3c3fb302e8
[ci skip]
242 lines
8.3 KiB
Diff
242 lines
8.3 KiB
Diff
--- build/premake/premake4.lua
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+++ build/premake/premake4.lua
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@@ -88,6 +88,8 @@ else
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arch = "arm"
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elseif string.find(machine, "aarch64") == 1 then
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arch = "aarch64"
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+ elseif string.find(machine, "ppc64") == 1 or string.find(machine, "powerpc64") == 1 then
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+ arch = "ppc64"
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else
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print("WARNING: Cannot determine architecture from GCC, assuming x86")
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end
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@@ -823,6 +825,8 @@ function setup_all_libs ()
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table.insert(source_dirs, "lib/sysdep/arch/x86_x64");
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elseif arch == "arm" then
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table.insert(source_dirs, "lib/sysdep/arch/arm");
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+ elseif arch == "ppc64" then
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+ table.insert(source_dirs, "lib/sysdep/arch/ppc64");
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elseif arch == "aarch64" then
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table.insert(source_dirs, "lib/sysdep/arch/aarch64");
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end
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--- build/premake/premake5.lua
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+++ build/premake/premake5.lua
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@@ -81,6 +81,8 @@ else
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arch = "arm"
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elseif string.find(machine, "aarch64") == 1 then
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arch = "aarch64"
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+ elseif string.find(machine, "ppc64") == 1 or string.find(machine, "powerpc64") == 1 then
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+ arch = "ppc64"
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else
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print("WARNING: Cannot determine architecture from GCC, assuming x86")
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end
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@@ -823,6 +825,8 @@ function setup_all_libs ()
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table.insert(source_dirs, "lib/sysdep/arch/x86_x64");
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elseif arch == "arm" then
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table.insert(source_dirs, "lib/sysdep/arch/arm");
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+ elseif arch == "ppc64" then
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+ table.insert(source_dirs, "lib/sysdep/arch/ppc64");
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elseif arch == "aarch64" then
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table.insert(source_dirs, "lib/sysdep/arch/aarch64");
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end
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--- libraries/source/nvtt/src/src/nvcore/poshlib/posh.h
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+++ libraries/source/nvtt/src/src/nvcore/poshlib/posh.h
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@@ -663,7 +663,7 @@ Metrowerks:
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** the MIPS series, so we have to be careful about those.
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** ----------------------------------------------------------------------------
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*/
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-#if defined POSH_CPU_X86 || defined POSH_CPU_AXP || defined POSH_CPU_STRONGARM || defined POSH_CPU_AARCH64 || defined POSH_OS_WIN32 || defined POSH_OS_WINCE || defined __MIPSEL__
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+#if defined POSH_CPU_X86 || defined POSH_CPU_AXP || defined POSH_CPU_STRONGARM || defined POSH_CPU_AARCH64 || defined POSH_OS_WIN32 || defined POSH_OS_WINCE || defined __MIPSEL__ || __LITTLE_ENDIAN__
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# define POSH_ENDIAN_STRING "little"
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# define POSH_LITTLE_ENDIAN 1
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#else
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--- libraries/source/nvtt/src/src/nvmath/Plane.h
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+++ libraries/source/nvtt/src/src/nvmath/Plane.h
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@@ -6,6 +6,10 @@
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#include <nvmath/nvmath.h>
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#include <nvmath/Vector.h>
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+#if NV_USE_ALTIVEC
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+#undef vector
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+#endif
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+
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namespace nv
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{
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class Matrix;
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--- libraries/source/nvtt/src/src/nvtt/squish/simd_ve.h
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+++ libraries/source/nvtt/src/src/nvtt/squish/simd_ve.h
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@@ -1,6 +1,7 @@
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/* -----------------------------------------------------------------------------
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Copyright (c) 2006 Simon Brown si@sjbrown.co.uk
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+ Copyright (c) 2016 Raptor Engineering, LLC
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Permission is hereby granted, free of charge, to any person obtaining
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a copy of this software and associated documentation files (the
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@@ -31,7 +32,7 @@
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namespace squish {
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-#define VEC4_CONST( X ) Vec4( ( vector float )( X ) )
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+#define VEC4_CONST( X ) Vec4( vec_splats( (float)X ) )
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class Vec4
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{
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@@ -96,7 +97,7 @@ public:
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Vec4& operator*=( Arg v )
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{
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- m_v = vec_madd( m_v, v.m_v, ( vector float )( -0.0f ) );
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+ m_v = vec_madd( m_v, v.m_v, vec_splats( -0.0f ) );
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return *this;
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}
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@@ -112,7 +113,7 @@ public:
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friend Vec4 operator*( Vec4::Arg left, Vec4::Arg right )
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{
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- return Vec4( vec_madd( left.m_v, right.m_v, ( vector float )( -0.0f ) ) );
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+ return Vec4( vec_madd( left.m_v, right.m_v, vec_splats( -0.0f ) ) );
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}
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//! Returns a*b + c
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@@ -133,7 +134,7 @@ public:
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vector float estimate = vec_re( v.m_v );
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// one round of Newton-Rhaphson refinement
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- vector float diff = vec_nmsub( estimate, v.m_v, ( vector float )( 1.0f ) );
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+ vector float diff = vec_nmsub( estimate, v.m_v, vec_splats( 1.0f ) );
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return Vec4( vec_madd( diff, estimate, estimate ) );
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}
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--- source/graphics/TextureConverter.cpp
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+++ source/graphics/TextureConverter.cpp
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@@ -45,6 +45,10 @@ struct BufferOutputHandler : public nvtt::OutputHandler
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{
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}
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+ virtual void endImage()
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+ {
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+ }
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+
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virtual bool writeData(const void* data, int size)
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{
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size_t off = buffer.size();
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--- source/lib/alignment.h
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+++ source/lib/alignment.h
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@@ -80,7 +80,18 @@ static const size_t cacheLineSize = 64; // (L2)
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// MMU pages
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//
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+#ifdef __PPC64__
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+// NOTE: ppc64 can operate in either 4k or 64k page size mode
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+// If the define page size is larger than the active page size,
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+// the allocator functions normally. If the defined page size
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+// is less than the active page size, the allocator fails tests.
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+//
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+// Define the page size to the maximum known architectural page
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+// size on ppc64 systems.
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+static const size_t g_PageSize = 64 * 1024; // 64 KB
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+#else
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static const size_t g_PageSize = 4 * 1024; // 4 KB
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+#endif
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static const size_t g_LargePageSize = 2 * 1024 * 1024; // 2 MB
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--- source/lib/byte_order.h
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+++ source/lib/byte_order.h
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@@ -33,7 +33,7 @@
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#ifndef BYTE_ORDER
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# define LITTLE_ENDIAN 0x4321
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# define BIG_ENDIAN 0x1234
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-# if ARCH_IA32 || ARCH_IA64 || ARCH_AMD64 || ARCH_ALPHA || ARCH_ARM || ARCH_AARCH64 || ARCH_MIPS || defined(__LITTLE_ENDIAN__)
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+# if ARCH_IA32 || ARCH_IA64 || ARCH_AMD64 || ARCH_ALPHA || ARCH_ARM || ARCH_AARCH64 || ARCH_PPC64 || ARCH_MIPS || defined(__LITTLE_ENDIAN__)
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# define BYTE_ORDER LITTLE_ENDIAN
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# else
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# define BYTE_ORDER BIG_ENDIAN
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--- source/lib/sysdep/arch.h
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+++ source/lib/sysdep/arch.h
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@@ -64,6 +64,12 @@
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#else
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# define ARCH_AARCH64 0
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#endif
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+// .. PowerPC64 (PPC64)
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+#if defined(__PPC64__)
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+# define ARCH_PPC64 1
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+#else
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+# define ARCH_PPC64 0
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+#endif
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// .. MIPS
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#if defined(__MIPS__) || defined(__mips__) || defined(__mips)
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# define ARCH_MIPS 1
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@@ -72,7 +78,7 @@
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#endif
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// ensure exactly one architecture has been detected
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-#if (ARCH_IA32+ARCH_IA64+ARCH_AMD64+ARCH_ALPHA+ARCH_ARM+ARCH_AARCH64+ARCH_MIPS) != 1
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+#if (ARCH_IA32+ARCH_IA64+ARCH_AMD64+ARCH_ALPHA+ARCH_ARM+ARCH_AARCH64+ARCH_PPC64+ARCH_MIPS) != 1
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# error "architecture not correctly detected (either none or multiple ARCH_* defined)"
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#endif
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--- /dev/null
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+++ source/lib/sysdep/arch/ppc64/ppc64.cpp
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@@ -0,0 +1,50 @@
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+/* Copyright (C) 2012 Wildfire Games
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+ * Copyright (C) 2018 Raptor Engineering, LLC
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+ *
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+ * Permission is hereby granted, free of charge, to any person obtaining
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+ * a copy of this software and associated documentation files (the
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+ * "Software"), to deal in the Software without restriction, including
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+ * without limitation the rights to use, copy, modify, merge, publish,
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+ * distribute, sublicense, and/or sell copies of the Software, and to
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+ * permit persons to whom the Software is furnished to do so, subject to
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+ * the following conditions:
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+ *
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+ * The above copyright notice and this permission notice shall be included
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+ * in all copies or substantial portions of the Software.
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+ *
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+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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+ * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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+ * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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+ */
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+
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+/*
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+ * routines specific to POWER
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+ */
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+
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+#include "precompiled.h"
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+
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+#include "lib/sysdep/cpu.h"
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+
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+intptr_t cpu_AtomicAdd(volatile intptr_t* location, intptr_t increment)
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+{
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+ return __sync_fetch_and_add(location, increment);
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+}
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+
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+bool cpu_CAS(volatile intptr_t* location, intptr_t expected, intptr_t newValue)
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+{
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+ return __sync_bool_compare_and_swap(location, expected, newValue);
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+}
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+
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+bool cpu_CAS64(volatile i64* location, i64 expected, i64 newValue)
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+{
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+ return __sync_bool_compare_and_swap(location, expected, newValue);
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+}
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+
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+const char* cpu_IdentifierString()
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+{
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+ return "IBM POWER"; // TODO
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+}
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--- source/ps/GameSetup/HWDetect.cpp
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+++ source/ps/GameSetup/HWDetect.cpp
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@@ -247,6 +247,7 @@ void RunHardwareDetection()
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scriptInterface.SetProperty(settings, "arch_amd64", ARCH_AMD64);
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scriptInterface.SetProperty(settings, "arch_arm", ARCH_ARM);
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scriptInterface.SetProperty(settings, "arch_aarch64", ARCH_AARCH64);
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+ scriptInterface.SetProperty(settings, "arch_ppc64", ARCH_PPC64);
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#ifdef NDEBUG
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scriptInterface.SetProperty(settings, "build_debug", 0);
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