sdlmame: update to 0148.

This commit is contained in:
Juan RP 2013-01-14 11:49:05 +01:00
parent d52e0950c2
commit 418e51d124

View file

@ -1,27 +1,22 @@
# Template file for 'mame'
pkgname=sdlmame
_distver=0147
_patchver=4
_distver=0148
_patchver=0
version=${_distver}u${_patchver}
revision=1
wrksrc=mame-${_distver}s
homepage="http://mamedev.org"
distfiles="${homepage}/downloader.php?file=releases/mame${_distver}s.zip"
short_desc="Multiple Arcade Machine Emulator"
short_desc="A port of the popular Multiple Arcade Machine Emulator using SDL with OpenGL support"
maintainer="Juan RP <xtraeme@gmail.com>"
license="mame"
checksum=4567df6ff381248fdf6e731a87f784d242b17086a1e0dd46826fac29f9304d68
long_desc="
A port of the popular Multiple Arcade Machine Emulator using SDL with
OpenGL support."
checksum=78d8a68ba53934fdfc895f450c08682dada81f7ec3e74a98fb042539506d9321
noextract=yes
nonfree=yes
fulldepends="liberation-fonts-ttf"
makedepends="unzip perl pkg-config SDL-devel>=1.2.15_4 SDL_ttf-devel
libXinerama-devel gtk+-devel GConf-devel python"
libXinerama-devel gtk+-devel GConf-devel alsa-lib-devel python"
do_extract() {
# mame source code is double-zipped to save space.