godot: update to 3.0.5. (#920)
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1 changed files with 2 additions and 4 deletions
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@ -1,6 +1,6 @@
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# Template file for 'godot'
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pkgname=godot
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version=3.0.4
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version=3.0.5
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revision=1
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wrksrc="${pkgname}-${version}-stable"
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build_style=scons
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@ -13,14 +13,12 @@ maintainer="Nick Hahn <nick.hahn@hotmail.de>"
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license="MIT"
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homepage="https://www.godotengine.org/"
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distfiles="https://github.com/godotengine/${pkgname}/archive/${version}-stable.tar.gz"
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checksum=ebd2164ecde94c5276fe0420b8b232b13f255c420a1dca6b34e511e17292164e
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checksum=123723ebb6f59b2da00451963177309d0bc8c5cb4168e14f44dcbd00d4f12296
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# Godot contains private copies of libraries
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# that already have been packaged elsewhere.
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make_build_args="use_llvm=yes platform=x11 tools=yes target=release_debug colored=yes pulseaudio=no"
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nocross="https://build.voidlinux.eu/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio"
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# Specifing nopie=yes crashes clang, because -no-pie is not implemented,
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# only -no-pie is
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CFLAGS+=" -fPIE -fPIC"
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LDFLAGS+=" -pie"
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