# Template file for 'glm' pkgname=glm version=0.9.3.4 revision=1 maintainer="Juan RP " license="MIT" short_desc="A C++ mathematics library for graphics programming" homepage="http://glm.g-truc.net" distfiles="${SOURCEFORGE_SITE}/ogl-math/glm-${version}.zip" checksum=0646b29718cf3ad2ee9c4c9dcb2d5b1d9b483fc0b71764e93b369934203d90ce long_desc=" OpenGL Mathematics (GLM) is a header only C++ mathematics library for graphics software based on the OpenGL Shading Language (GLSL) specification. GLM provides classes and functions designed and implemented with the same naming conventions and functionalities than GLSL so that when a programmer knows GLSL, he knows GLM as well which makes it really easy to use." makedepends="unzip" noarch=yes do_install() { vmkdir usr/include/glm vmkdir usr/share/doc cp -r glm ${DESTDIR}/usr/include cp -r doc ${DESTDIR}/usr/share/doc/glm rm -f ${DESTDIR}/usr/include/glm/CMakeLists.txt find ${DESTDIR} -type f -exec chmod 644 {} \; find ${DESTDIR} -type d -exec chmod 755 {} \; }