mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-13 12:44:57 +00:00
Merge pull request #5162 from lioncash/copy-shader
gl_shader_decompiler: Elide unnecessary copies within DeclareConstantBuffers()
This commit is contained in:
commit
d1a2b3fb18
1 changed files with 1 additions and 1 deletions
|
@ -878,7 +878,7 @@ private:
|
|||
}
|
||||
|
||||
u32 binding = device.GetBaseBindings(stage).uniform_buffer;
|
||||
for (const auto [index, info] : ir.GetConstantBuffers()) {
|
||||
for (const auto& [index, info] : ir.GetConstantBuffers()) {
|
||||
const u32 num_elements = Common::AlignUp(info.GetSize(), 4) / 4;
|
||||
const u32 size = info.IsIndirect() ? MAX_CONSTBUFFER_ELEMENTS : num_elements;
|
||||
code.AddLine("layout (std140, binding = {}) uniform {} {{", binding++,
|
||||
|
|
Loading…
Reference in a new issue