From 266daa951470fcb85a36fbe1063e42a49105ec8b Mon Sep 17 00:00:00 2001 From: yamorain Date: Sun, 9 Feb 2020 20:09:47 +0100 Subject: [PATCH] godot: fix incorrect icon and switch to system bullet library --- srcpkgs/godot/INSTALL.msg | 4 ---- srcpkgs/godot/template | 6 +++--- 2 files changed, 3 insertions(+), 7 deletions(-) delete mode 100644 srcpkgs/godot/INSTALL.msg diff --git a/srcpkgs/godot/INSTALL.msg b/srcpkgs/godot/INSTALL.msg deleted file mode 100644 index 71063735a1..0000000000 --- a/srcpkgs/godot/INSTALL.msg +++ /dev/null @@ -1,4 +0,0 @@ -If you want to export your games, you should either -install godot-templates or download it from -godotengine.org . If godot-template should not be -available, just open an issue on GitHub. diff --git a/srcpkgs/godot/template b/srcpkgs/godot/template index 4bc31190c3..a5fe9406d8 100644 --- a/srcpkgs/godot/template +++ b/srcpkgs/godot/template @@ -1,7 +1,7 @@ # Template file for 'godot' pkgname=godot version=3.2 -revision=2 +revision=3 archs="x86_64* i686* aarch64* armv7* ppc64*" wrksrc="${pkgname}-${version}-stable" build_style=scons @@ -10,7 +10,7 @@ build_style=scons # Use builtin bullet for now as it's too old in repos (needs 2.89) # Toggle to not use builtin once bullet has been updated make_build_args="platform=x11 tools=yes target=release_debug dev=no progress=no - pulseaudio=no builtin_bullet=true builtin_libpng=false builtin_libvpx=false + pulseaudio=no builtin_bullet=false builtin_libpng=false builtin_libvpx=false builtin_libwebp=false builtin_libogg=false builtin_libtheora=false builtin_opus=false builtin_libvorbis=false builtin_enet=false builtin_zlib=false builtin_freetype=false builtin_mbedtls=false @@ -45,7 +45,7 @@ pre_build() { do_install() { vlicense LICENSE.txt vinstall ${FILESDIR}/godot.desktop 644 /usr/share/applications/ - vinstall ${wrksrc}/logo.png 644 /usr/share/pixmaps/ godot.png + vinstall ${wrksrc}/icon.png 644 /usr/share/pixmaps/ godot.png case "$XBPS_TARGET_MACHINE" in x86_64*|aarch64*|ppc64*) vbin bin/godot.x11.opt.tools.64 godot;;