// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include #include "common/common_types.h" #include "video_core/cdma_pusher.h" #include "video_core/host1x/codecs/decoder.h" namespace Tegra { namespace Host1x { class Host1x; class FrameQueue; class Nvdec final : public CDmaPusher { public: explicit Nvdec(Host1x& host1x, s32 id, u32 syncpt, FrameQueue& frame_queue_); ~Nvdec(); /// Writes the method into the state, Invoke Execute() if encountered void ProcessMethod(u32 method, u32 arg) override; u32 GetSyncpoint() const { return syncpoint; } void SetWait() { wait_needed = true; } private: /// Create the decoder when the codec id is set void CreateDecoder(NvdecCommon::VideoCodec codec); /// Invoke codec to decode a frame void Execute(); s32 id; u32 syncpoint; FrameQueue& frame_queue; NvdecCommon::NvdecRegisters regs{}; std::unique_ptr decoder; bool wait_needed{false}; }; } // namespace Host1x } // namespace Tegra