added core and mem_map files to the project

This commit is contained in:
ShizZy 2013-09-05 18:33:46 -04:00
parent a7ab25441c
commit d708e2d68a
7 changed files with 244 additions and 14 deletions

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@ -1,12 +1,12 @@
/*!
* Copyright (C) 2005-2012 Gekko Emulator
/**
* Copyright (C) 2013 Akiru Emulator
*
* \file pcafe.h
* \author ShizZy <shizzy247@gmail.com>
* \date 2012-02-11
* \brief Main entry point
* @file akiru.cpp
* @author ShizZy <shizzy247@gmail.com>
* @date 2013-09-04
* @brief Main entry point
*
* \section LICENSE
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
@ -22,14 +22,14 @@
* http://code.google.com/p/gekko-gc-emu/
*/
#ifndef PCAFE_PCAFE_H_
#define PCAFE_PCAFE_H_
#ifndef AKIRU_AKIRU_H_
#define AKIRU_AKIRU_H_
#include "version.h"
#define APP_NAME "gekko"
#define APP_NAME "akiru"
#define APP_VERSION "0.31-" VERSION
#define APP_TITLE APP_NAME " " APP_VERSION
#define COPYRIGHT "Copyright (C) 2005-2012 Gekko Team"
#define COPYRIGHT "Copyright (C) 2005-2012 Akiru Team"
#endif // PCAFE_PCAFE_H_
#endif // AKIRU_AKIRU_H_

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@ -183,9 +183,12 @@
<ItemGroup>
<ClCompile Include="src\arm\disassembler\arm_disasm.cpp" />
<ClCompile Include="src\core.cpp" />
<ClCompile Include="src\mem_map.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\arm\disassembler\arm_disasm.h" />
<ClInclude Include="src\core.h" />
<ClInclude Include="src\mem_map.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">

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@ -5,6 +5,7 @@
<ClCompile Include="src\arm\disassembler\arm_disasm.cpp">
<Filter>arm\disassembler</Filter>
</ClCompile>
<ClCompile Include="src\mem_map.cpp" />
</ItemGroup>
<ItemGroup>
<Filter Include="arm">
@ -18,5 +19,7 @@
<ClInclude Include="src\arm\disassembler\arm_disasm.h">
<Filter>arm\disassembler</Filter>
</ClInclude>
<ClInclude Include="src\mem_map.h" />
<ClInclude Include="src\core.h" />
</ItemGroup>
</Project>

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@ -1,2 +1,46 @@
void null() {
}
/**
* Copyright (C) 2013 Akiru Emulator
*
* @file core.cpp
* @author ShizZy <shizzy247@gmail.com>
* @date 2013-09-04
* @brief Core of emulator
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#include "core.h"
namespace Core {
/// Start the core
void Start() {
}
/// Kill the core
void Kill() {
}
/// Stop the core
void Stop() {
}
/// Initialize the core
int Init(EmuWindow* emu_window) {
return 0;
}
} // namespace

70
src/core/src/core.h Normal file
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@ -0,0 +1,70 @@
/**
* Copyright (C) 2013 Akiru Emulator
*
* @file core.h
* @author ShizZy <shizzy247@gmail.com>
* @date 2013-09-04
* @brief Core of emulator
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#ifndef CORE_CORE_H_
#define CORE_CORE_H_
////////////////////////////////////////////////////////////////////////////////////////////////////
#include "common.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
class EmuWindow;
namespace Core {
// State of the full emulator
typedef enum {
SYS_NULL = 0, ///< System is in null state, nothing initialized
SYS_IDLE, ///< System is in an initialized state, but not running
SYS_RUNNING, ///< System is running
SYS_LOADING, ///< System is loading a ROM
SYS_HALTED, ///< System is halted (error)
SYS_STALLED, ///< System is stalled (unused)
SYS_DEBUG, ///< System is in a special debug mode (unused)
SYS_DIE ///< System is shutting down
} SystemState;
/// Start the core
void Start();
/// Kill the core
void Kill();
/// Stop the core
void Stop();
/// Initialize the core
int Init(EmuWindow* emu_window);
extern SystemState g_state; ///< State of the emulator
extern bool g_started; ///< Whether or not the emulator has been started
} // namespace
////////////////////////////////////////////////////////////////////////////////////////////////////
#endif // CORE_CORE_H_

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src/core/src/mem_map.cpp Normal file
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@ -0,0 +1,52 @@
/**
* Copyright (C) 2013 Akiru Emulator
*
* @file mem_map.cpp
* @author ShizZy <shizzy247@gmail.com>
* @date 2013-09-05
* @brief Memory map - handles virtual to physical memory access
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#include "mem_map.h"
namespace Memory {
u8 Read8(const u32 addr) {
return 0xDE;
}
u16 Read16(const u32 addr) {
return 0xDEAD;
}
u32 Read32(const u32 addr) {
return 0xDEADBEEF;
}
void Write8(const u32 addr, const u32 data) {
}
void Write16(const u32 addr, const u32 data) {
}
void Write32(const u32 addr, const u32 data) {
}
} // namespace

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src/core/src/mem_map.h Normal file
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/**
* Copyright (C) 2013 Akiru Emulator
*
* @file mem_map.h
* @author ShizZy <shizzy247@gmail.com>
* @date 2013-09-05
* @brief Memory map - handles virtual to physical memory access
*
* @section LICENSE
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of
* the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details at
* http://www.gnu.org/copyleft/gpl.html
*
* Official project repository can be found at:
* http://code.google.com/p/gekko-gc-emu/
*/
#ifndef CORE_MEM_MAP_H_
#define CORE_MEM_MAP_H_
////////////////////////////////////////////////////////////////////////////////////////////////////
#include "common.h"
#include "common_types.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace Memory {
extern u8* g_ram;
extern u8* g_vram;
extern u32 g_memory_size;
extern u32 g_memory_mask;
void Init();
void Shutdown();
u8 Read8(const u32 addr);
u16 Read16(const u32 addr);
u32 Read32(const u32 addr);
void Write8(const u32 addr, const u32 data);
void Write16(const u32 addr, const u32 data);
void Write32(const u32 addr, const u32 data);
} // namespace
////////////////////////////////////////////////////////////////////////////////////////////////////
#endif // CORE_MEM_MAP_H_