use std::{env, process::exit, time::Duration}; use matrix_sdk::{ config::SyncSettings, room::Room, ruma::events::room::{ member::StrippedRoomMemberEvent, message::{ MessageType, OriginalSyncRoomMessageEvent, RoomMessageEventContent, TextMessageEventContent, }, }, store::StateStore, Client, }; use tokio::time::sleep; async fn on_room_message(event: OriginalSyncRoomMessageEvent, room: Room) { if let Room::Joined(room) = room { let msg_body = match event.content.msgtype { MessageType::Text(TextMessageEventContent { body, .. }) => body, _ => return, }; if msg_body.contains("!party") { let content = RoomMessageEventContent::text_plain("🎉🎊🥳 let's PARTY!! 🥳🎊🎉"); println!("sending"); // send our message to the room we found the "!party" command in // the last parameter is an optional transaction id which we don't // care about. room.send(content, None).await.unwrap(); println!("message sent"); } } } async fn on_stripped_state_member( room_member: StrippedRoomMemberEvent, client: Client, room: Room, ) { if room_member.state_key != client.user_id().await.unwrap() { return; } if let Room::Invited(room) = room { println!("Autojoining room {}", room.room_id()); let mut delay = 2; while let Err(err) = room.accept_invitation().await { // retry autojoin due to synapse sending invites, before the // invited user can join for more information see // https://github.com/matrix-org/synapse/issues/4345 eprintln!( "Failed to join room {} ({:?}), retrying in {}s", room.room_id(), err, delay ); sleep(Duration::from_secs(delay)).await; delay *= 2; if delay > 3600 { eprintln!("Can't join room {} ({:?})", room.room_id(), err); break; } } println!("Successfully joined room {}", room.room_id()); } } async fn login_and_sync( homeserver_url: String, username: String, password: String, ) -> anyhow::Result<()> { let mut client_builder = Client::builder().homeserver_url(homeserver_url); // The location to save files to let proj_dirs = directories::ProjectDirs::from("de", "Entropia", "Matrix Rust Example Bot").unwrap(); let state_store = StateStore::open_with_path(proj_dirs.data_dir())?; client_builder = client_builder.state_store(Box::new(state_store)); let client = client_builder.build().await.unwrap(); client .login(&username, &password, None, Some("command bot")) .await?; println!("logged in as {}", username); // An initial sync to set up state and so our bot doesn't respond to old // messages. If the `StateStore` finds saved state in the location given the // initial sync will be skipped in favor of loading state from the store client.sync_once(SyncSettings::default()).await.unwrap(); // add our CommandBot to be notified of incoming messages, we do this after the // initial sync to avoid responding to messages before the bot was running. client.register_event_handler(on_room_message).await; client .register_event_handler(on_stripped_state_member) .await; // since we called `sync_once` before we entered our sync loop we must pass // that sync token to `sync` let settings = SyncSettings::default().token(client.sync_token().await.unwrap()); // this keeps state from the server streaming in to CommandBot via the // EventHandler trait client.sync(settings).await; Ok(()) } #[tokio::main] async fn main() -> anyhow::Result<()> { tracing_subscriber::fmt::init(); let (homeserver_url, username, password) = match (env::args().nth(1), env::args().nth(2), env::args().nth(3)) { (Some(a), Some(b), Some(c)) => (a, b, c), _ => { eprintln!( "Usage: {} ", env::args().next().unwrap() ); exit(1) } }; login_and_sync(homeserver_url, username, password).await?; Ok(()) }