godot: update to 3.0.5. (#920)

This commit is contained in:
codingHahn 2018-07-17 13:42:14 +02:00 committed by cr6git
parent 807fd76183
commit 0cd889fd13

View file

@ -1,6 +1,6 @@
# Template file for 'godot'
pkgname=godot
version=3.0.4
version=3.0.5
revision=1
wrksrc="${pkgname}-${version}-stable"
build_style=scons
@ -13,14 +13,12 @@ maintainer="Nick Hahn <nick.hahn@hotmail.de>"
license="MIT"
homepage="https://www.godotengine.org/"
distfiles="https://github.com/godotengine/${pkgname}/archive/${version}-stable.tar.gz"
checksum=ebd2164ecde94c5276fe0420b8b232b13f255c420a1dca6b34e511e17292164e
checksum=123723ebb6f59b2da00451963177309d0bc8c5cb4168e14f44dcbd00d4f12296
# Godot contains private copies of libraries
# that already have been packaged elsewhere.
make_build_args="use_llvm=yes platform=x11 tools=yes target=release_debug colored=yes pulseaudio=no"
nocross="https://build.voidlinux.eu/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio"
# Specifing nopie=yes crashes clang, because -no-pie is not implemented,
# only -no-pie is
CFLAGS+=" -fPIE -fPIC"
LDFLAGS+=" -pie"