libmikmod: update to 3.3.4.
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1 changed files with 4 additions and 20 deletions
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@ -1,6 +1,6 @@
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# Template file for 'libmikmod'
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# Template file for 'libmikmod'
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pkgname=libmikmod
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pkgname=libmikmod
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version=3.3.2
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version=3.3.4
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revision=1
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revision=1
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build_style=gnu-configure
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build_style=gnu-configure
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configure_args="--disable-static"
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configure_args="--disable-static"
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@ -8,27 +8,11 @@ short_desc="MikMod Sound Library"
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maintainer="Juan RP <xtraeme@gmail.com>"
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maintainer="Juan RP <xtraeme@gmail.com>"
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homepage="http://mikmod.shlomifish.org/"
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homepage="http://mikmod.shlomifish.org/"
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license="GPL-2, LGPL-2.1"
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license="GPL-2, LGPL-2.1"
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distfiles="${homepage}/files/${pkgname}-${version}.tar.gz"
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distfiles="${SOURCEFORGE_SITE}/mikmod/${pkgname}-${version}.tar.gz"
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checksum=2311b209255bf24e95161907a16778cb054ac6d447fd8d05f1f0e41a555c7580
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checksum=2e8ca1d945ff7330741d085548a6d4e8b2f6a9d41edda773607905d8905683ae
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long_desc="
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The MikMod sound library is an excellent way for a programmer to
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add music and sound effects to an application. It is a powerful
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and flexible library, with a simple and easy-to-learn API.
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Besides, the library is very portable and runs under a lot of
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Unices, as well as under OS/2, MacOS and Windows. Third party
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individuals also maintain ports on other systems, including MS-DOS,
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and BeOS.
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MikMod is able to play a wide range of module formats, as well as
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digital sound files. It can take advantage of particular features
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of your system, such as sound redirection over the network. And
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due to its modular nature, the library can be extended to support
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more sound or module formats, as well as new hardware or other
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sound output capabilities, as they appear."
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libmikmod-devel_package() {
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libmikmod-devel_package() {
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depends="libmikmod>=${version}"
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depends="libmikmod>=${version}_${revision}"
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short_desc+=" - development files"
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short_desc+=" - development files"
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pkg_install() {
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pkg_install() {
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vmove usr/bin
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vmove usr/bin
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