dolphin-emu: update to 5.0.13178.
This moves to their beta releases, which are recommende for distribution use. Added by ericonr: - Fix cross and use system's libenet. Closes #25625.
This commit is contained in:
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54f05e5865
commit
bb9777cc38
6 changed files with 13 additions and 220 deletions
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@ -1,47 +0,0 @@
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Origin: https://github.com/dolphin-emu/dolphin/commit/2ab51c73c6e384b55ac8b95891bcecc455fae0da.patch
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Subject: [PATCH] intrinsics: stop defining _xgetbv/_XCR_XFEATURE_ENABLED_MASK,
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which are reserved
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---
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--- Source/Core/Common/x64CPUDetect.cpp 2016-06-24 10:09:07.000000000 +0200
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+++ - 2018-08-19 19:43:35.737800299 +0200
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@@ -41,15 +41,27 @@
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return __cpuidex(info, function_id, 0);
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}
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-#define _XCR_XFEATURE_ENABLED_MASK 0
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-static u64 _xgetbv(u32 index)
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+#endif // ifndef _WIN32
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+
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+#ifdef _WIN32
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+
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+static u64 xgetbv(u32 index)
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+{
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+ return _xgetbv(index);
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+}
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+constexpr u32 XCR_XFEATURE_ENABLED_MASK = _XCR_XFEATURE_ENABLED_MASK;
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+
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+#else
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+
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+static u64 xgetbv(u32 index)
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{
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u32 eax, edx;
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__asm__ __volatile__("xgetbv" : "=a"(eax), "=d"(edx) : "c"(index));
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return ((u64)edx << 32) | eax;
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}
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+constexpr u32 XCR_XFEATURE_ENABLED_MASK = 0;
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+#endif // ifdef _WIN32
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-#endif // ifndef _WIN32
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CPUInfo cpu_info;
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@@ -134,7 +146,7 @@
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// - XGETBV result has the XCR bit set.
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if (((cpu_id[2] >> 28) & 1) && ((cpu_id[2] >> 27) & 1))
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{
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- if ((_xgetbv(_XCR_XFEATURE_ENABLED_MASK) & 0x6) == 0x6)
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+ if ((xgetbv(XCR_XFEATURE_ENABLED_MASK) & 0x6) == 0x6)
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{
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bAVX = true;
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if ((cpu_id[2] >> 12) & 1)
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@ -1,10 +0,0 @@
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--- Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h 2016-06-24 10:09:07.000000000 +0200
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+++ Source/Core/Core/IPC_HLE/WII_IPC_HLE_Device_net_ssl.h 2016-09-22 19:31:59.015774803 +0200
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@@ -5,6 +5,7 @@
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#pragma once
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#include <string>
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+#include <mbedtls/platform.h>
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#include <mbedtls/ctr_drbg.h>
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#include <mbedtls/entropy.h>
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#include <mbedtls/net.h>
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@ -1,22 +0,0 @@
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--- Source/PCH/pch.h.orig 2016-06-26 08:53:16.021952803 +0200
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+++ Source/PCH/pch.h 2016-06-26 08:54:20.662712317 +0200
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@@ -19,7 +19,7 @@
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#include <ctype.h>
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#include <deque>
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#include <errno.h>
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-#if !defined ANDROID && !defined _WIN32
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+#if defined(__linux__) && defined(__GLIBC__)
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#include <execinfo.h>
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#endif
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#include <fcntl.h>
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--- Source/Core/Common/Thread.cpp.orig 2016-06-26 08:56:12.959031810 +0200
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+++ Source/Core/Common/Thread.cpp 2016-06-26 08:57:27.281905099 +0200
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@@ -135,7 +135,7 @@ void SetCurrentThreadName(const char* sz
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pthread_setname_np(szThreadName);
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#elif defined __FreeBSD__
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pthread_set_name_np(pthread_self(), szThreadName);
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-#else
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+#elif defined __GLIBC__
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// linux doesn't allow to set more than 16 bytes, including \0.
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pthread_setname_np(pthread_self(), std::string(szThreadName).substr(0, 15).c_str());
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#endif
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@ -1,112 +0,0 @@
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--- Source/Core/VideoBackends/OGL/RasterFont.cpp.orig 2017-04-20 13:02:30.087390930 +0300
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+++ Source/Core/VideoBackends/OGL/RasterFont.cpp 2017-04-20 13:02:49.036390127 +0300
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@@ -15,12 +15,12 @@
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namespace OGL
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{
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-static const int CHAR_WIDTH = 8;
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-static const int CHAR_HEIGHT = 13;
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-static const int CHAR_OFFSET = 32;
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-static const int CHAR_COUNT = 95;
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+static const int CHARACTER_WIDTH = 8;
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+static const int CHARACTER_HEIGHT = 13;
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+static const int CHARACTER_OFFSET = 32;
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+static const int CHARACTER_COUNT = 95;
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-static const u8 rasters[CHAR_COUNT][CHAR_HEIGHT] = {
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+static const u8 rasters[CHARACTER_COUNT][CHARACTER_HEIGHT] = {
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00},
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{0x00, 0x00, 0x18, 0x18, 0x00, 0x00, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18, 0x18},
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{0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x36, 0x36, 0x36},
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@@ -146,27 +146,27 @@
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glGenTextures(1, &texture);
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glActiveTexture(GL_TEXTURE8);
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glBindTexture(GL_TEXTURE_2D, texture);
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- std::vector<u32> texture_data(CHAR_WIDTH * CHAR_COUNT * CHAR_HEIGHT);
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- for (int y = 0; y < CHAR_HEIGHT; y++)
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+ std::vector<u32> texture_data(CHARACTER_WIDTH * CHARACTER_COUNT * CHARACTER_HEIGHT);
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+ for (int y = 0; y < CHARACTER_HEIGHT; y++)
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{
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- for (int c = 0; c < CHAR_COUNT; c++)
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+ for (int c = 0; c < CHARACTER_COUNT; c++)
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{
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- for (int x = 0; x < CHAR_WIDTH; x++)
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+ for (int x = 0; x < CHARACTER_WIDTH; x++)
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{
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- bool pixel = (0 != (rasters[c][y] & (1 << (CHAR_WIDTH - x - 1))));
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- texture_data[CHAR_WIDTH * CHAR_COUNT * y + CHAR_WIDTH * c + x] = pixel ? -1 : 0;
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+ bool pixel = (0 != (rasters[c][y] & (1 << (CHARACTER_WIDTH - x - 1))));
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+ texture_data[CHARACTER_WIDTH * CHARACTER_COUNT * y + CHARACTER_WIDTH * c + x] = pixel ? -1 : 0;
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}
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}
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}
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, CHAR_WIDTH * CHAR_COUNT, CHAR_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture_data.data());
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+ glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, CHARACTER_WIDTH * CHARACTER_COUNT, CHARACTER_HEIGHT, 0, GL_RGBA, GL_UNSIGNED_BYTE, texture_data.data());
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// generate shader
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ProgramShaderCache::CompileShader(s_shader, s_vertexShaderSrc, s_fragmentShaderSrc);
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s_shader.Bind();
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// bound uniforms
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- glUniform2f(glGetUniformLocation(s_shader.glprogid,"charSize"), 1.0f / GLfloat(CHAR_COUNT), 1.0f);
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+ glUniform2f(glGetUniformLocation(s_shader.glprogid,"charSize"), 1.0f / GLfloat(CHARACTER_COUNT), 1.0f);
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uniform_color_id = glGetUniformLocation(s_shader.glprogid,"color");
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glUniform4f(uniform_color_id, 1.0f, 1.0f, 1.0f, 1.0f);
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uniform_offset_id = glGetUniformLocation(s_shader.glprogid, "offset");
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@@ -196,8 +196,8 @@
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std::vector<GLfloat> vertices(text.length() * 6 * 4);
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int usage = 0;
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- GLfloat delta_x = GLfloat(2 * CHAR_WIDTH) / GLfloat(bbWidth);
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- GLfloat delta_y = GLfloat(2 * CHAR_HEIGHT) / GLfloat(bbHeight);
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+ GLfloat delta_x = GLfloat(2 * CHARACTER_WIDTH) / GLfloat(bbWidth);
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+ GLfloat delta_y = GLfloat(2 * CHARACTER_HEIGHT) / GLfloat(bbHeight);
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GLfloat border_x = 2.0f / GLfloat(bbWidth);
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GLfloat border_y = 4.0f / GLfloat(bbHeight);
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@@ -220,37 +220,37 @@
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continue;
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}
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- if (c < CHAR_OFFSET || c >= CHAR_COUNT + CHAR_OFFSET)
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+ if (c < CHARACTER_OFFSET || c >= CHARACTER_COUNT + CHARACTER_OFFSET)
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continue;
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vertices[usage++] = x;
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vertices[usage++] = y;
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- vertices[usage++] = GLfloat(c - CHAR_OFFSET);
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+ vertices[usage++] = GLfloat(c - CHARACTER_OFFSET);
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vertices[usage++] = 0.0f;
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vertices[usage++] = x + delta_x;
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vertices[usage++] = y;
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- vertices[usage++] = GLfloat(c - CHAR_OFFSET + 1);
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+ vertices[usage++] = GLfloat(c - CHARACTER_OFFSET + 1);
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vertices[usage++] = 0.0f;
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vertices[usage++] = x + delta_x;
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vertices[usage++] = y + delta_y;
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- vertices[usage++] = GLfloat(c - CHAR_OFFSET + 1);
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+ vertices[usage++] = GLfloat(c - CHARACTER_OFFSET + 1);
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vertices[usage++] = 1.0f;
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vertices[usage++] = x;
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vertices[usage++] = y;
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- vertices[usage++] = GLfloat(c - CHAR_OFFSET);
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+ vertices[usage++] = GLfloat(c - CHARACTER_OFFSET);
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vertices[usage++] = 0.0f;
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vertices[usage++] = x + delta_x;
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vertices[usage++] = y + delta_y;
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- vertices[usage++] = GLfloat(c - CHAR_OFFSET + 1);
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+ vertices[usage++] = GLfloat(c - CHARACTER_OFFSET + 1);
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vertices[usage++] = 1.0f;
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vertices[usage++] = x;
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vertices[usage++] = y + delta_y;
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- vertices[usage++] = GLfloat(c - CHAR_OFFSET);
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+ vertices[usage++] = GLfloat(c - CHARACTER_OFFSET);
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vertices[usage++] = 1.0f;
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x += delta_x + border_x;
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@ -1,17 +0,0 @@
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Description: Fix FTBFS with SoundTouch 2.1.2
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Explicitly disable exceptions in SoundTouch headers because Dolphin
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is compiled with -fno-exceptions.
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Author: James Cowgill <jcowgill@debian.org>
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Bug-Debian: https://bugs.debian.org/917671
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---
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This patch header follows DEP-3: http://dep.debian.net/deps/dep3/
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--- Source/Core/AudioCommon/OpenALStream.h
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+++ Source/Core/AudioCommon/OpenALStream.h
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@@ -32,6 +32,7 @@
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#define BOOL SoundTouch_BOOL
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#endif
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+#define ST_NO_EXCEPTION_HANDLING
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#include <soundtouch/SoundTouch.h>
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#include <soundtouch/STTypes.h>
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@ -1,25 +1,26 @@
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# Template file for 'dolphin-emu'
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pkgname=dolphin-emu
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version=5.0
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revision=18
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archs="x86_64* ppc64le*"
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wrksrc="dolphin-${version}"
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version=5.0.13178
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revision=1
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_commit=31524288e3b2450eaefff8202c6d26c4ba3f7333
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#Version/hash pair can be found at https://dolphin-emu.org/download/
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archs="x86_64* aarch64* ppc64le*"
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wrksrc="dolphin-${_commit}"
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build_style=cmake
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configure_args="-DUSE_X11=1 -DUSE_EGL=0
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-DwxWidgets_CONFIG_EXECUTABLE=/usr/bin/wx-config-3.0"
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hostmakedepends="pkg-config"
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configure_args="-DUSE_SHARED_ENET=ON"
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hostmakedepends="pkg-config qt5-host-tools qt5-qmake"
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makedepends="
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zlib-devel glew-devel libusb-devel gtk+-devel miniupnpc-devel libevdev-devel
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zlib-devel glew-devel libusb-devel qt5-devel miniupnpc-devel libevdev-devel
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SDL2-devel pulseaudio-devel alsa-lib-devel ffmpeg-devel libgomp-devel libcurl-devel
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portaudio-devel libopenal-devel soundtouch-devel lzo-devel wxWidgets-devel
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mbedtls-devel SFML-devel libenet-devel"
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portaudio-devel libopenal-devel soundtouch-devel lzo-devel libbluetooth-devel
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mbedtls-devel SFML-devel libenet-devel liblzma-devel pugixml-devel"
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depends="desktop-file-utils"
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short_desc="Gamecube / Wii / Triforce emulator"
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maintainer="Orphaned <orphan@voidlinux.org>"
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license="GPL-2.0-or-later"
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homepage="http://dolphin-emu.org"
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distfiles="https://github.com/dolphin-emu/dolphin/archive/${version}.tar.gz"
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checksum=62c4602055767ab314ff50a3b94ea57f792832aa1629e6b1117ebce10518dc0b
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distfiles="https://github.com/dolphin-emu/dolphin/archive/${_commit}.tar.gz"
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checksum=a7ce8390993b3309108dea8f23976b343d2d7cd527f3ded9ef4c2a0462c7f338
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nopie=yes
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case "$XBPS_TARGET_MACHINE" in
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