compiz-plugins-extra: add mouse-window-snapping
Closes: #5884 [via git-merge-pr]
This commit is contained in:
parent
cc58e8cd8a
commit
d311e01376
3 changed files with 1503 additions and 1 deletions
992
srcpkgs/compiz-plugins-extra/patches/grid.c.patch
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992
srcpkgs/compiz-plugins-extra/patches/grid.c.patch
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@ -0,0 +1,992 @@
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--- src/grid/grid.c 2016-04-10 12:23:24.000000000 -0700
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+++ src/grid/grid.c 2017-03-01 23:23:09.809718104 -0800
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@@ -1,7 +1,8 @@
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/*
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- * Compiz Fusion Grid plugin
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+ * Compiz Grid plugin
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*
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* Copyright (c) 2008 Stephen Kennedy <suasol@gmail.com>
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+ * Copyright (c) 2010 Scott Moreau <oreaus@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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@@ -37,6 +38,8 @@
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# define DEBUG_PRINT(ARGS)
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#endif
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+static int displayPrivateIndex;
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+
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typedef enum
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{
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GridUnknown = 0,
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@@ -49,8 +52,23 @@
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GridTopLeft = 7,
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GridTop = 8,
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GridTopRight = 9,
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+ GridMaximize = 10,
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} GridType;
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+
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+typedef enum
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+{
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+ NoEdge = 0,
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+ BottomLeft,
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+ Bottom,
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+ BottomRight,
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+ Left,
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+ Right,
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+ TopLeft,
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+ Top,
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+ TopRight,
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+} EdgeType;
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+
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typedef struct _GridProps
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{
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int gravityRight;
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@@ -76,6 +94,56 @@
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{1,0, 2,2},
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};
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+typedef struct _Animation
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+{
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+ GLfloat progress;
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+ XRectangle fromRect;
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+ XRectangle targetRect;
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+ XRectangle currentRect;
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+ GLfloat opacity;
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+ GLfloat timer;
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+ int duration;
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+ Bool complete;
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+ Bool fadingOut;
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+} Animation;
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+
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+typedef struct _GridDisplay {
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+ int screenPrivateIndex;
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+ HandleEventProc handleEvent;
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+} GridDisplay;
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+
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+typedef struct _GridScreen
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+{
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+ WindowGrabNotifyProc windowGrabNotify;
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+ WindowUngrabNotifyProc windowUngrabNotify;
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+ PaintOutputProc paintOutput;
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+ PreparePaintScreenProc preparePaintScreen;
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+
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+ Bool grabIsMove;
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+ EdgeType edge, lastEdge;
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+ XRectangle workarea;
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+ XRectangle desiredSlot;
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+ XRectangle desiredRect;
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+ XRectangle currentRect;
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+ GridProps props;
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+ CompWindow *w;
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+ Bool drawing;
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+ Animation anim;
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+ Bool animating;
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+} GridScreen;
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+
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+#define GET_GRID_DISPLAY(d) \
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+ ((GridDisplay *) (d)->base.privates[displayPrivateIndex].ptr)
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+
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+#define GRID_DISPLAY(d) \
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+ GridDisplay *gd = GET_GRID_DISPLAY (d)
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+
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+#define GET_GRID_SCREEN(s, gd) \
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+ ((GridScreen *) (s)->base.privates[(gd)->screenPrivateIndex].ptr)
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+
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+#define GRID_SCREEN(s) \
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+ GridScreen *gs = GET_GRID_SCREEN (s, GET_GRID_DISPLAY (s->display))
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+
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static void
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slotToRect (CompWindow *w,
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XRectangle *slot,
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@@ -117,144 +185,599 @@
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*rect = r;
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}
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+
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+static void
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+getTargetRect (CompWindow *cw,
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+ GridType where)
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+{
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+ GRID_SCREEN (cw->screen);
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+
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+ gs->props = gridProps[where];
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+
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+ DEBUG_PRINT ((gridOut, "\nPressed KP_%i\n", where));
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+
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+ /* get current available area */
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+ getWorkareaForOutput (cw->screen, outputDeviceForWindow(cw), &gs->workarea);
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+ DEBUG_RECT (workarea);
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+
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+ /* Convention:
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+ * xxxSlot include decorations (it's the screen area occupied)
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+ * xxxRect are undecorated (it's the constrained position
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+ of the contents)
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+ */
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+
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+ /* slice and dice to get desired slot - including decorations */
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+ gs->desiredSlot.y = gs->workarea.y + gs->props.gravityDown *
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+ (gs->workarea.height / gs->props.numCellsY);
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+ gs->desiredSlot.height = gs->workarea.height / gs->props.numCellsY;
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+ gs->desiredSlot.x = gs->workarea.x + gs->props.gravityRight *
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+ (gs->workarea.width / gs->props.numCellsX);
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+ gs->desiredSlot.width = gs->workarea.width / gs->props.numCellsX;
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+ DEBUG_RECT (desiredSlot);
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+
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+ /* Adjust for constraints and decorations */
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+ constrainSize (cw, &gs->desiredSlot, &gs->desiredRect);
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+ DEBUG_RECT (gs->desiredRect);
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+}
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+
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+/* just keeping this for reference, but can use maximizeWindow instead */
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+static void sendMaximizationRequest (CompWindow *w)
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+{
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+ XEvent xev;
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+ CompScreen *s = w->screen;
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+ CompDisplay *d = s->display;
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+
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+ xev.xclient.type = ClientMessage;
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+ xev.xclient.display = d->display;
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+ xev.xclient.format = 32;
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+
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+ xev.xclient.message_type = d->winStateAtom;
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+ xev.xclient.window = w->id;
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+
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+ xev.xclient.data.l[0] = 1;
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+ xev.xclient.data.l[1] = d->winStateMaximizedHorzAtom;
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+ xev.xclient.data.l[2] = d->winStateMaximizedVertAtom;
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+ xev.xclient.data.l[3] = 0;
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+ xev.xclient.data.l[4] = 0;
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+
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+ XSendEvent (d->display, s->root, FALSE,
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+ SubstructureRedirectMask | SubstructureNotifyMask, &xev);
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+}
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+
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+
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+static void
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+gridCommonWindow (CompWindow *cw,
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+ GridType where)
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+{
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+ GRID_SCREEN (cw->screen);
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+
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+ if ((cw) && (where != GridUnknown))
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+ {
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+ /* add maximize option */
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+ if (where == GridMaximize)
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+ {
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+ sendMaximizationRequest (cw);
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+ /* maximizeWindow (cw, MAXIMIZE_STATE); */
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+ }
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+ else
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+ {
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+ unsigned int valueMask = 0;
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+ int desiredState = 0;
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+
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+ getTargetRect (cw, where);
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+
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+ XWindowChanges xwc;
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+
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+ /* if keys are pressed again then cycle through 1/3 or 2/3 widths... */
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+
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+ /* Get current rect not including decorations */
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+ gs->currentRect.x = cw->serverX;
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+ gs->currentRect.y = cw->serverY;
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+ gs->currentRect.width = cw->serverWidth;
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+ gs->currentRect.height = cw->serverHeight;
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+ DEBUG_RECT (currentRect);
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+
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+ if ((gs->desiredRect.y == gs->currentRect.y &&
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+ gs->desiredRect.height == gs->currentRect.height) &&
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+ gridGetCycleSizes(cw->screen->display))
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+ {
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+ int slotWidth33 = gs->workarea.width / 3;
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+ int slotWidth66 = gs->workarea.width - slotWidth33;
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+
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+ DEBUG_PRINT ((gridOut, "Multi!\n"));
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+
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+ if (gs->props.numCellsX == 2) /* keys (1, 4, 7, 3, 6, 9) */
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+ {
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+ if (gs->currentRect.width == gs->desiredRect.width &&
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+ gs->currentRect.x == gs->desiredRect.x)
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+ {
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+ gs->desiredSlot.width = slotWidth66;
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+ gs->desiredSlot.x = gs->workarea.x +
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+ gs->props.gravityRight * slotWidth33;
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+ }
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+ else
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+ {
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+ /* tricky, have to allow for window constraints when
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+ * computing what the 33% and 66% offsets would be
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+ */
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+ XRectangle rect33, rect66, slot33, slot66;
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+
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+ slot33 = gs->desiredSlot;
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+ slot33.x = gs->workarea.x +
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+ gs->props.gravityRight * slotWidth66;
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+ slot33.width = slotWidth33;
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+ constrainSize (cw, &slot33, &rect33);
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+ DEBUG_RECT (slot33);
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+ DEBUG_RECT (rect33);
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+
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+ slot66 = gs->desiredSlot;
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+ slot66.x = gs->workarea.x +
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+ gs->props.gravityRight * slotWidth33;
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+ slot66.width = slotWidth66;
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+ constrainSize (cw, &slot66, &rect66);
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+ DEBUG_RECT (slot66);
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+ DEBUG_RECT (rect66);
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+
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+ if (gs->currentRect.width == rect66.width &&
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+ gs->currentRect.x == rect66.x)
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+ {
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+ gs->desiredSlot.width = slotWidth33;
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+ gs->desiredSlot.x = gs->workarea.x +
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+ gs->props.gravityRight * slotWidth66;
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+ }
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+ }
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+ }
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+ else /* keys (2, 5, 8) */
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+ {
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+ if (gs->currentRect.width == gs->desiredRect.width &&
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+ gs->currentRect.x == gs->desiredRect.x)
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+ {
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+ gs->desiredSlot.width = slotWidth33;
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+ gs->desiredSlot.x = gs->workarea.x + slotWidth33;
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+ }
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+ }
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+ constrainSize (cw, &gs->desiredSlot, &gs->desiredRect);
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+ DEBUG_RECT (gs->desiredRect);
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+ }
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+
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+ xwc.x = gs->desiredRect.x;
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+ xwc.y = gs->desiredRect.y;
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+ xwc.width = gs->desiredRect.width;
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+ xwc.height = gs->desiredRect.height;
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+
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+ if (cw->mapNum)
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+ sendSyncRequest (cw);
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+
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+ if (where == GridRight || where == GridLeft)
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+ {
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+ desiredState = CompWindowStateMaximizedVertMask;
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+ valueMask = CWX | CWWidth;
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+ }
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+ else if (where == GridTop || where == GridBottom)
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+ {
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+ desiredState = CompWindowStateMaximizedHorzMask;
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+ valueMask = CWY | CWHeight;
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+ }
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+ else
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+ {
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+ desiredState = 0;
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+ valueMask = CWX | CWY | CWWidth | CWHeight;
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+ }
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+
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+ if (cw->state != desiredState)
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+ maximizeWindow (cw, desiredState);
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+
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+ /* TODO: animate move+resize */
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+ configureXWindow (cw, valueMask, &xwc);
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+
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+ }
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+ }
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+}
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+
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static Bool
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-gridCommon (CompDisplay *d,
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- CompAction *action,
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+gridCommon (CompDisplay *d,
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+ CompAction *action,
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CompActionState state,
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- CompOption *option,
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- int nOption,
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- GridType where)
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+ CompOption *option,
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+ int nOption,
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+ GridType where)
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{
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Window xid;
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CompWindow *cw;
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xid = getIntOptionNamed (option, nOption, "window", 0);
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cw = findWindowAtDisplay (d, xid);
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- if (cw)
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+
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+ gridCommonWindow(cw, where);
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+
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+ return TRUE;
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+}
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+
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+static GridType
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+edgeToGridType (CompDisplay *d,
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+ EdgeType edge)
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+{
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+ GridType ret = GridUnknown;
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+
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+ switch (edge)
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{
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- XRectangle workarea;
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- XRectangle desiredSlot;
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- XRectangle desiredRect;
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- XRectangle currentRect;
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- GridProps props = gridProps[where];
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- XWindowChanges xwc;
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-
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- DEBUG_PRINT ((gridOut, "\nPressed KP_%i\n", where));
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-
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- /* get current available area */
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- getWorkareaForOutput (cw->screen, outputDeviceForWindow(cw), &workarea);
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- DEBUG_RECT (workarea);
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-
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- /* Convention:
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- * xxxSlot include decorations (it's the screen area occupied)
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- * xxxRect are undecorated (it's the constrained position
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- of the contents)
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- */
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-
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- /* slice and dice to get desired slot - including decorations */
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- desiredSlot.y = workarea.y + props.gravityDown *
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- (workarea.height / props.numCellsY);
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- desiredSlot.height = workarea.height / props.numCellsY;
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- desiredSlot.x = workarea.x + props.gravityRight *
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- (workarea.width / props.numCellsX);
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- desiredSlot.width = workarea.width / props.numCellsX;
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- DEBUG_RECT (desiredSlot);
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-
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- /* Adjust for constraints and decorations */
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- constrainSize (cw, &desiredSlot, &desiredRect);
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- DEBUG_RECT (desiredRect);
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-
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- /* Get current rect not including decorations */
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- currentRect.x = cw->serverX;
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- currentRect.y = cw->serverY;
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- currentRect.width = cw->serverWidth;
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- currentRect.height = cw->serverHeight;
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- DEBUG_RECT (currentRect);
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+ case Left:
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+ ret = (GridType) gridGetLeftEdgeAction (d);
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+ break;
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+ case Right:
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+ ret = (GridType) gridGetRightEdgeAction (d);
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+ break;
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+ case Top:
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+ ret = (GridType) gridGetTopEdgeAction (d);
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+ break;
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+ case Bottom:
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+ ret = (GridType) gridGetBottomEdgeAction (d);
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+ break;
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+ case TopLeft:
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+ ret = (GridType) gridGetTopLeftCornerAction (d);
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+ break;
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+ case TopRight:
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+ ret = (GridType) gridGetTopRightCornerAction (d);
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+ break;
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+ case BottomLeft:
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+ ret = (GridType) gridGetBottomLeftCornerAction (d);
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+ break;
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+ case BottomRight:
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+ ret = (GridType) gridGetBottomRightCornerAction (d);
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+ break;
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+ case NoEdge:
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+ default:
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+ ret = -1;
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+ break;
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+ }
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- if (desiredRect.y == currentRect.y &&
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- desiredRect.height == currentRect.height)
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- {
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- int slotWidth33 = workarea.width / 3;
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- int slotWidth66 = workarea.width - slotWidth33;
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+ return ret;
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+}
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- DEBUG_PRINT ((gridOut, "Multi!\n"));
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+static void
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+gridHandleEvent (CompDisplay *d,
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+ XEvent *event)
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+{
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+ GridType where;
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+ GRID_DISPLAY (d);
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- if (props.numCellsX == 2) /* keys (1, 4, 7, 3, 6, 9) */
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+ if (event->type == MotionNotify)
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+ {
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+ CompScreen *s;
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+ s = findScreenAtDisplay (d, event->xmotion.root);
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+ if (s)
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+ {
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+ GRID_SCREEN (s);
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+ if (gs->grabIsMove)
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{
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- if (currentRect.width == desiredRect.width &&
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- currentRect.x == desiredRect.x)
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- {
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- desiredSlot.width = slotWidth66;
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- desiredSlot.x = workarea.x +
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- props.gravityRight * slotWidth33;
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- }
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+ /* detect corners first */
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+ /* Bottom Left */
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+ if (pointerY > (s->height - gridGetBottomEdgeThreshold(d)) &&
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+ pointerX < gridGetLeftEdgeThreshold(d))
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+ gs->edge = BottomLeft;
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+ /* Bottom Right */
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+ else if (pointerY > (s->height - gridGetBottomEdgeThreshold(d)) &&
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+ pointerX > (s->width - gridGetRightEdgeThreshold(d)))
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+ gs->edge = BottomRight;
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+ /* Top Left */
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+ else if (pointerY < gridGetTopEdgeThreshold(d) && pointerX < gridGetLeftEdgeThreshold(d))
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+ gs->edge = TopLeft;
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+ /* Top Right */
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+ else if (pointerY < gridGetTopEdgeThreshold(d) &&
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+ pointerX > (s->width - gridGetRightEdgeThreshold(d)))
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+ gs->edge = TopRight;
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+ /* Left */
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+ else if (pointerX < gridGetLeftEdgeThreshold(d))
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+ gs->edge = Left;
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+ /* Right */
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+ else if (pointerX > (s->width - gridGetRightEdgeThreshold(d)))
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+ gs->edge = Right;
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+ /* Top */
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+ else if (pointerY < gridGetTopEdgeThreshold(d))
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+ gs->edge = Top;
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+ /* Bottom */
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+ else if (pointerY > (s->height - gridGetBottomEdgeThreshold(d)))
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+ gs->edge = Bottom;
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+ /* No Edge */
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else
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- {
|
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- /* tricky, have to allow for window constraints when
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- * computing what the 33% and 66% offsets would be
|
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- */
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- XRectangle rect33, rect66, slot33, slot66;
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-
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- slot33 = desiredSlot;
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- slot33.x = workarea.x + props.gravityRight * slotWidth66;
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- slot33.width = slotWidth33;
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- constrainSize (cw, &slot33, &rect33);
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- DEBUG_RECT (slot33);
|
||||
- DEBUG_RECT (rect33);
|
||||
-
|
||||
- slot66 = desiredSlot;
|
||||
- slot66.x = workarea.x + props.gravityRight * slotWidth33;
|
||||
- slot66.width = slotWidth66;
|
||||
- constrainSize (cw, &slot66, &rect66);
|
||||
- DEBUG_RECT (slot66);
|
||||
- DEBUG_RECT (rect66);
|
||||
+ gs->edge = NoEdge;
|
||||
|
||||
- if (currentRect.width == rect66.width &&
|
||||
- currentRect.x == rect66.x)
|
||||
+ /* detect edge region change */
|
||||
+ if (gs->lastEdge != gs->edge)
|
||||
+ {
|
||||
+ if (gs->edge != NoEdge)
|
||||
{
|
||||
- desiredSlot.width = slotWidth33;
|
||||
- desiredSlot.x = workarea.x +
|
||||
- props.gravityRight * slotWidth66;
|
||||
+ where = edgeToGridType(d, gs->edge);
|
||||
+
|
||||
+ /* treat Maximize visual indicator same as GridCenter */
|
||||
+ if (where == GridMaximize)
|
||||
+ where=GridCenter;
|
||||
+
|
||||
+ getTargetRect (gs->w, where);
|
||||
+
|
||||
+ gs->anim.duration = gridGetAnimationDuration (d);
|
||||
+ gs->anim.timer = gs->anim.duration;
|
||||
+ gs->anim.opacity = 0.0f;
|
||||
+ gs->anim.progress = 0.0f;
|
||||
+ gs->anim.currentRect.x = gs->w->serverX;
|
||||
+ gs->anim.currentRect.y = gs->w->serverY;
|
||||
+ gs->anim.currentRect.width = gs->w->serverWidth;
|
||||
+ gs->anim.currentRect.height = gs->w->serverHeight;
|
||||
+ gs->anim.targetRect = gs->desiredSlot;
|
||||
+ gs->anim.fromRect.x = gs->w->serverX - gs->w->input.left;
|
||||
+ gs->anim.fromRect.y = gs->w->serverY - gs->w->input.top;
|
||||
+ gs->anim.fromRect.width = gs->w->serverWidth +
|
||||
+ gs->w->input.left +
|
||||
+ gs->w->input.right +
|
||||
+ gs->w->serverBorderWidth * 2;
|
||||
+ gs->anim.fromRect.height = gs->w->serverHeight +
|
||||
+ gs->w->input.top +
|
||||
+ gs->w->input.bottom +
|
||||
+ gs->w->serverBorderWidth * 2;
|
||||
+ gs->animating = TRUE;
|
||||
+ gs->anim.fadingOut = FALSE;
|
||||
}
|
||||
+ else
|
||||
+ gs->anim.fadingOut = TRUE;
|
||||
+
|
||||
+ gs->lastEdge = gs->edge;
|
||||
}
|
||||
+
|
||||
}
|
||||
- else /* keys (2, 5, 8) */
|
||||
- {
|
||||
- if (currentRect.width == desiredRect.width &&
|
||||
- currentRect.x == desiredRect.x)
|
||||
- {
|
||||
- desiredSlot.width = slotWidth33;
|
||||
- desiredSlot.x = workarea.x + slotWidth33;
|
||||
- }
|
||||
- }
|
||||
- constrainSize (cw, &desiredSlot, &desiredRect);
|
||||
- DEBUG_RECT (desiredRect);
|
||||
}
|
||||
+ }
|
||||
+
|
||||
+ UNWRAP (gd, d, handleEvent);
|
||||
+ (*d->handleEvent) (d, event);
|
||||
+ WRAP (gd, d, handleEvent, gridHandleEvent);
|
||||
+}
|
||||
+
|
||||
+static void
|
||||
+gridWindowGrabNotify (CompWindow *w,
|
||||
+ int x,
|
||||
+ int y,
|
||||
+ unsigned int state,
|
||||
+ unsigned int mask)
|
||||
+{
|
||||
+ CompScreen *s = w->screen;
|
||||
+
|
||||
+ GRID_SCREEN (s);
|
||||
+
|
||||
+ if (mask & CompWindowGrabMoveMask)
|
||||
+ {
|
||||
+ gs->grabIsMove = TRUE;
|
||||
+ gs->w = w;
|
||||
+ }
|
||||
+
|
||||
+ UNWRAP (gs, s, windowGrabNotify);
|
||||
+ (*s->windowGrabNotify) (w, x, y, state, mask);
|
||||
+ WRAP (gs, s, windowGrabNotify, gridWindowGrabNotify);
|
||||
+}
|
||||
+
|
||||
+static void
|
||||
+gridWindowUngrabNotify (CompWindow *w)
|
||||
+{
|
||||
+ CompScreen *s = w->screen;
|
||||
+ CompDisplay *d = s->display;
|
||||
+
|
||||
+ GRID_SCREEN (s);
|
||||
+
|
||||
+ if (gs->grabIsMove)
|
||||
+ {
|
||||
+ gs->grabIsMove = FALSE;
|
||||
+
|
||||
+ if (gs->edge != NoEdge)
|
||||
+ {
|
||||
+ gridCommonWindow (w, edgeToGridType(d, gs->edge));
|
||||
+ gs->anim.fadingOut = TRUE;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ gs->edge = NoEdge;
|
||||
+ gs->lastEdge = NoEdge;
|
||||
+
|
||||
+ UNWRAP (gs, s, windowUngrabNotify);
|
||||
+ (*s->windowUngrabNotify) (w);
|
||||
+ WRAP (gs, s, windowUngrabNotify, gridWindowUngrabNotify);
|
||||
+}
|
||||
+
|
||||
+static int
|
||||
+applyProgress (int a, int b, float progress)
|
||||
+{
|
||||
+ return a < b ?
|
||||
+ b - (abs (a - b) * progress) :
|
||||
+ b + (abs (a - b) * progress);
|
||||
+}
|
||||
+
|
||||
+static void
|
||||
+setCurrentRect (CompScreen *s)
|
||||
+{
|
||||
+ GRID_SCREEN (s);
|
||||
+
|
||||
+ gs->anim.currentRect.x = applyProgress (gs->anim.targetRect.x,
|
||||
+ gs->anim.fromRect.x,
|
||||
+ gs->anim.progress);
|
||||
+ gs->anim.currentRect.width = applyProgress (gs->anim.targetRect.width,
|
||||
+ gs->anim.fromRect.width,
|
||||
+ gs->anim.progress);
|
||||
+ gs->anim.currentRect.y = applyProgress (gs->anim.targetRect.y,
|
||||
+ gs->anim.fromRect.y,
|
||||
+ gs->anim.progress);
|
||||
+ gs->anim.currentRect.height = applyProgress (gs->anim.targetRect.height,
|
||||
+ gs->anim.fromRect.height,
|
||||
+ gs->anim.progress);
|
||||
+}
|
||||
+
|
||||
+static void
|
||||
+glPaintRectangle (CompScreen *s,
|
||||
+ const ScreenPaintAttrib *sAttrib,
|
||||
+ const CompTransform *transform,
|
||||
+ CompOutput *output)
|
||||
+{
|
||||
+ float alpha = 0;
|
||||
+
|
||||
+ GRID_SCREEN (s);
|
||||
+
|
||||
+ BoxRec rect;
|
||||
+
|
||||
+ setCurrentRect (s);
|
||||
+
|
||||
+ rect.x1=gs->anim.currentRect.x;
|
||||
+ rect.y1=gs->anim.currentRect.y;
|
||||
+ rect.x2=gs->anim.currentRect.x + gs->anim.currentRect.width;
|
||||
+ rect.y2=gs->anim.currentRect.y + gs->anim.currentRect.height;
|
||||
+ CompTransform sTransform = *transform;
|
||||
+
|
||||
+ /* rect = desiredSlot;*/
|
||||
+
|
||||
+ glPushMatrix ();
|
||||
+
|
||||
+ transformToScreenSpace (s, output, -DEFAULT_Z_CAMERA, &sTransform);
|
||||
+
|
||||
+ glLoadMatrixf (sTransform.m);
|
||||
+
|
||||
+ glDisableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
+ glEnable (GL_BLEND);
|
||||
+
|
||||
+ /* fill rectangle */
|
||||
+ /* TODO: have multiple animations
|
||||
+ for (iter = animations.begin (); iter != animations.end () && animating; iter++)
|
||||
+ { */
|
||||
+
|
||||
+ alpha = ((float) gridGetFillColorAlpha (s->display) / 65535.0f) *
|
||||
+ gs->anim.opacity;
|
||||
|
||||
- xwc.x = desiredRect.x;
|
||||
- xwc.y = desiredRect.y;
|
||||
- xwc.width = desiredRect.width;
|
||||
- xwc.height = desiredRect.height;
|
||||
+ glColor4f (((float) gridGetFillColorRed (s->display) / 65535.0f) * alpha,
|
||||
+ ((float) gridGetFillColorGreen (s->display) / 65535.0f) * alpha,
|
||||
+ ((float) gridGetFillColorBlue (s->display) / 65535.0f) * alpha,
|
||||
+ alpha);
|
||||
|
||||
- if (cw->mapNum)
|
||||
- sendSyncRequest (cw);
|
||||
+ glRecti (rect.x1, rect.y2, rect.x2, rect.y1);
|
||||
|
||||
- if (cw->state & MAXIMIZE_STATE)
|
||||
+ /* draw outline */
|
||||
+
|
||||
+ alpha = ((float) gridGetOutlineColorAlpha (s->display) / 65535.0f) *
|
||||
+ gs->anim.opacity;
|
||||
+
|
||||
+ glColor4f (((float) gridGetOutlineColorRed (s->display) / 65535.0f) * alpha,
|
||||
+ ((float) gridGetOutlineColorGreen (s->display) / 65535.0f) * alpha,
|
||||
+ ((float) gridGetOutlineColorBlue (s->display) / 65535.0f) * alpha,
|
||||
+ alpha);
|
||||
+
|
||||
+ int thickness = gridGetOutlineThickness (s->display);
|
||||
+ glLineWidth (thickness);
|
||||
+ glBegin (GL_LINE_LOOP);
|
||||
+
|
||||
+ /* set outline rect smaller to avoid damage issues */
|
||||
+ /* TODO: maybe get a better way of doing this */
|
||||
+ float half_thickness = thickness * 0.5;
|
||||
+ glVertex2f (rect.x1 + half_thickness, rect.y1 + half_thickness);
|
||||
+ glVertex2f (rect.x2 - half_thickness, rect.y1 + half_thickness);
|
||||
+ glVertex2f (rect.x2 - half_thickness, rect.y2 - half_thickness);
|
||||
+ glVertex2f (rect.x1 + half_thickness, rect.y2 - half_thickness);
|
||||
+ glEnd ();
|
||||
+
|
||||
+ /* clean up */
|
||||
+ glColor4usv (defaultColor);
|
||||
+ glDisable (GL_BLEND);
|
||||
+ glEnableClientState (GL_TEXTURE_COORD_ARRAY);
|
||||
+ glPopMatrix ();
|
||||
+}
|
||||
+
|
||||
+static void
|
||||
+damagePaintRegion (CompScreen *s)
|
||||
+{
|
||||
+ REGION reg;
|
||||
+ int x, y;
|
||||
+
|
||||
+ GRID_SCREEN (s);
|
||||
+
|
||||
+ /* if (!is->fadeTime && !is->drawing)
|
||||
+ return; */
|
||||
+
|
||||
+ x = gs->anim.currentRect.x;
|
||||
+ y = gs->anim.currentRect.y;
|
||||
+
|
||||
+ reg.rects = ®.extents;
|
||||
+ reg.numRects = 1;
|
||||
+
|
||||
+ reg.extents.x1 = x - 5;
|
||||
+ reg.extents.y1 = y - 5;
|
||||
+ reg.extents.x2 = x + gs->anim.currentRect.width + 5;
|
||||
+ reg.extents.y2 = y + gs->anim.currentRect.height + 5;
|
||||
+
|
||||
+ damageScreenRegion (s, ®);
|
||||
+}
|
||||
+
|
||||
+static Bool
|
||||
+gridPaintOutput (CompScreen *s,
|
||||
+ const ScreenPaintAttrib *sAttrib,
|
||||
+ const CompTransform *transform,
|
||||
+ Region region,
|
||||
+ CompOutput *output,
|
||||
+ unsigned int mask)
|
||||
+{
|
||||
+ Bool status;
|
||||
+
|
||||
+ GRID_SCREEN (s);
|
||||
+
|
||||
+ UNWRAP (gs, s, paintOutput);
|
||||
+ status = (*s->paintOutput) (s, sAttrib, transform, region, output, mask);
|
||||
+ WRAP (gs, s, paintOutput, gridPaintOutput);
|
||||
+
|
||||
+ if (gs->animating && gridGetDrawIndicator (s->display))
|
||||
+ {
|
||||
+ glPaintRectangle (s, sAttrib, transform, output);
|
||||
+ damagePaintRegion (s);
|
||||
+ }
|
||||
+
|
||||
+ return status;
|
||||
+}
|
||||
+
|
||||
+
|
||||
+/* handle the fade in /fade out */
|
||||
+static void
|
||||
+gridPreparePaintScreen (CompScreen *s,
|
||||
+ int ms)
|
||||
+{
|
||||
+ GRID_SCREEN (s);
|
||||
+
|
||||
+ if (gs->animating)
|
||||
+ {
|
||||
+ gs->anim.timer -= ms;
|
||||
+
|
||||
+ if (gs->anim.timer < 0)
|
||||
+ gs->anim.timer = 0;
|
||||
+
|
||||
+ if (gs->anim.fadingOut)
|
||||
+ gs->anim.opacity -= ms * 0.002;
|
||||
+ else
|
||||
+ {
|
||||
+ if (gs->anim.opacity < 1.0f)
|
||||
+ gs->anim.opacity = gs->anim.progress * gs->anim.progress;
|
||||
+ else
|
||||
+ gs->anim.opacity = 1.0f;
|
||||
+ }
|
||||
+
|
||||
+ if (gs->anim.opacity < 0)
|
||||
{
|
||||
- /* maximized state interferes with us, clear it */
|
||||
- maximizeWindow (cw, 0);
|
||||
+ gs->anim.opacity = 0.0f;
|
||||
+ gs->anim.fadingOut = FALSE;
|
||||
+ gs->anim.complete = TRUE;
|
||||
+ gs->animating = FALSE;
|
||||
}
|
||||
|
||||
- /* TODO: animate move+resize */
|
||||
- configureXWindow (cw, CWX | CWY | CWWidth | CWHeight, &xwc);
|
||||
+ gs->anim.progress = (gs->anim.duration - gs->anim.timer) / gs->anim.duration;
|
||||
}
|
||||
|
||||
- return TRUE;
|
||||
+ UNWRAP (gs, s, preparePaintScreen);
|
||||
+ (*s->preparePaintScreen) (s, ms);
|
||||
+ WRAP (gs, s, preparePaintScreen, gridPreparePaintScreen);
|
||||
}
|
||||
|
||||
#define HANDLER(WHERE) \
|
||||
static Bool \
|
||||
- grid##WHERE(CompDisplay *d, \
|
||||
+ grid##WHERE(CompDisplay *d, \
|
||||
CompAction *action, \
|
||||
CompActionState state, \
|
||||
CompOption *option, \
|
||||
@@ -273,6 +796,7 @@
|
||||
HANDLER (TopLeft)
|
||||
HANDLER (Top)
|
||||
HANDLER (TopRight)
|
||||
+HANDLER (Maximize)
|
||||
|
||||
#undef HANDLER
|
||||
|
||||
@@ -282,6 +806,8 @@
|
||||
gridInitDisplay (CompPlugin *p,
|
||||
CompDisplay *d)
|
||||
{
|
||||
+ GridDisplay *gd;
|
||||
+
|
||||
if (!checkPluginABI ("core", CORE_ABIVERSION))
|
||||
return FALSE;
|
||||
|
||||
@@ -294,22 +820,129 @@
|
||||
gridSetPutToprightKeyInitiate (d, gridTopRight);
|
||||
gridSetPutBottomleftKeyInitiate (d, gridBottomLeft);
|
||||
gridSetPutBottomrightKeyInitiate (d, gridBottomRight);
|
||||
+ gridSetPutMaximizeKeyInitiate (d, gridMaximize);
|
||||
+
|
||||
+ gd = malloc (sizeof (GridDisplay));
|
||||
+ if (!gd)
|
||||
+ return FALSE;
|
||||
+
|
||||
+ gd->screenPrivateIndex = allocateScreenPrivateIndex (d);
|
||||
+ if (gd->screenPrivateIndex < 0)
|
||||
+ {
|
||||
+ free (gd);
|
||||
+ return FALSE;
|
||||
+ }
|
||||
+
|
||||
+ WRAP (gd, d, handleEvent, gridHandleEvent);
|
||||
+
|
||||
+ d->base.privates[displayPrivateIndex].ptr = gd;
|
||||
+
|
||||
+ return TRUE;
|
||||
+}
|
||||
+
|
||||
+static void
|
||||
+gridFiniDisplay (CompPlugin *p,
|
||||
+ CompDisplay *d)
|
||||
+{
|
||||
+ GRID_DISPLAY (d);
|
||||
+
|
||||
+ freeScreenPrivateIndex (d, gd->screenPrivateIndex);
|
||||
+
|
||||
+ UNWRAP (gd, d, handleEvent);
|
||||
+
|
||||
+ free (gd);
|
||||
+}
|
||||
+
|
||||
+static Bool
|
||||
+gridInitScreen (CompPlugin *p,
|
||||
+ CompScreen *s)
|
||||
+{
|
||||
+ GridScreen * gs;
|
||||
+
|
||||
+ GRID_DISPLAY (s->display);
|
||||
+
|
||||
+ gs = malloc (sizeof (GridScreen));
|
||||
+ if (!gs)
|
||||
+ return FALSE;
|
||||
+
|
||||
+ gs->grabIsMove = FALSE;
|
||||
+ gs->edge = NoEdge;
|
||||
+ gs->lastEdge = NoEdge;
|
||||
+ gs->drawing = FALSE;
|
||||
+
|
||||
+ gs->w = 0;
|
||||
+
|
||||
+ gs->anim.progress = 0.0f;
|
||||
+ gs->anim.fromRect.x = 0;
|
||||
+ gs->anim.fromRect.y = 0;
|
||||
+ gs->anim.fromRect.width = 0;
|
||||
+ gs->anim.fromRect.height =0;
|
||||
+ gs->anim.targetRect.x = 0;
|
||||
+ gs->anim.targetRect.y = 0;
|
||||
+ gs->anim.targetRect.width = 0;
|
||||
+ gs->anim.targetRect.height = 0;
|
||||
+ gs->anim.currentRect.x = 0;
|
||||
+ gs->anim.currentRect.y = 0;
|
||||
+ gs->anim.currentRect.width = 0;
|
||||
+ gs->anim.currentRect.height = 0;
|
||||
+ gs->anim.opacity = 0.5f;
|
||||
+ gs->anim.timer = 0.0f;
|
||||
+ gs->anim.duration = 0;
|
||||
+ gs->anim.complete = FALSE;
|
||||
+ gs->anim.fadingOut = FALSE;
|
||||
+
|
||||
+ gs->animating=FALSE;
|
||||
+
|
||||
+ WRAP (gs, s, windowGrabNotify, gridWindowGrabNotify);
|
||||
+ WRAP (gs, s, windowUngrabNotify, gridWindowUngrabNotify);
|
||||
+ WRAP (gs, s, paintOutput, gridPaintOutput);
|
||||
+ WRAP (gs, s, preparePaintScreen, gridPreparePaintScreen);
|
||||
+
|
||||
+ s->base.privates[gd->screenPrivateIndex].ptr = gs;
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
+static void
|
||||
+gridFiniScreen (CompPlugin *p,
|
||||
+ CompScreen *s)
|
||||
+{
|
||||
+ GRID_SCREEN (s);
|
||||
+
|
||||
+ UNWRAP (gs, s, windowGrabNotify);
|
||||
+ UNWRAP (gs, s, windowUngrabNotify);
|
||||
+ UNWRAP (gs, s, paintOutput);
|
||||
+ UNWRAP (gs, s, preparePaintScreen);
|
||||
+
|
||||
+ free (gs);
|
||||
+}
|
||||
+
|
||||
static CompBool
|
||||
gridInitObject (CompPlugin *p,
|
||||
CompObject *o)
|
||||
{
|
||||
static InitPluginObjectProc dispTab[] = {
|
||||
(InitPluginObjectProc) 0, /* InitCore */
|
||||
- (InitPluginObjectProc) gridInitDisplay
|
||||
+ (InitPluginObjectProc) gridInitDisplay,
|
||||
+ (InitPluginObjectProc) gridInitScreen
|
||||
};
|
||||
|
||||
RETURN_DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), TRUE, (p, o));
|
||||
}
|
||||
|
||||
+static void
|
||||
+gridFiniObject (CompPlugin *p,
|
||||
+ CompObject *o)
|
||||
+{
|
||||
+ static FiniPluginObjectProc dispTab[] = {
|
||||
+ (FiniPluginObjectProc) 0, /* FiniCore */
|
||||
+ (FiniPluginObjectProc) gridFiniDisplay,
|
||||
+ (FiniPluginObjectProc) gridFiniScreen
|
||||
+ };
|
||||
+
|
||||
+ DISPATCH (o, dispTab, ARRAY_SIZE (dispTab), (p, o));
|
||||
+}
|
||||
+
|
||||
static Bool
|
||||
gridInitPlugin (CompPlugin *p)
|
||||
{
|
||||
@@ -318,6 +951,10 @@
|
||||
setlinebuf(gridOut);
|
||||
#endif
|
||||
|
||||
+ displayPrivateIndex = allocateDisplayPrivateIndex ();
|
||||
+ if (displayPrivateIndex < 0)
|
||||
+ return FALSE;
|
||||
+
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
@@ -328,6 +965,8 @@
|
||||
fclose(gridOut);
|
||||
gridOut = NULL;
|
||||
#endif
|
||||
+
|
||||
+ freeDisplayPrivateIndex(displayPrivateIndex);
|
||||
}
|
||||
|
||||
CompPluginVTable gridVTable =
|
||||
@@ -337,7 +976,7 @@
|
||||
gridInitPlugin,
|
||||
gridFiniPlugin,
|
||||
gridInitObject,
|
||||
- 0,
|
||||
+ gridFiniObject,
|
||||
0,
|
||||
0
|
||||
};
|
||||
@@ -346,4 +985,4 @@
|
||||
getCompPluginInfo ()
|
||||
{
|
||||
return &gridVTable;
|
||||
-}
|
||||
+}
|
||||
\ No newline at end of file
|
510
srcpkgs/compiz-plugins-extra/patches/grid.xml.in.patch
Normal file
510
srcpkgs/compiz-plugins-extra/patches/grid.xml.in.patch
Normal file
|
@ -0,0 +1,510 @@
|
|||
--- metadata/grid.xml.in 2016-04-10 12:23:24.000000000 -0700
|
||||
+++ metadata/grid.xml.in 2017-03-01 23:26:45.521723881 -0800
|
||||
@@ -52,7 +52,505 @@
|
||||
<_long>Move window to the bottom right corner</_long>
|
||||
<default><Primary><Alt>KP_3</default>
|
||||
</option>
|
||||
+ <option name="put_maximize_key" type="key">
|
||||
+ <_short>Maximize</_short>
|
||||
+ <_long>Maximize window</_long>
|
||||
+ <default><Primary><Alt>KP_0</default>
|
||||
+ </option>
|
||||
+ <option name="cycle_sizes" type="key">
|
||||
+ <_short>Cycle Through Multiple Sizes</_short>
|
||||
+ <_long>Cycle through multiple different sizes by using the same keyboard shortcut multiple times in a row.</_long>
|
||||
+ <default>false</default>
|
||||
+ </option>
|
||||
+ </group>
|
||||
+ <group>
|
||||
+ <_short>Corners / Edges</_short>
|
||||
+ <subgroup>
|
||||
+ <_short>Resize Actions</_short>
|
||||
+ <_long>Window resize action</_long>
|
||||
+ <option name="top_left_corner_action" type="int">
|
||||
+ <_short>Top Left Corner</_short>
|
||||
+ <_long>Action to be performed when window is dropped on the top left corner</_long>
|
||||
+ <default>7</default>
|
||||
+ <min>0</min>
|
||||
+ <max>10</max>
|
||||
+ <desc>
|
||||
+ <value>0</value>
|
||||
+ <_name>None</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>1</value>
|
||||
+ <_name>Bottom Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>2</value>
|
||||
+ <_name>Bottom Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>3</value>
|
||||
+ <_name>Bottom Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>4</value>
|
||||
+ <_name>Left Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>5</value>
|
||||
+ <_name>Fill Screen</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>6</value>
|
||||
+ <_name>Right Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>7</value>
|
||||
+ <_name>Top Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>8</value>
|
||||
+ <_name>Top Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>9</value>
|
||||
+ <_name>Top Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>10</value>
|
||||
+ <_name>Maximize</_name>
|
||||
+ </desc>
|
||||
+ </option>
|
||||
+ <option name="top_edge_action" type="int">
|
||||
+ <_short>Top Edge</_short>
|
||||
+ <_long>Action to be performed when window is dropped on the top edge</_long>
|
||||
+ <default>10</default>
|
||||
+ <min>0</min>
|
||||
+ <max>10</max>
|
||||
+ <desc>
|
||||
+ <value>0</value>
|
||||
+ <_name>None</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>1</value>
|
||||
+ <_name>Bottom Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>2</value>
|
||||
+ <_name>Bottom Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>3</value>
|
||||
+ <_name>Bottom Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>4</value>
|
||||
+ <_name>Left Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>5</value>
|
||||
+ <_name>Fill Screen</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>6</value>
|
||||
+ <_name>Right Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>7</value>
|
||||
+ <_name>Top Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>8</value>
|
||||
+ <_name>Top Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>9</value>
|
||||
+ <_name>Top Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>10</value>
|
||||
+ <_name>Maximize</_name>
|
||||
+ </desc>
|
||||
+ </option>
|
||||
+ <option name="top_right_corner_action" type="int">
|
||||
+ <_short>Top Right Corner</_short>
|
||||
+ <_long>Action to be performed when window is dropped on the top right corner</_long>
|
||||
+ <default>9</default>
|
||||
+ <min>0</min>
|
||||
+ <max>10</max>
|
||||
+ <desc>
|
||||
+ <value>0</value>
|
||||
+ <_name>None</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>1</value>
|
||||
+ <_name>Bottom Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>2</value>
|
||||
+ <_name>Bottom Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>3</value>
|
||||
+ <_name>Bottom Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>4</value>
|
||||
+ <_name>Left Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>5</value>
|
||||
+ <_name>Fill Screen</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>6</value>
|
||||
+ <_name>Right Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>7</value>
|
||||
+ <_name>Top Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>8</value>
|
||||
+ <_name>Top Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>9</value>
|
||||
+ <_name>Top Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>10</value>
|
||||
+ <_name>Maximize</_name>
|
||||
+ </desc>
|
||||
+ </option>
|
||||
+ <option name="left_edge_action" type="int">
|
||||
+ <_short>Left Edge</_short>
|
||||
+ <_long>Action to be performed when window is dropped on the left edge</_long>
|
||||
+ <default>4</default>
|
||||
+ <min>0</min>
|
||||
+ <max>10</max>
|
||||
+ <desc>
|
||||
+ <value>0</value>
|
||||
+ <_name>None</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>1</value>
|
||||
+ <_name>Bottom Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>2</value>
|
||||
+ <_name>Bottom Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>3</value>
|
||||
+ <_name>Bottom Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>4</value>
|
||||
+ <_name>Left Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>5</value>
|
||||
+ <_name>Fill Screen</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>6</value>
|
||||
+ <_name>Right Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>7</value>
|
||||
+ <_name>Top Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>8</value>
|
||||
+ <_name>Top Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>9</value>
|
||||
+ <_name>Top Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>10</value>
|
||||
+ <_name>Maximize</_name>
|
||||
+ </desc>
|
||||
+ </option>
|
||||
+ <option name="right_edge_action" type="int">
|
||||
+ <_short>Right Edge</_short>
|
||||
+ <_long>Action to be performed when window is dropped on the right edge</_long>
|
||||
+ <default>6</default>
|
||||
+ <min>0</min>
|
||||
+ <max>10</max>
|
||||
+ <desc>
|
||||
+ <value>0</value>
|
||||
+ <_name>None</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>1</value>
|
||||
+ <_name>Bottom Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>2</value>
|
||||
+ <_name>Bottom Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>3</value>
|
||||
+ <_name>Bottom Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>4</value>
|
||||
+ <_name>Left Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>5</value>
|
||||
+ <_name>Fill Screen</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>6</value>
|
||||
+ <_name>Right Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>7</value>
|
||||
+ <_name>Top Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>8</value>
|
||||
+ <_name>Top Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>9</value>
|
||||
+ <_name>Top Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>10</value>
|
||||
+ <_name>Maximize</_name>
|
||||
+ </desc>
|
||||
+ </option>
|
||||
+ <option name="bottom_left_corner_action" type="int">
|
||||
+ <_short>Bottom Left Corner</_short>
|
||||
+ <_long>Action to be performed when window is dropped on the bottom left corner</_long>
|
||||
+ <default>1</default>
|
||||
+ <min>0</min>
|
||||
+ <max>10</max>
|
||||
+ <desc>
|
||||
+ <value>0</value>
|
||||
+ <_name>None</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>1</value>
|
||||
+ <_name>Bottom Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>2</value>
|
||||
+ <_name>Bottom Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>3</value>
|
||||
+ <_name>Bottom Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>4</value>
|
||||
+ <_name>Left Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>5</value>
|
||||
+ <_name>Fill Screen</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>6</value>
|
||||
+ <_name>Right Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>7</value>
|
||||
+ <_name>Top Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>8</value>
|
||||
+ <_name>Top Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>9</value>
|
||||
+ <_name>Top Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>10</value>
|
||||
+ <_name>Maximize</_name>
|
||||
+ </desc>
|
||||
+ </option>
|
||||
+ <option name="bottom_edge_action" type="int">
|
||||
+ <_short>Bottom Edge</_short>
|
||||
+ <_long>Action to be performed when window is dropped on the bottom edge</_long>
|
||||
+ <default>2</default>
|
||||
+ <min>0</min>
|
||||
+ <max>10</max>
|
||||
+ <desc>
|
||||
+ <value>0</value>
|
||||
+ <_name>None</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>1</value>
|
||||
+ <_name>Bottom Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>2</value>
|
||||
+ <_name>Bottom Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>3</value>
|
||||
+ <_name>Bottom Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>4</value>
|
||||
+ <_name>Left Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>5</value>
|
||||
+ <_name>Fill Screen</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>6</value>
|
||||
+ <_name>Right Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>7</value>
|
||||
+ <_name>Top Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>8</value>
|
||||
+ <_name>Top Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>9</value>
|
||||
+ <_name>Top Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>10</value>
|
||||
+ <_name>Maximize</_name>
|
||||
+ </desc>
|
||||
+ </option>
|
||||
+ <option name="bottom_right_corner_action" type="int">
|
||||
+ <_short>Bottom Right Corner</_short>
|
||||
+ <_long>Action to be performed when window is dropped on the bottom right corner</_long>
|
||||
+ <default>3</default>
|
||||
+ <min>0</min>
|
||||
+ <max>10</max>
|
||||
+ <desc>
|
||||
+ <value>0</value>
|
||||
+ <_name>None</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>1</value>
|
||||
+ <_name>Bottom Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>2</value>
|
||||
+ <_name>Bottom Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>3</value>
|
||||
+ <_name>Bottom Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>4</value>
|
||||
+ <_name>Left Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>5</value>
|
||||
+ <_name>Fill Screen</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>6</value>
|
||||
+ <_name>Right Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>7</value>
|
||||
+ <_name>Top Left Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>8</value>
|
||||
+ <_name>Top Half</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>9</value>
|
||||
+ <_name>Top Right Corner</_name>
|
||||
+ </desc>
|
||||
+ <desc>
|
||||
+ <value>10</value>
|
||||
+ <_name>Maximize</_name>
|
||||
+ </desc>
|
||||
+ </option>
|
||||
+ </subgroup>
|
||||
+ <subgroup>
|
||||
+ <_short>Thresholds</_short>
|
||||
+ <option name="left_edge_threshold" type="int">
|
||||
+ <_short>Left Edge</_short>
|
||||
+ <_long>Maximum number of pixels from the left edge a window can be dropped</_long>
|
||||
+ <default>5</default>
|
||||
+ <min>0</min>
|
||||
+ <max>500</max>
|
||||
+ </option>
|
||||
+ <option name="right_edge_threshold" type="int">
|
||||
+ <_short>Right Edge</_short>
|
||||
+ <_long>Maximum number of pixels from the right edge a window can be dropped</_long>
|
||||
+ <default>5</default>
|
||||
+ <min>0</min>
|
||||
+ <max>500</max>
|
||||
+ </option>
|
||||
+ <option name="top_edge_threshold" type="int">
|
||||
+ <_short>Top Edge</_short>
|
||||
+ <_long>Maximum number of pixels from the top edge a window can be dropped</_long>
|
||||
+ <default>5</default>
|
||||
+ <min>0</min>
|
||||
+ <max>500</max>
|
||||
+ </option>
|
||||
+ <option name="bottom_edge_threshold" type="int">
|
||||
+ <_short>Bottom Edge</_short>
|
||||
+ <_long>Maximum number of pixels from the Bottom edge a window can be dropped</_long>
|
||||
+ <default>5</default>
|
||||
+ <min>0</min>
|
||||
+ <max>500</max>
|
||||
+ </option>
|
||||
+ </subgroup>
|
||||
+ </group>
|
||||
+ <group>
|
||||
+ <_short>Appearance</_short>
|
||||
+ <option name="draw_indicator" type="bool">
|
||||
+ <_short>Draw Indicator</_short>
|
||||
+ <_long>Draw Window Resize Indicator</_long>
|
||||
+ <default>true</default>
|
||||
+ </option>
|
||||
+ <option name="animation_duration" type="int">
|
||||
+ <_short>Preview Animation Duration</_short>
|
||||
+ <_long>Preview animation duration (in ms).</_long>
|
||||
+ <default>350</default>
|
||||
+ <min>0</min>
|
||||
+ </option>
|
||||
+ <option name="outline_thickness" type="float">
|
||||
+ <_short>Outline Thickness</_short>
|
||||
+ <_long>Outline Thickness</_long>
|
||||
+ <default>2.0</default>
|
||||
+ <min>1.0</min>
|
||||
+ <max>8.0</max>
|
||||
+ <precision>1.0</precision>
|
||||
+ </option>
|
||||
+ <option name="outline_color" type="color">
|
||||
+ <_short>Outline Color</_short>
|
||||
+ <_long>Color of the resize indicator outline</_long>
|
||||
+ <default>
|
||||
+ <red>0x2f2f</red>
|
||||
+ <green>0x2f2f</green>
|
||||
+ <blue>0x4f4f</blue>
|
||||
+ <alpha>0x9f9f</alpha>
|
||||
+ </default>
|
||||
+ </option>
|
||||
+ <option name="fill_color" type="color">
|
||||
+ <_short>Fill Color</_short>
|
||||
+ <_long>Fill color of the resize indicator</_long>
|
||||
+ <default>
|
||||
+ <red>0x2f2f</red>
|
||||
+ <green>0x2f2f</green>
|
||||
+ <blue>0x4f4f</blue>
|
||||
+ <alpha>0x4f4f</alpha>
|
||||
+ </default>
|
||||
+ </option>
|
||||
</group>
|
||||
</display>
|
||||
</plugin>
|
||||
-</compiz>
|
||||
+</compiz>
|
||||
\ No newline at end of file
|
|
@ -2,7 +2,7 @@
|
|||
|
||||
pkgname=compiz-plugins-extra
|
||||
version=0.8.12.1
|
||||
revision=1
|
||||
revision=2
|
||||
build_style=gnu-configure
|
||||
configure_args="--disable-static"
|
||||
|
||||
|
|
Loading…
Reference in a new issue