mame: nodebug=yes to reduce memory utilization
Closes: #3934 Signed-off-by: Jürgen Buchmüller <pullmoll@t-online.de>
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1 changed files with 1 additions and 7 deletions
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@ -16,16 +16,10 @@ makedepends="SDL2_ttf-devel glm libjpeg-turbo-devel libutf8proc-devel
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$(vopt_if qt 'qt5-devel')"
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depends="liberation-fonts-ttf"
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nocross=yes
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nodebug=yes
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replaces="sdlmame>=0 sdlmess>=0"
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CXXFLAGS="-I${XBPS_CROSS_BASE}/usr/include/lua5.3 -I${XBPS_CROSS_BASE}/usr/include/libutf8proc"
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case "$XBPS_TARGET_MACHINE" in
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i686*) # Can no longer build separate arcade and mess targets for i686
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# If the builder can't handle linking for i686 due to memory
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# constraints, mame will be broken for i686 from now on
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nodebug=yes
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;;
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esac
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case "$XBPS_TARGET_MACHINE" in
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*-musl) CXXFLAGS+=" -DBX_CRT_MUSL=1" ;;
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esac
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