# Template file for 'libgme' pkgname=libgme version=0.6.3 revision=1 wrksrc="game-music-emu-${version}" build_style=cmake configure_args="-DENABLE_UBSAN=OFF" makedepends="zlib-devel SDL2-devel" short_desc="Video game music file emulation/playback library" maintainer="Pierre Allegraud " license="LGPL-2.1-or-later" homepage="https://bitbucket.org/mpyne/game-music-emu/wiki/Home" distfiles="https://bitbucket.org/mpyne/game-music-emu/downloads/game-music-emu-${version}.tar.xz" checksum=aba34e53ef0ec6a34b58b84e28bf8cfbccee6585cebca25333604c35db3e051d if [ "$XBPS_TARGET_ENDIAN" = "be" ]; then CXXFLAGS="-DMSB_FIRST=1" fi if [ "$XBPS_TARGET_ENDIAN" = "le" ]; then CXXFLAGS="-DLSB_FIRST=1" fi libgme-devel_package() { short_desc+=" - development files" depends="${sourcepkg}>=${version}_${revision}" pkg_install() { vmove usr/include vmove usr/lib/*.so vmove usr/lib/pkgconfig } }