mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-11-14 09:24:57 +00:00
video_core: optionally skip barriers on feedback loops
This commit is contained in:
parent
278336af63
commit
8d6aefdcc4
6 changed files with 28 additions and 0 deletions
|
@ -483,6 +483,7 @@ struct Values {
|
||||||
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
|
AstcRecompression::Uncompressed, AstcRecompression::Uncompressed, AstcRecompression::Bc3,
|
||||||
"astc_recompression"};
|
"astc_recompression"};
|
||||||
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
|
SwitchableSetting<bool> use_video_framerate{false, "use_video_framerate"};
|
||||||
|
SwitchableSetting<bool> barrier_feedback_loops{true, "barrier_feedback_loops"};
|
||||||
|
|
||||||
SwitchableSetting<u8> bg_red{0, "bg_red"};
|
SwitchableSetting<u8> bg_red{0, "bg_red"};
|
||||||
SwitchableSetting<u8> bg_green{0, "bg_green"};
|
SwitchableSetting<u8> bg_green{0, "bg_green"};
|
||||||
|
|
|
@ -186,6 +186,10 @@ void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) {
|
||||||
|
|
||||||
template <class P>
|
template <class P>
|
||||||
void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
|
void TextureCache<P>::CheckFeedbackLoop(std::span<const ImageViewInOut> views) {
|
||||||
|
if (!Settings::values.barrier_feedback_loops.GetValue()) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
const bool requires_barrier = [&] {
|
const bool requires_barrier = [&] {
|
||||||
for (const auto& view : views) {
|
for (const auto& view : views) {
|
||||||
if (!view.id) {
|
if (!view.id) {
|
||||||
|
|
|
@ -761,6 +761,7 @@ void Config::ReadRendererValues() {
|
||||||
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
ReadGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||||
ReadGlobalSetting(Settings::values.enable_compute_pipelines);
|
ReadGlobalSetting(Settings::values.enable_compute_pipelines);
|
||||||
ReadGlobalSetting(Settings::values.use_video_framerate);
|
ReadGlobalSetting(Settings::values.use_video_framerate);
|
||||||
|
ReadGlobalSetting(Settings::values.barrier_feedback_loops);
|
||||||
ReadGlobalSetting(Settings::values.bg_red);
|
ReadGlobalSetting(Settings::values.bg_red);
|
||||||
ReadGlobalSetting(Settings::values.bg_green);
|
ReadGlobalSetting(Settings::values.bg_green);
|
||||||
ReadGlobalSetting(Settings::values.bg_blue);
|
ReadGlobalSetting(Settings::values.bg_blue);
|
||||||
|
@ -1417,6 +1418,7 @@ void Config::SaveRendererValues() {
|
||||||
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
WriteGlobalSetting(Settings::values.use_vulkan_driver_pipeline_cache);
|
||||||
WriteGlobalSetting(Settings::values.enable_compute_pipelines);
|
WriteGlobalSetting(Settings::values.enable_compute_pipelines);
|
||||||
WriteGlobalSetting(Settings::values.use_video_framerate);
|
WriteGlobalSetting(Settings::values.use_video_framerate);
|
||||||
|
WriteGlobalSetting(Settings::values.barrier_feedback_loops);
|
||||||
WriteGlobalSetting(Settings::values.bg_red);
|
WriteGlobalSetting(Settings::values.bg_red);
|
||||||
WriteGlobalSetting(Settings::values.bg_green);
|
WriteGlobalSetting(Settings::values.bg_green);
|
||||||
WriteGlobalSetting(Settings::values.bg_blue);
|
WriteGlobalSetting(Settings::values.bg_blue);
|
||||||
|
|
|
@ -43,6 +43,8 @@ void ConfigureGraphicsAdvanced::SetConfiguration() {
|
||||||
ui->enable_compute_pipelines_checkbox->setChecked(
|
ui->enable_compute_pipelines_checkbox->setChecked(
|
||||||
Settings::values.enable_compute_pipelines.GetValue());
|
Settings::values.enable_compute_pipelines.GetValue());
|
||||||
ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
|
ui->use_video_framerate_checkbox->setChecked(Settings::values.use_video_framerate.GetValue());
|
||||||
|
ui->barrier_feedback_loops_checkbox->setChecked(
|
||||||
|
Settings::values.barrier_feedback_loops.GetValue());
|
||||||
|
|
||||||
if (Settings::IsConfiguringGlobal()) {
|
if (Settings::IsConfiguringGlobal()) {
|
||||||
ui->gpu_accuracy->setCurrentIndex(
|
ui->gpu_accuracy->setCurrentIndex(
|
||||||
|
@ -94,6 +96,9 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() {
|
||||||
enable_compute_pipelines);
|
enable_compute_pipelines);
|
||||||
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_video_framerate,
|
||||||
ui->use_video_framerate_checkbox, use_video_framerate);
|
ui->use_video_framerate_checkbox, use_video_framerate);
|
||||||
|
ConfigurationShared::ApplyPerGameSetting(&Settings::values.barrier_feedback_loops,
|
||||||
|
ui->barrier_feedback_loops_checkbox,
|
||||||
|
barrier_feedback_loops);
|
||||||
}
|
}
|
||||||
|
|
||||||
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
|
void ConfigureGraphicsAdvanced::changeEvent(QEvent* event) {
|
||||||
|
@ -130,6 +135,8 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||||
Settings::values.enable_compute_pipelines.UsingGlobal());
|
Settings::values.enable_compute_pipelines.UsingGlobal());
|
||||||
ui->use_video_framerate_checkbox->setEnabled(
|
ui->use_video_framerate_checkbox->setEnabled(
|
||||||
Settings::values.use_video_framerate.UsingGlobal());
|
Settings::values.use_video_framerate.UsingGlobal());
|
||||||
|
ui->barrier_feedback_loops_checkbox->setEnabled(
|
||||||
|
Settings::values.barrier_feedback_loops.UsingGlobal());
|
||||||
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -157,6 +164,9 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() {
|
||||||
ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
|
ConfigurationShared::SetColoredTristate(ui->use_video_framerate_checkbox,
|
||||||
Settings::values.use_video_framerate,
|
Settings::values.use_video_framerate,
|
||||||
use_video_framerate);
|
use_video_framerate);
|
||||||
|
ConfigurationShared::SetColoredTristate(ui->barrier_feedback_loops_checkbox,
|
||||||
|
Settings::values.barrier_feedback_loops,
|
||||||
|
barrier_feedback_loops);
|
||||||
ConfigurationShared::SetColoredComboBox(
|
ConfigurationShared::SetColoredComboBox(
|
||||||
ui->gpu_accuracy, ui->label_gpu_accuracy,
|
ui->gpu_accuracy, ui->label_gpu_accuracy,
|
||||||
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
|
static_cast<int>(Settings::values.gpu_accuracy.GetValue(true)));
|
||||||
|
|
|
@ -48,6 +48,7 @@ private:
|
||||||
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
|
ConfigurationShared::CheckState use_vulkan_driver_pipeline_cache;
|
||||||
ConfigurationShared::CheckState enable_compute_pipelines;
|
ConfigurationShared::CheckState enable_compute_pipelines;
|
||||||
ConfigurationShared::CheckState use_video_framerate;
|
ConfigurationShared::CheckState use_video_framerate;
|
||||||
|
ConfigurationShared::CheckState barrier_feedback_loops;
|
||||||
|
|
||||||
const Core::System& system;
|
const Core::System& system;
|
||||||
};
|
};
|
||||||
|
|
|
@ -201,6 +201,16 @@ Compute pipelines are always enabled on all other drivers.</string>
|
||||||
</property>
|
</property>
|
||||||
</widget>
|
</widget>
|
||||||
</item>
|
</item>
|
||||||
|
<item>
|
||||||
|
<widget class="QCheckBox" name="barrier_feedback_loops_checkbox">
|
||||||
|
<property name="toolTip">
|
||||||
|
<string>Improves rendering of transparency effects in specific games.</string>
|
||||||
|
</property>
|
||||||
|
<property name="text">
|
||||||
|
<string>Barrier feedback loops</string>
|
||||||
|
</property>
|
||||||
|
</widget>
|
||||||
|
</item>
|
||||||
<item>
|
<item>
|
||||||
<widget class="QWidget" name="af_layout" native="true">
|
<widget class="QWidget" name="af_layout" native="true">
|
||||||
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
<layout class="QHBoxLayout" name="horizontalLayout_1">
|
||||||
|
|
Loading…
Reference in a new issue