATIC
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hle/service/vi/vi_s.h
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hle/service/vi/vi_s.h
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hle/service/vi/vi_u.cpp
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hle/service/vi/vi_u.cpp
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hle/service/vi/vi_u.h
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hle/service/vi/vi_u.h
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hle/shared_page.cpp
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hle/shared_page.h
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hw/hw.cpp
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hw/hw.cpp
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hw/hw.h
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hw/hw.h
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hw/lcd.cpp
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hw/lcd.cpp
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@ -1,31 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstring>
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#include "core/hle/config_mem.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace ConfigMem {
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ConfigMemDef config_mem;
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void Init() {
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std::memset(&config_mem, 0, sizeof(config_mem));
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// Values extracted from firmware 11.2.0-35E
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config_mem.kernel_version_min = 0x34;
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config_mem.kernel_version_maj = 0x2;
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config_mem.ns_tid = 0x0004013000008002;
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config_mem.sys_core_ver = 0x2;
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config_mem.unit_info = 0x1; // Bit 0 set for Retail
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config_mem.prev_firm = 0x1;
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config_mem.ctr_sdk_ver = 0x0000F297;
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config_mem.firm_version_min = 0x34;
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config_mem.firm_version_maj = 0x2;
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config_mem.firm_sys_core_ver = 0x2;
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config_mem.firm_ctr_sdk_ver = 0x0000F297;
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}
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} // namespace ConfigMem
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@ -1,56 +0,0 @@
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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// Configuration memory stores various hardware/kernel configuration settings. This memory page is
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// read-only for ARM11 processes. I'm guessing this would normally be written to by the firmware/
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// bootrom. Because we're not emulating this, and essentially just "stubbing" the functionality, I'm
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// putting this as a subset of HLE for now.
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/memory.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace ConfigMem {
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struct ConfigMemDef {
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u8 kernel_unk; // 0
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u8 kernel_version_rev; // 1
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u8 kernel_version_min; // 2
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u8 kernel_version_maj; // 3
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u32_le update_flag; // 4
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u64_le ns_tid; // 8
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u32_le sys_core_ver; // 10
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u8 unit_info; // 14
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u8 boot_firm; // 15
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u8 prev_firm; // 16
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INSERT_PADDING_BYTES(0x1); // 17
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u32_le ctr_sdk_ver; // 18
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INSERT_PADDING_BYTES(0x30 - 0x1C); // 1C
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u32_le app_mem_type; // 30
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INSERT_PADDING_BYTES(0x40 - 0x34); // 34
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u32_le app_mem_alloc; // 40
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u32_le sys_mem_alloc; // 44
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u32_le base_mem_alloc; // 48
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INSERT_PADDING_BYTES(0x60 - 0x4C); // 4C
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u8 firm_unk; // 60
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u8 firm_version_rev; // 61
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u8 firm_version_min; // 62
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u8 firm_version_maj; // 63
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u32_le firm_sys_core_ver; // 64
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u32_le firm_ctr_sdk_ver; // 68
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INSERT_PADDING_BYTES(0x1000 - 0x6C); // 6C
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};
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static_assert(sizeof(ConfigMemDef) == Memory::CONFIG_MEMORY_SIZE,
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"Config Memory structure size is wrong");
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extern ConfigMemDef config_mem;
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void Init();
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} // namespace ConfigMem
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@ -2,7 +2,6 @@
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// Licensed under GPLv2 or any later version
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/handle_table.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/memory.h"
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@ -11,7 +10,6 @@
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/shared_page.h"
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namespace Kernel {
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namespace Kernel {
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@ -19,9 +17,6 @@ unsigned int Object::next_object_id;
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/// Initialize the kernel
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/// Initialize the kernel
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void Init(u32 system_mode) {
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void Init(u32 system_mode) {
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ConfigMem::Init();
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SharedPage::Init();
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Kernel::MemoryInit(system_mode);
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Kernel::MemoryInit(system_mode);
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Kernel::ResourceLimitsInit();
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Kernel::ResourceLimitsInit();
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@ -11,11 +11,9 @@
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/kernel/vm_manager.h"
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#include "core/hle/result.h"
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#include "core/hle/result.h"
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#include "core/hle/shared_page.h"
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#include "core/memory.h"
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#include "core/memory.h"
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#include "core/memory_setup.h"
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#include "core/memory_setup.h"
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@ -63,14 +61,6 @@ void MemoryInit(u32 mem_type) {
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// We must've allocated the entire FCRAM by the end
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// We must've allocated the entire FCRAM by the end
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ASSERT(base == Memory::FCRAM_SIZE);
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ASSERT(base == Memory::FCRAM_SIZE);
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using ConfigMem::config_mem;
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config_mem.app_mem_type = mem_type;
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// app_mem_malloc does not always match the configured size for memory_region[0]: in case the
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// n3DS type override is in effect it reports the size the game expects, not the real one.
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config_mem.app_mem_alloc = memory_region_sizes[mem_type][0];
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config_mem.sys_mem_alloc = static_cast<u32_le>(memory_regions[1].size);
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config_mem.base_mem_alloc = static_cast<u32_le>(memory_regions[2].size);
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}
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}
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void MemoryShutdown() {
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void MemoryShutdown() {
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@ -5,7 +5,6 @@
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#include <algorithm>
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#include <algorithm>
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#include "common/assert.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/hle/config_mem.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/errors.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/kernel/memory.h"
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#include "core/hle/kernel/memory.h"
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@ -13,7 +12,6 @@
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/resource_limit.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/thread.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/kernel/timer.h"
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#include "core/hle/shared_page.h"
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namespace Kernel {
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namespace Kernel {
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@ -1,86 +0,0 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <chrono>
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#include <cstring>
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#include <ctime>
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#include "core/core_timing.h"
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#include "core/hle/shared_page.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace SharedPage {
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SharedPageDef shared_page;
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static CoreTiming::EventType* update_time_event;
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/// Gets system time in 3DS format. The epoch is Jan 1900, and the unit is millisecond.
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static u64 GetSystemTime() {
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auto now = std::chrono::system_clock::now();
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// 3DS system does't allow user to set a time before Jan 1 2000,
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// so we use it as an auxiliary epoch to calculate the console time.
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std::tm epoch_tm;
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epoch_tm.tm_sec = 0;
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epoch_tm.tm_min = 0;
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epoch_tm.tm_hour = 0;
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epoch_tm.tm_mday = 1;
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epoch_tm.tm_mon = 0;
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epoch_tm.tm_year = 100;
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epoch_tm.tm_isdst = 0;
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auto epoch = std::chrono::system_clock::from_time_t(std::mktime(&epoch_tm));
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// 3DS console time uses Jan 1 1900 as internal epoch,
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// so we use the milliseconds between 1900 and 2000 as base console time
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u64 console_time = 3155673600000ULL;
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// Only when system time is after 2000, we set it as 3DS system time
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if (now > epoch) {
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console_time += std::chrono::duration_cast<std::chrono::milliseconds>(now - epoch).count();
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}
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// If the system time is in daylight saving, we give an additional hour to console time
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std::time_t now_time_t = std::chrono::system_clock::to_time_t(now);
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std::tm* now_tm = std::localtime(&now_time_t);
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if (now_tm && now_tm->tm_isdst > 0)
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console_time += 60 * 60 * 1000;
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return console_time;
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}
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static void UpdateTimeCallback(u64 userdata, int cycles_late) {
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DateTime& date_time =
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shared_page.date_time_counter % 2 ? shared_page.date_time_0 : shared_page.date_time_1;
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date_time.date_time = GetSystemTime();
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date_time.update_tick = CoreTiming::GetTicks();
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date_time.tick_to_second_coefficient = CoreTiming::BASE_CLOCK_RATE;
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date_time.tick_offset = 0;
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++shared_page.date_time_counter;
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// system time is updated hourly
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CoreTiming::ScheduleEvent(CoreTiming::msToCycles(60 * 60 * 1000) - cycles_late,
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update_time_event);
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}
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void Init() {
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std::memset(&shared_page, 0, sizeof(shared_page));
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shared_page.running_hw = 0x1; // product
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// Some games wait until this value becomes 0x1, before asking running_hw
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shared_page.unknown_value = 0x1;
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// Set to a completely full battery
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shared_page.battery_state.is_adapter_connected.Assign(1);
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shared_page.battery_state.is_charging.Assign(1);
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update_time_event =
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CoreTiming::RegisterEvent("SharedPage::UpdateTimeCallback", UpdateTimeCallback);
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CoreTiming::ScheduleEvent(0, update_time_event);
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}
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} // namespace SharedPage
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@ -1,69 +0,0 @@
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// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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/**
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* The shared page stores various runtime configuration settings. This memory page is
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* read-only for user processes (there is a bit in the header that grants the process
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* write access, according to 3dbrew; this is not emulated)
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*/
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#include "common/bit_field.h"
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#include "common/common_funcs.h"
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#include "common/common_types.h"
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#include "common/swap.h"
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#include "core/memory.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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namespace SharedPage {
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// See http://3dbrew.org/wiki/Configuration_Memory#Shared_Memory_Page_For_ARM11_Processes
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struct DateTime {
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u64_le date_time; // 0
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u64_le update_tick; // 8
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u64_le tick_to_second_coefficient; // 10
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u64_le tick_offset; // 18
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};
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static_assert(sizeof(DateTime) == 0x20, "Datetime size is wrong");
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union BatteryState {
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u8 raw;
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BitField<0, 1, u8> is_adapter_connected;
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BitField<1, 1, u8> is_charging;
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BitField<2, 3, u8> charge_level;
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};
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struct SharedPageDef {
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// Most of these names are taken from the 3dbrew page linked above.
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u32_le date_time_counter; // 0
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u8 running_hw; // 4
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/// "Microcontroller hardware info"
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u8 mcu_hw_info; // 5
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INSERT_PADDING_BYTES(0x20 - 0x6); // 6
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DateTime date_time_0; // 20
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DateTime date_time_1; // 40
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u8 wifi_macaddr[6]; // 60
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u8 wifi_link_level; // 66
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u8 wifi_unknown2; // 67
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INSERT_PADDING_BYTES(0x80 - 0x68); // 68
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float_le sliderstate_3d; // 80
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u8 ledstate_3d; // 84
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BatteryState battery_state; // 85
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u8 unknown_value; // 86
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INSERT_PADDING_BYTES(0xA0 - 0x87); // 87
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u64_le menu_title_id; // A0
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u64_le active_menu_title_id; // A8
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INSERT_PADDING_BYTES(0x1000 - 0xB0); // B0
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};
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static_assert(sizeof(SharedPageDef) == Memory::SHARED_PAGE_SIZE,
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"Shared page structure size is wrong");
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extern SharedPageDef shared_page;
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void Init();
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} // namespace SharedPage
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