vk_pipeline_cache: Small fixes to the pipeline cache

This commit is contained in:
FernandoS27 2021-04-03 02:27:25 +02:00 committed by ameerj
parent baec84247f
commit 480dc0d5e6

View file

@ -539,12 +539,14 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
ShaderPools pools;
auto pipeline{CreateComputePipeline(pools, key, envs.front(), false)};
{
std::lock_guard lock{state.mutex};
compute_cache.emplace(key, std::move(pipeline));
++state.built;
if (state.has_loaded) {
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
}
}
});
} else {
GraphicsPipelineCacheKey key;
@ -558,12 +560,14 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
}
auto pipeline{CreateGraphicsPipeline(pools, key, MakeSpan(env_ptrs), false)};
{
std::lock_guard lock{state.mutex};
graphics_cache.emplace(key, std::move(pipeline));
++state.built;
if (state.has_loaded) {
callback(VideoCore::LoadCallbackStage::Build, state.built, state.total);
}
}
});
}
++state.total;