gl_texture_cache: Correct asserts

This commit is contained in:
Fernando Sahmkow 2019-06-25 19:26:59 -04:00
parent 88bc39374f
commit 5aeabd9a17
2 changed files with 2 additions and 2 deletions

View file

@ -149,7 +149,7 @@ void OGLBuffer::Release() {
}
void OGLBuffer::MakeStreamCopy(std::size_t buffer_size) {
ASSERT_OR_EXECUTE((handle == 0 || buffer_size == 0), { return; });
ASSERT_OR_EXECUTE((handle != 0 && buffer_size != 0), { return; });
glNamedBufferData(handle, buffer_size, nullptr, GL_STREAM_COPY);
}

View file

@ -590,7 +590,7 @@ void TextureCacheOpenGL::BufferCopy(Surface& src_surface, Surface& dst_surface)
}
GLuint TextureCacheOpenGL::FetchPBO(std::size_t buffer_size) {
ASSERT_OR_EXECUTE(buffer_size <= 0, { return 0; });
ASSERT_OR_EXECUTE(buffer_size > 0, { return 0; });
const u32 l2 = Common::Log2Ceil64(static_cast<u64>(buffer_size));
OGLBuffer& cp = copy_pbo_cache[l2];
if (cp.handle == 0) {