libart: remove long_desc.
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1 changed files with 4 additions and 16 deletions
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@ -1,7 +1,7 @@
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# Template build file for 'libart'.
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# Template build file for 'libart'.
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pkgname=libart
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pkgname=libart
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version=2.3.21
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version=2.3.21
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revision=5
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revision=6
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wrksrc="libart_lgpl-$version"
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wrksrc="libart_lgpl-$version"
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build_style=gnu-configure
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build_style=gnu-configure
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hostmakedepends="pkg-config"
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hostmakedepends="pkg-config"
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@ -11,27 +11,15 @@ license="LGPL-2.1"
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maintainer="Juan RP <xtraeme@gmail.com>"
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maintainer="Juan RP <xtraeme@gmail.com>"
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distfiles="${GNOME_SITE}/libart_lgpl/2.3/libart_lgpl-$version.tar.bz2"
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distfiles="${GNOME_SITE}/libart_lgpl/2.3/libart_lgpl-$version.tar.bz2"
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checksum=fdc11e74c10fc9ffe4188537e2b370c0abacca7d89021d4d303afdf7fd7476fa
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checksum=fdc11e74c10fc9ffe4188537e2b370c0abacca7d89021d4d303afdf7fd7476fa
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long_desc="
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Libart is a library for high-performance 2D graphics. It is currently
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being used as the antialiased rendering engine for the Gnome Canvas.
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It is also the rendering engine for Gill, the Gnome Illustration app.
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Libart supports a very powerful imaging model, basically the same as
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SVG and the Java 2D API. It includes all PostScript imaging
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operations, and adds antialiasing and alpha-transparency.
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Libart is also highly tuned for incremental rendering. It contains
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data structures and algorithms suited to rapid, precise computation
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of Region of Interest, as well as a two-phase rendering pipeline
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optimized for interactive display."
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libart-devel_package() {
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libart-devel_package() {
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depends="libart>=${version}"
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depends="${sourcepkg}>=${version}_${revision}"
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short_desc+=" -- development files"
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short_desc+=" - development files"
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pkg_install() {
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pkg_install() {
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vmove usr/include
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vmove usr/include
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vmove usr/bin
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vmove usr/bin
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vmove usr/lib/pkgconfig
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vmove usr/lib/pkgconfig
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vmove "usr/lib/*.a"
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vmove "usr/lib/*.a"
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vmove "usr/lib/*.so"
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}
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}
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}
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}
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