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CoreTiming: use named constant for ARM11 clock rate
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4 changed files with 6 additions and 5 deletions
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@ -13,7 +13,7 @@
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#include "core/core.h"
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#include "core/core_timing.h"
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int g_clock_rate_arm11 = 268123480;
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int g_clock_rate_arm11 = BASE_CLOCK_RATE_ARM11;
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// is this really necessary?
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#define INITIAL_SLICE_LENGTH 20000
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@ -21,6 +21,7 @@
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// inside callback:
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// ScheduleEvent(periodInCycles - cycles_late, callback, "whatever")
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constexpr int BASE_CLOCK_RATE_ARM11 = 268123480;
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extern int g_clock_rate_arm11;
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inline s64 msToCycles(int ms) {
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@ -40,9 +40,9 @@ static int accelerometer_update_event;
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static int gyroscope_update_event;
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// Updating period for each HID device. These empirical values are measured from a 11.2 3DS.
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constexpr u64 pad_update_ticks = 268123480ull / 234;
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constexpr u64 accelerometer_update_ticks = 268123480ull / 104;
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constexpr u64 gyroscope_update_ticks = 268123480ull / 101;
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constexpr u64 pad_update_ticks = BASE_CLOCK_RATE_ARM11 / 234;
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constexpr u64 accelerometer_update_ticks = BASE_CLOCK_RATE_ARM11 / 104;
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constexpr u64 gyroscope_update_ticks = BASE_CLOCK_RATE_ARM11 / 101;
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static PadState GetCirclePadDirectionState(s16 circle_pad_x, s16 circle_pad_y) {
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// 30 degree and 60 degree are angular thresholds for directions
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@ -32,7 +32,7 @@ namespace GPU {
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Regs g_regs;
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/// 268MHz CPU clocks / 60Hz frames per second
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const u64 frame_ticks = 268123480ull / 60;
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const u64 frame_ticks = BASE_CLOCK_RATE_ARM11 / 60;
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/// Event id for CoreTiming
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static int vblank_event;
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/// Total number of frames drawn
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