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am: stop emulation when all applets are closed
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68303ed601
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1 changed files with 8 additions and 0 deletions
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@ -221,6 +221,7 @@ void AppletManager::InsertApplet(std::shared_ptr<Applet> applet) {
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void AppletManager::TerminateAndRemoveApplet(AppletResourceUserId aruid) {
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void AppletManager::TerminateAndRemoveApplet(AppletResourceUserId aruid) {
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std::shared_ptr<Applet> applet;
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std::shared_ptr<Applet> applet;
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bool should_stop = false;
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{
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{
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std::scoped_lock lk{m_lock};
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std::scoped_lock lk{m_lock};
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@ -231,10 +232,17 @@ void AppletManager::TerminateAndRemoveApplet(AppletResourceUserId aruid) {
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applet = it->second;
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applet = it->second;
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m_applets.erase(it);
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m_applets.erase(it);
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should_stop = m_applets.empty();
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}
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}
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// Terminate process.
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// Terminate process.
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applet->process->Terminate();
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applet->process->Terminate();
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// If there were no applets left, stop emulation.
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if (should_stop) {
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m_system.Exit();
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}
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}
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}
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void AppletManager::CreateAndInsertByFrontendAppletParameters(
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void AppletManager::CreateAndInsertByFrontendAppletParameters(
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