thunderbird: add skia BE patches

This commit is contained in:
q66 2020-02-13 19:02:01 +01:00
parent 71e4d197f9
commit f5d9b9ec0d
3 changed files with 158 additions and 0 deletions

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@ -0,0 +1,84 @@
# HG changeset patch
# Parent 548d0a2f3a22bfac32ec0c3921c6c969c8bf32a9
diff -r 548d0a2f3a22 gfx/2d/ConvolutionFilter.cpp
--- gfx/2d/ConvolutionFilter.cpp Mon Jul 22 16:57:54 2019 +0200
+++ gfx/2d/ConvolutionFilter.cpp Thu Jul 25 14:27:59 2019 +0200
@@ -35,9 +35,38 @@
return true;
}
+static void ByteSwapArray(uint8_t *u8Array, int32_t size) {
+ uint32_t *array = reinterpret_cast<uint32_t*>(u8Array);
+ for (int pxl = 0; pxl < size; ++pxl) {
+ // Use an endian swap to move the bytes, i.e. BGRA -> ARGB.
+ uint32_t rgba = array[pxl];
+ array[pxl] = NativeEndian::swapToLittleEndian(rgba);
+ }
+}
+
void ConvolutionFilter::ConvolveHorizontally(const uint8_t* aSrc, uint8_t* aDst,
bool aHasAlpha) {
+#ifdef MOZ_BIG_ENDIAN
+ int outputSize = mFilter->numValues();
+
+ // Input size isn't handed in, so we have to calculate it quickly
+ int inputSize = 0;
+ for (int xx = 0; xx < outputSize; ++xx) {
+ // Get the filter that determines the current output pixel.
+ int filterOffset, filterLength;
+ mFilter->FilterForValue(xx, &filterOffset, &filterLength);
+ inputSize = std::max(inputSize, filterOffset + filterLength);
+ }
+
+ ByteSwapArray((uint8_t*)aSrc, inputSize);
+#endif
+
SkOpts::convolve_horizontally(aSrc, *mFilter, aDst, aHasAlpha);
+
+#ifdef MOZ_BIG_ENDIAN
+ ByteSwapArray((uint8_t*)aSrc, inputSize);
+ ByteSwapArray(aDst, outputSize);
+#endif
}
void ConvolutionFilter::ConvolveVertically(uint8_t* const* aSrc, uint8_t* aDst,
@@ -49,8 +78,26 @@
int32_t filterLength;
auto filterValues =
mFilter->FilterForValue(aRowIndex, &filterOffset, &filterLength);
+
+#ifdef MOZ_BIG_ENDIAN
+ for (int filterY = 0; filterY < filterLength; filterY++) {
+ // Skia only knows LE, so we have to swizzle the input
+ ByteSwapArray(aSrc[filterY], aRowSize);
+ }
+#endif
+
SkOpts::convolve_vertically(filterValues, filterLength, aSrc, aRowSize, aDst,
aHasAlpha);
+
+#ifdef MOZ_BIG_ENDIAN
+ // After skia is finished, we swizzle back to BE, in case
+ // the input is used again somewhere else
+ for (int filterY = 0; filterY < filterLength; filterY++) {
+ ByteSwapArray(aSrc[filterY], aRowSize);
+ }
+ // The destination array as well
+ ByteSwapArray(aDst, aRowSize);
+#endif
}
/* ConvolutionFilter::ComputeResizeFactor is derived from Skia's
diff -r 548d0a2f3a22 gfx/skia/skia/include/core/SkPreConfig.h
--- gfx/skia/skia/include/core/SkPreConfig.h Mon Jul 22 16:57:54 2019 +0200
+++ gfx/skia/skia/include/core/SkPreConfig.h Thu Jul 25 14:27:59 2019 +0200
@@ -73,7 +73,7 @@
defined(__ppc__) || defined(__hppa) || \
defined(__PPC__) || defined(__PPC64__) || \
defined(_MIPSEB) || defined(__ARMEB__) || \
- defined(__s390__) || \
+ defined(__s390__) || defined(__s390x__) || \
(defined(__sh__) && defined(__BIG_ENDIAN__)) || \
(defined(__ia64) && defined(__BIG_ENDIAN__))
#define SK_CPU_BENDIAN

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# HG changeset patch
# Parent aecb4600e5da17443b224c79eee178c1d8e155e3
For FF68, AntiAliasing of XULTexts seem to be broken on big endian (s390x). Text and icons of the sandwich-menu to the
right of the address bar, as well as plugin-windows appears transparant, which usually means unreadable (white on white).
diff -r aecb4600e5da gfx/skia/skia/include/private/SkNx.h
--- gfx/skia/skia/include/private/SkNx.h Tue Aug 20 09:46:55 2019 +0200
+++ gfx/skia/skia/include/private/SkNx.h Mon Sep 09 10:04:06 2019 +0200
@@ -238,7 +238,18 @@
AI SkNx operator*(const SkNx& y) const { return fVal * y.fVal; }
AI SkNx operator/(const SkNx& y) const { return fVal / y.fVal; }
+ // On Big endian the commented out variant doesn't work,
+ // and honestly, I have no idea why it exists in the first place.
+ // The reason its broken is, I think, that it defaults to the double-variant of ToBits()
+ // which gets a 64-bit integer, and FromBits returns 32-bit,
+ // cutting off the wrong half again.
+ // Overall, I see no reason to have ToBits and FromBits at all (even for floats/doubles).
+ // Still we are only "fixing" this for big endian and leave little endian alone (never touch a running system)
+#ifdef SK_CPU_BENDIAN
+ AI SkNx operator&(const SkNx& y) const { return fVal & y.fVal; }
+#else
AI SkNx operator&(const SkNx& y) const { return FromBits(ToBits(fVal) & ToBits(y.fVal)); }
+#endif
AI SkNx operator|(const SkNx& y) const { return FromBits(ToBits(fVal) | ToBits(y.fVal)); }
AI SkNx operator^(const SkNx& y) const { return FromBits(ToBits(fVal) ^ ToBits(y.fVal)); }
diff -r aecb4600e5da gfx/skia/skia/src/opts/SkBlitMask_opts.h
--- gfx/skia/skia/src/opts/SkBlitMask_opts.h Tue Aug 20 09:46:55 2019 +0200
+++ gfx/skia/skia/src/opts/SkBlitMask_opts.h Mon Sep 09 10:04:06 2019 +0200
@@ -203,7 +203,13 @@
// ~~~>
// a = 1*aa + d(1-1*aa) = aa + d(1-aa)
// c = 0*aa + d(1-1*aa) = d(1-aa)
+
+ // For big endian we have to swap the alpha-mask from 0,0,0,255 to 255,0,0,0
+#ifdef SK_CPU_BENDIAN
+ return Sk4px(Sk16b(aa) & Sk16b(255,0,0,0, 255,0,0,0, 255,0,0,0, 255,0,0,0))
+#else
return Sk4px(Sk16b(aa) & Sk16b(0,0,0,255, 0,0,0,255, 0,0,0,255, 0,0,0,255))
+#endif
+ d.approxMulDiv255(aa.inv());
};
while (h --> 0) {

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# HG changeset patch
# Parent 46ea866ca3acb8bb5e1709ceb799b9c94f591dec
Problem description: Tab-titles that are too long to fit into a tab get faded out.
On big endian this is broken and instead of fading out, the
tab gets white and the font transparent, leading to an unreadable
tab-title
Solution: This is not a real solution, but a hack. The real solution would have been
to byte-swap the correct buffer, but I could not find it.
So the next best thing is to deactivate the fading-effect. Now all tab-titles
are readable, albeit not as pretty to look at as they could be.
Side-effects: I have not yet found an unwanted side-effect.
diff -r 46ea866ca3ac -r 6ef20eee3f8f gfx/2d/DrawTargetSkia.cpp
--- gfx/2d/DrawTargetSkia.cpp Tue Oct 22 12:27:22 2019 +0200
+++ gfx/2d/DrawTargetSkia.cpp Thu Oct 31 09:11:56 2019 +0100
@@ -1861,6 +1861,14 @@
SkCanvas::kPreserveLCDText_SaveLayerFlag |
(aCopyBackground ? SkCanvas::kInitWithPrevious_SaveLayerFlag : 0));
+#if MOZ_BIG_ENDIAN
+ // Pushing a layer where an aMask is defined produces wrong output.
+ // We _should_ endian swap the data, but I couldn't find a workable way to do so
+ // Therefore I deactivate those layers in the meantime.
+ // The result is: Tab-titles that are longer than the available space should be faded out.
+ // The fading doesn't work, so we deactivate the fading-effect here.
+ if (!aMask)
+#endif
mCanvas->saveLayer(saveRec);
SetPermitSubpixelAA(aOpaque);