renderer_vulkan: Fix some missing view formats

* Many times the format itself wouldn't have been added to the list causing device losses for nvidia GPUs

* Also account for ASTC acceleration storage views
This commit is contained in:
GPUCode 2023-07-01 15:19:31 +03:00
parent 95cefaf993
commit 272916eeaf
2 changed files with 8 additions and 3 deletions

View file

@ -272,6 +272,9 @@ constexpr Table MakeNonNativeBgrCopyTable() {
bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
bool native_bgr) {
if (format_a == format_b) {
return true;
}
if (broken_views) {
// If format views are broken, only accept formats that are identical.
return format_a == format_b;
@ -282,6 +285,9 @@ bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_vi
}
bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr) {
if (format_a == format_b) {
return true;
}
static constexpr Table BGR_TABLE = MakeNativeBgrCopyTable();
static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrCopyTable();
return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);

View file

@ -826,9 +826,8 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
}
for (size_t index_a = 0; index_a < VideoCore::Surface::MaxPixelFormat; index_a++) {
const auto image_format = static_cast<PixelFormat>(index_a);
const auto type_a = VideoCore::Surface::GetFormatType(image_format);
if (type_a != SurfaceType::ColorTexture) {
continue;
if (IsPixelFormatASTC(image_format) && !device.IsOptimalAstcSupported()) {
view_formats[index_a].push_back(VK_FORMAT_A8B8G8R8_UNORM_PACK32);
}
for (size_t index_b = 0; index_b < VideoCore::Surface::MaxPixelFormat; index_b++) {
const auto view_format = static_cast<PixelFormat>(index_b);