2008-10-11 00:27:03 +00:00
|
|
|
# Template build file for 'libart'.
|
|
|
|
pkgname=libart
|
|
|
|
version=2.3.20
|
2008-10-14 05:52:29 +00:00
|
|
|
wrksrc="libart_lgpl-$version"
|
2009-05-13 13:52:45 +00:00
|
|
|
distfiles="${GNOME_SITE}/libart_lgpl/2.3/libart_lgpl-$version.tar.bz2"
|
2008-10-11 00:27:03 +00:00
|
|
|
build_style=gnu_configure
|
|
|
|
short_desc="High-performance 2D graphics library"
|
|
|
|
maintainer="Juan RP <xtraeme@gmail.com>"
|
2009-05-13 13:52:45 +00:00
|
|
|
checksum=d5531ae3a206a9b5cc74e9a20d89d61b2ba3ba03d342d6a2ed48d2130ad3d847
|
2008-10-11 00:27:03 +00:00
|
|
|
long_desc="
|
|
|
|
Libart is a library for high-performance 2D graphics. It is currently
|
|
|
|
being used as the antialiased rendering engine for the Gnome Canvas.
|
|
|
|
It is also the rendering engine for Gill, the Gnome Illustration app.
|
|
|
|
|
|
|
|
Libart supports a very powerful imaging model, basically the same as
|
|
|
|
SVG and the Java 2D API. It includes all PostScript imaging
|
|
|
|
operations, and adds antialiasing and alpha-transparency.
|
|
|
|
|
|
|
|
Libart is also highly tuned for incremental rendering. It contains
|
|
|
|
data structures and algorithms suited to rapid, precise computation
|
|
|
|
of Region of Interest, as well as a two-phase rendering pipeline
|
|
|
|
optimized for interactive display."
|
2009-05-13 13:52:45 +00:00
|
|
|
|
2009-11-22 07:31:44 +00:00
|
|
|
subpackages="$pkgname-devel"
|
2009-05-13 13:52:45 +00:00
|
|
|
Add_dependency build pkg-config
|
|
|
|
Add_dependency run glibc
|