```sh git grep -l '^patch_args=-Np0' "srcpkgs/$1*/template" | while read template; do for p in ${template%/template}/patches/*; do sed -i ' \,^[+-][+-][+-] /dev/null,b /^[*-]\+ [0-9]\+\(,[0-9]\+\)\? [*-]\+$/b s,^[*][*][*] ,&a/, /^--- /{ s,\(^--- \)\(./\)*,\1a/, s,[.-][Oo][Rr][Ii][Gg]\([ /]\),\1, s/[.-][Oo][Rr][Ii][Gg]$// s/[.]patched[.]\([^.]\)/.\1/ h } /^+++ -/{ g s/^--- a/+++ b/ b } s,\(^+++ \)\(./\)*,\1b/, ' "$p" done sed -i '/^patch_args=/d' $template done ```
88 lines
3.1 KiB
Diff
88 lines
3.1 KiB
Diff
From fd9eef74b85d9280c90ba640b939effad9707f57 Mon Sep 17 00:00:00 2001
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From: George Matsumura <gmmatsumura01@bvsd.org>
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Date: Tue, 24 Dec 2019 06:12:01 +0000
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Subject: [PATCH xf86-video-mach64 4/4] Fix compositing rotation
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This corrects the composite operation's interpretation of a
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source picture transformation matrix indicating rotation,
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correcting a previous behavior where the source image was simply
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flipped and not rotated. This is done by using a transformed vector
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for each vertex of the source rectangle, instead of just two at
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each of the diagonally opposed corner vertices.
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---
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src/atimach64render.c | 44 +++++++++++++++++++++++--------------------
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1 file changed, 24 insertions(+), 20 deletions(-)
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diff --git src/atimach64render.c src/atimach64render.c
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index e4ddea8..e172546 100644
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--- a/src/atimach64render.c
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+++ b/src/atimach64render.c
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@@ -814,7 +814,10 @@ Mach64Composite
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float ooa;
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CARD32 col;
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PictVector v;
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- int srcXend, srcYend;
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+ struct vertcoords {
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+ int x;
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+ int y;
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+ } srcvert[4];
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float dxy = 0.0, dwh = 0.0;
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ATIDRISync(pScreenInfo);
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@@ -830,22 +833,23 @@ Mach64Composite
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}
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/* Handle transform */
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- srcXend = srcX + w;
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- srcYend = srcY + h;
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+ srcvert[0].x = srcX;
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+ srcvert[0].y = srcY;
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+ srcvert[1].x = srcX + w;
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+ srcvert[1].y = srcY;
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+ srcvert[2].x = srcX + w;
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+ srcvert[2].y = srcY + h;
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+ srcvert[3].x = srcX;
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+ srcvert[3].y = srcY + h;
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if (m3d->transform) {
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- v.vector[0] = IntToxFixed(srcX);
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- v.vector[1] = IntToxFixed(srcY);
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- v.vector[2] = xFixed1;
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- PictureTransformPoint(m3d->transform, &v);
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- srcX = xFixedToInt(v.vector[0]);
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- srcY = xFixedToInt(v.vector[1]);
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-
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- v.vector[0] = IntToxFixed(srcXend);
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- v.vector[1] = IntToxFixed(srcYend);
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- v.vector[2] = xFixed1;
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- PictureTransformPoint(m3d->transform, &v);
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- srcXend = xFixedToInt(v.vector[0]);
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- srcYend = xFixedToInt(v.vector[1]);
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+ for (int i = 0; i < 4; i++) {
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+ v.vector[0] = IntToxFixed(srcvert[i].x);
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+ v.vector[1] = IntToxFixed(srcvert[i].y);
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+ v.vector[2] = xFixed1;
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+ PictureTransformPoint(m3d->transform, &v);
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+ srcvert[i].x = xFixedToInt(v.vector[0]);
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+ srcvert[i].y = xFixedToInt(v.vector[1]);
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+ }
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#if 0
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/* Bilinear needs manipulation of texture coordinates */
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@@ -857,10 +861,10 @@ Mach64Composite
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}
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/* Create vertices in clock-wise order */
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- VTX_SET(v0, col, dstX, dstY, srcX, dxy, srcY, dxy);
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- VTX_SET(v1, col, dstX + w, dstY, srcXend, dwh, srcY, dxy);
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- VTX_SET(v2, col, dstX + w, dstY + h, srcXend, dwh, srcYend, dwh);
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- VTX_SET(v3, col, dstX, dstY + h, srcX, dxy, srcYend, dwh);
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+ VTX_SET(v0, col, dstX, dstY, srcvert[0].x, dxy, srcvert[0].y, dxy);
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+ VTX_SET(v1, col, dstX + w, dstY, srcvert[1].x, dwh, srcvert[1].y, dxy);
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+ VTX_SET(v2, col, dstX + w, dstY + h, srcvert[2].x, dwh, srcvert[2].y, dwh);
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+ VTX_SET(v3, col, dstX, dstY + h, srcvert[3].x, dxy, srcvert[3].y, dwh);
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/* Setup upper triangle (v0, v1, v3) */
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VTX_OUT(v0, 1);
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--
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2.25.0
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